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Beastmen Are Crazy, So I Sell Them Therapy

Blanca Frostine transmigrated into the very beast-world novel she’d been reading. Great. Fantastic. Even better? This world had a massive problem. In this empire, beastmen suffered from a condition called Hysteria. When their emotions spiked, they lost control and turned into rampaging monsters. When their emotions dipped too low, they reverted into small, helpless beast cubs. Therapy existed, technically, in the form of rare energy stones—but there was a catch. The stones only worked if they were hand-carved into the exact animal form of the beastman. The more realistic the sculpture, the stronger the calming effect. The more lifelike the carving, the more times it could be reused. Which was where Blanca’s luck kicked in. In her previous life, she’d been a legendary sculptor—wealthy, talented, and famously difficult to deal with. Her works were so vivid they felt like they were breathing. People waited months just to beg for a commission, and because she had zero patience for nonsense, the art world had crowned her with a fitting title: The Sculptress. So when Blanca realized she could carve energy stones better than anyone in this world, romance was not her first concern. Powerful beast husbands? Fated mates? Tragic, handsome generals with emotional damage? She waved all of it away. “I’ll date later,” she decided calmly. “After I get rich.” And so, instead of a love story, she opened a shop. A small, suspiciously low-effort store suddenly appeared on the Regional Network, selling palm-sized sculptures carved with terrifying realism. Just looking at the screen was enough to calm raging emotions. The empire lost its mind overnight. Orders flooded in. Nobles panicked. The military took notes. Unfortunately, the shop owner was… Lazy, sharp-tongued, and deeply uninterested in customer satisfaction. “No rush orders.” “No refunds.” “Stop messaging me at 3 a.m.” “And stop flirting in the reviews.” Still, her sculptures sold out within seconds. What Blanca didn’t expect was the growing number of powerful beastmen who began appearing in her life—each claiming they just needed emotional treatment, each lingering a little too long, each staring at her hands like they were something far more dangerous than weapons. After all, in an empire full of beasts who lost control when their emotions ran wild, Blanca Frostine was the only one who could calm them with a touch. And while she kept insisting she wasn’t interested in love— Love, unfortunately, seemed very interested in her. “Screw finding a husband,” Blanca thought, carving another masterpiece. “…Why do they keep lining up anyway?”
Admiral_Blue · 431.1k Views

Tenacity of the Monarch

Numen's death is only the beginning. Evelyn, a former human who ascended to omnipotence through countless reincarnations and stolen powers, plucks his soul from oblivion. Bored after eons of existence, she chooses him as her latest entertainment and hurls him into the brutal Warhammer 40,000 universe. Unlike most souls, Numen's bends rather than breaks. Though his memories are erased, his instincts, adaptability, and sarcasm remain. He awakens in the underhive of an Imperial Hive World with nothing but a twisted System and the cryptic title "Monarch." Weak, unarmed, and alone, Numen navigates a grimdark labyrinth of gangs, Enforcers, ancient vaults, and horrors lurking beneath civilization. His progression system revolves around Exploits, rewarding him with powers for dangerous or absurd feats. Darkly humorous, the System frequently comments on his actions and reflects Evelyn's mischievous interference. As Numen adapts to violence and danger, he grapples with identity, morality, and the knowledge that his suffering is a cosmic spectator sport. Evelyn serves as patron, audience, and possible future ally. Her genuine enjoyment of Numen's growth may mask a deeper emotional investment. This complex relationship is a central pillar of the story, as Numen's sarcastic pragmatism and psychological resilience clash with his loneliness and existential dread. Surviving against impossible odds, he begins to suspect that the "Monarch" designation is more than a cruel joke. The System's bizarre rewards and Evelyn's interventions hint at hidden powers and forgotten memories. Numen's rise from scavenger to leader unfolds within the Warhammer 40,000 universe's terrifying grandeur. He builds factions, claims territory, and gains political influence. What begins as a dark comedy of survival transforms into a saga of power and identity, with Numen struggling to understand his role in a game far larger than he imagined. As Evelyn watches with growing interest, Numen's authority and ambition expand. The cost of survival mounts, but so do the stakes. With each new challenge, he edges closer to the truth of his existence and the terrifying potential of his "Monarch" destiny. The story balances grimdark horror with absurdity, as Numen's internal commentary and the System's dark wit provide levity amid the chaos. Ultimately, Numen's journey is one of transformation. From pawn to player, he emerges as a force that could reshape the galaxy, but only if he can survive the cosmic game Evelyn has set in motion. Themes of persistence, adaptation, and the search for meaning drive a narrative where entertainment and power collide, leaving Numen to wonder if he is a Monarch or merely a pawn in an omnipotent being's endless diversion. __________________________ Disclaimer This is a non-commercial fan work created for entertainment purposes. Certain settings, factions, terminology, concepts, and intellectual property referenced within this story belong to their respective owners. Warhammer 40,000 and all associated names, characters, organizations, locations, and concepts are the property of Games Workshop Limited. No challenge to ownership is intended. All original characters, original plot elements, and original narrative content not belonging to existing intellectual property are the author's own creation. This work is unofficial, not endorsed by, sponsored by, or affiliated with Games Workshop Limited or any other rights holder.
Zesrael · 7.2k Views

Codename: Maple

Update every Monday (might consider more update per week) Discord: https://discord.gg/CFnwCVJBYZ ************************************** They made her a monster when they took away her mother. And now that monster is coming back for them. Thirteen years. That was how long Mỹ Phan had spent in slavery. She had no hope for a better life or a future, and her only lifeline was her mother. That all changed when the facility she was held in was raided by the Black Angel Divisions. Just when she had a sliver of hope in life, her mother was brutally killed by a bandit in front of her eyes. She was rescued and taken in by the man who saved her. It is now 2050, five years after the incident. Mỹ joins the Black Angels Division to become a mercenary in one of the world's largest Private Military Companies, formed after the third World War to combat against rampant crime and piracy around the world. With a simple goal, unwavering resolve, and chaotic unhinged personality, Mỹ "Maple" Phan will turn the underground world upside down, battling against criminal syndicates, pirate overlords, and corporate tyrannies, all to exact her vengeance. ************************************** What to expect : - Modern military, semi-realistic tactical action, John Wick-esque gun-fu - Semi-Dystopian world overrun by pirates, criminals, and greedy corporations - Trauma and emotional maturity - Found family and friends - Wacky, chaotic, and deeply traumatized bisexual anti-hero FMC - Polyamorous relationships with people of all genders (No Harem, all relationships are mutually acknowledged) - NSFW content (sexual content, disturbing topics, depictions of cruelty) - No AI usage in both writing and art (all art pieces used in the novel were commissioned)
NanoBungo · 31.4k Views