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Is It Wrong to Wake Up as Myself in Orario?

Is It Wrong to Wake Up as Myself in Orario? A DanMachi fanfic – Chapter 1 I was supposed to land in Japan. Economy seat. Window side. Educational trip on paper—maid cafés in my head. I’d even joked that if the DanMachi world were real, the Hostess of Fertility would put any café to shame. Mama Mia energy. No contest. Then the sky screamed. Metal buckled. Alarms howled. A flash—too bright, too wrong. Truck-kun? In the air? I laughed once, stupidly, and then— Ding. That should’ve been the end. I woke up on cold stone. No hospital. No wreckage. Just towering walls, morning light spilling down narrow streets, and a city breathing around me—vendors shouting, boots on cobblestone, the distant clang of bells. Orario. Not reincarnated. Not reborn. Me. Same thoughts. Same memories. Same hunger. A silver bell rang nearby. I turned—and there he was. Bell Cranel passed me at a run, white hair flashing, eyes bright with a courage that made my chest ache. The world moved around him, like it wanted him to succeed. An orphan on a scholarship back home. An extra here. Or so I thought. That night, a falna burned into my back like destiny deciding it had waited long enough. Strength answered when I reached. Luck followed when I moved. Floors fell. Monsters did not. Weeks later, whispers followed me through the streets of Orario. A nobody who climbed too fast. An outsider who survived too much. Bell ran ahead, chasing his dream. I followed— not to replace him, not to steal his encounters— but to live them. And if fate had dragged me here, then this time, I would answer it on my feet.
pinkD3VIL · 4k Views

God of the Gods: Infinite Inferno

In the world of Valvyx, power is governed by elemental awakenings—an ever-evolving system that determines not only strength, but also lifespan, influence, and one’s place in history. From the most basic Normal Elements to the godlike Deity Element, those who evolve their element gain centuries—sometimes millennia—of life, along with overwhelming mana capable of reshaping nations. Yet this is not the story of a hero who rises immediately. This is the story of a world waiting. (Chapters 1–15): Before the Hero Is Born The story begins with Valtherion, the first character to appear—an accomplished and powerful figure, yet neither the main character nor one of the legendary Twelve Mega Wizards. Through him and others like him, readers are introduced to Valvyx’s brutal reality: monsters roam freely, wars are waged through elemental might, and those who evolve their elements can outlive entire generations. These characters are not false leads, but foreground legends—designed to immerse the reader in the scale, danger, and beauty of Valvyx. Their battles, growth, and ambitions serve as a narrative lens, preparing the world itself for something far greater that has yet to arrive. (Chapters 16–30): The Villainess and the Sky God Two thousand years later, conflict erupts on a far greater scale. The Twelve Mega Wizards, wielders of near-legendary power, summon five individuals from another world in their search for the long-awaited Light and Dark Elements, believing these forces are needed to finally reach the floating crystal drifting within the Cosmos. However, only the Dark Element manifests. Among the summoned is Akira, a girl who carries the Dark Element—one they mistakenly believe will become a savior. They are wrong. Akira becomes the Villainess, an antagonist whose actions threaten to plunge Valvyx into irreversible destruction. War spirals beyond control—until the appearance of the Sky God, a divine being who halts the conflict itself. Rather than destroying Akira, the god confronts her, revealing truths that force her to face the weight of her choices. Her fate is neither death nor redemption in the traditional sense. Instead, Akira is reincarnated. She is reborn in Valvyx as Aevia Chronos, her soul carried into the world once more—this time as a child still growing within her mother’s womb. Her role in the story changes completely. No longer the Villainess, she becomes the Heroine, though the cost of that transformation—and what she remembers of her past—remains a mystery readers will uncover as the story unfolds. The Hidden Truth of the Story: Valtherion, Akira, Aevia Chronos, the Twelve Mega Wizards, and many others. All of them are important. And yet… none of them are the true main character. These characters exist as deliberate narrative misdirection and world-building anchors, designed to entertain, immerse, and emotionally invest the reader—while the real protagonist has not yet entered the stage. Unbeknownst to the world, the true main character is also reincarnating. While Aevia Chronos grows within her mother, the future MC grows within another, destined to be born into Valvyx at the same time. Their intertwined fates will eventually collide, and when the main character finally steps into the world, the accumulated legends, wars, gods, and elemental evolutions will converge around them. Elemental Evolution: The Power That Shapes Destiny In Valvyx, elemental power evolves through defined stages: Normal → Evolved → Expanded → High → Mega Each stage grants a longer lifespan, greater mana capacity, and preserved youth. Ultra → Extreme → Deity These stages surpass mortal limits, allowing users to influence history, eras, and even divinity itself. Rare Elements are born from the union of opposing elements, granting exceptional longevity and power beyond standard evolution.
Ale_Jan_Dro · 1.3k Views

Arknights: I became an NPC in the online game

"Ark" or "Arknights" is a next-generation MMORPG that once reached a peak of 80 million online users worldwide. The game's setting is a world called Terra—not to be confused with "Holy Terra"—a vast and chaotic planet thirty times larger than Earth, filled with expansive lands and plagued by frequent natural disasters. The story follows Felix, a player who is unexpectedly transported back in time to the period before the game's official server launch. However, instead of returning as a player, he finds himself reincarnated as an NPC within the game. Now functioning with all the traits and systems of an NPC, Felix becomes a legendary figure among players. To them, he is: A mysterious merchant A dreamlike mentor An unattainable ideal for countless female players Within the world of Terra, Felix is more than just an NPC—he is seen as a spiritual guide, a false priest, a dreamer, a philosopher, a reformer, a philanthropist, a loner, a seeker, an explorer, and a pioneer. His motto: "Let the players enjoy the game—while I profit from every second they do." --- Quotes from notable figures in the game: Jesselton: “I could take two or three punches from Saria, but I wouldn’t dare take even one from Felix. Even if God ordered me to, I’d go to war with Him instead.” Arturia: “Felix’s presence makes me want to perform before him for three days and three nights, without rest.” Patriot: “Your ideals… they are reality.” MacArthur, a five-star American operator, once remarked: “All it takes is a single move from him, and he’ll dominate the entire Terra Daily hot search list. The moment I saw Felix on the battlefield, I knew—there was no turning back.”
Dhani2945 · 1.9m Views