The Eternal Synergy System
Synopsis: The Eternal Synergy System
In his previous life, Alexander Voss was an overworked, perpetually exhausted software engineer who met an unceremonious end at thirty-two under the wheels of a late-night delivery truck. When consciousness returned, it came wrapped in the body of a newborn named Aiden Voss in the quiet, unremarkable village of Willowbrook—a place of thatched roofs, muddy lanes, chicken coops, and the gentle turning of seasons.
But this second chance arrived with an absurd gift: the Eternal Synergy System.
A blue interface only he can see promises two outrageous multipliers—100× experience gain and 10× rewards—along with access to every class the world possesses, from the humblest Villager to long-forgotten Mythic titles whispered only in ancient tomes. There is one catch: almost nothing starts unlocked. Classes, skills, advancements, and especially the rare, hidden, legendary and mythic tiers only awaken through synergy—the deliberate combination and simultaneous growth of multiple classes. The more seemingly incompatible professions Aiden masters, the stranger and more powerful the emergent paths become.
What follows is not the story of a prophesied hero charging toward demon kings and world-ending calamities.
It is the story of a boy who—armed with obscene multipliers—quietly turns an ordinary village childhood into something quietly apocalyptic in slow motion.
At five he plants radishes, identifies moonblossom, carves spoons, tracks rabbits, and accidentally unlocks his first synergy class: Jack of All Trades (Epic). By eight he’s simultaneously a level-12 Farmer, level-11 Herbalist, level-9 Carpenter, part-time Baker, Fisher, Tailor, Poultry Keeper, Apprentice Blacksmith, and more—his family’s table buried under mountains of 10×-multiplied eggs, carrots the size of forearms, and inexplicably perfect knitted scarves for every child in the village.
The system keeps dangling ever more absurd carrots:
• Verdant Cultivator (Advanced) from Farmer + Herbalist
• Homesteader’s Hand (Rare) from three production classes
• Village Guardian (Rare) after he accidentally repels a pack of wolves using a hoe, a hastily-carved wooden shield, and several jars of self-brewed minor stamina potions
• World Walker (Legendary hint) teased for anyone insane enough to master fifty base classes before ever leaving their home region
• Architect of Realms (Mythic) — requirements still hidden, but the system keeps giggling in blue text every time Aiden builds something “just because”
Yet Aiden is in no hurry.
He likes kneading bread at dawn with Baker Tomas and listening to Widow Marla’s stories while he knits. He likes racing his father to see who can plane a board smoother. He likes lying on the roof at night under the Twin Moons counting fireflies and watching his synergy meter creep upward. He likes being Aiden Voss, helpful weird kid, not some prophesied destroyer or savior.
The world beyond Willowbrook—floating adventurer guilds, monster-filled frontier marches, scheming noble houses, ancient sealed labyrinths—barely knows his name exists.
For now.
Because every carrot he plants, every loaf he bakes, every chair he carves, every herb he crushes, every stitch he sews, every fish he cleans, every nail he hammers feeds the same runaway exponential curve. The boy who was once debugging legacy code at 3 a.m. is now debugging reality itself, one multiplied chicken egg and one synergistic level-up at a time.
Slice-of-life on the surface.
World-breaking power creeping underneath.
A cozy village raising what will one day be called—depending on who you ask—the most ridiculous, most wholesome, most terrifyingly over-leveled “civilian” the continent has ever seen.
The Eternal Synergy System is a slow-burn, multipliers-gone-wrong fantasy about childhood, found family, daily chores, impossible growth, and the terrifying question:
What happens when someone treats every single day like a speed-run exploit?