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Batman: Locked-In

In the blood-soaked darkness of Crime Alley, eight-year-old Bruce Wayne watches his world end. The gunshots echo. His parents fall. And in that moment of ultimate despair, something impossible happens—a soul from another reality crashes into his dying consciousness. Two minds. Two lifetimes. One body. The child's raw grief merges with an adult's strategic brilliance and meta-knowledge of the DC Universe. Bruce Wayne gains something no hero in this world has ever possessed: perfect awareness of what's coming. Every villain's origin. Every crisis. Every tragedy that will unfold across the years. But knowledge alone won't save Gotham. It won't stop Darkseid. It won't put him on equal footing with Superman or Wonder Woman. That's where the Lock-In System changes everything. **[LOCK-IN SYSTEM ACTIVATED]** A mysterious power awakens within him, granting three absolute advantages: First, intelligence enhanced to 2.5 times normal human capacity—a genius mind that will only grow sharper. Second, a Proficiency Panel that guarantees progress in any skill with dedicated effort—no talent required, no limits imposed, only inevitable mastery through work. Third, a Pocket Dimension offering an extra twenty-four hours every single day—time enough to train, study, and prepare while the rest of the world sleeps. Bruce Wayne will not become the broken, self-destructive Batman of the original timeline. He will not limit himself to peak human ability. He will not throw himself at gods and monsters with nothing but gadgets and grit. Instead, he'll take ten years to plan. To train. To acquire power through every possible means—technology, genetics, magic, and beyond. He'll manipulate timelines, recruit heroes before they fully form, and position himself not as Gotham's Dark Knight, but as Earth's unquestioned strategic leader. The Justice League will form. But this time, it will be built on his terms. His rise will be legendary. His power will rival gods. His control absolute. By the time Superman arrives. By the time Darkseid looks toward Earth. By the time the universe notices this backwater planet—Bruce Wayne will be ready. Not as Batman. As something far more dangerous. The only question remaining: How far can one man ascend when given infinite time, guaranteed progress, and perfect knowledge of what's coming? **Welcome to a DC Universe where Bruce Wayne refuses to play by the rules.** **Welcome to Batman: Locked-In.**
marvel_stark · 119.7k Views

Journey of the Last Saiyan

In an infinite multiverse, exists a realm of remarkable power, the Super Saiyan God Realm, home to divine warriors, the Super Saiyans. Their society is structured by strength, with Gula, a direct descendant of the Super Saiyan God, leading as the Division Captain. In this society, a low-born Saiyan, Cress, rose to become a leader through sheer determination, leading the efficient Delta Squad. Despite societal expectations, Gula and Cress fell in love, giving birth to a son, Orach, who exhibited a great power from a young age. Their peaceful life was shattered by a war. Cress, Gula, and their squads sacrificed themselves to ensure Orach’s survival. In death, Gula joined Cress in reincarnation while Orach landed in the DC universe, carrying his parent's legacy. Orach's journey spans across universes, shaping him into a warrior and influencing the Super Saiyan God lineage's destiny. In the DC Universe, Orach learned from the world's heroes, particularly the Justice League, despite disagreeing with their no-kill policy. Over time, Orach became a protector, growing stronger with each challenge. His parent's sacrifice served as his strength and motivation, pledging to honor their memory by living as a protector, warrior, and representative of the Saiyan race in the new universe. Orach's saga begins, a tale of a young Saiyan navigating life in a new universe, symbolizing the Saiyan race's enduring spirit and honoring his parent's legacy. ______________________ Point to note: ->No Zeno, Beerus or angels from DB universe ->This story blends Dragon Ball saga and cultivation concepts, featuring various realms. ->Saiyans can destroy planets only if they surpass or understand the system's primordial laws. ->Higher realms experience more destruction from forces like singularities due to the potency of these laws. Hence, mastery of these laws is as crucial as increasing the power levels.
G009ps · 1.2m Views

Flash Infinity

Barry Allen was supposed to be ordinary. A fresh college graduate working his first months as a CSI in Central City, living paycheck to paycheck in a cramped apartment, still haunted by the car crash that orphaned him as a child. That was the plan. A simple life. Then he woke up with memories that weren't his own. A DC fanboy from another world now inhabits Barry Allen's body, armed with knowledge of a future that hasn't happened yet and an understanding of a universe most people think is fiction. But this isn't the timeline he remembers. There's no Reverse-Flash. No time travel murder. No Harrison Wells with secret agendas. Just the natural flow of a world where heroes exist in the shadows and the Justice League is still years from forming. But knowledge is power, and this new Barry Allen refuses to waste it. Oliver Queen's yacht will sink in two weeks. The particle accelerator is years away. Clifford DeVoe hasn't built his Thinking Cap. Lian Yu still holds its secrets. And Barry? He's done being weak. Done being ordinary. Done waiting for lightning to strike. With an enhanced intellect he's only beginning to understand, he starts building an empire from nothing. Money. Power. Skills. He'll master combat on a deadly island, steal research from future villains, and engineer his own transformation into something the multiverse has never seen. Seven abilities. Multiple forces. Perfect optimization. When that particle accelerator finally explodes, Barry Allen won't just become a hero. He'll become inevitable. This is the story of a man who refused to let fate write his story. Who looked at the Speed Force and said "not enough." Who turned foreknowledge into an empire and preparation into godhood. The Flash was supposed to be a hero born from tragedy and chance. This Flash? He's something built with purpose. And the DC Universe will never be the same.
marvel_stark · 128.2k Views

The Flash: Metahuman Collector

Harry Morgan wakes up in Central City as Griffin, a man with a dormant meta-gene and a dark mission. Bound to the Metahuman Collector System, he has the unique ability to "extract" the powers of other metahumans, turning himself into a living repository of stolen potential. In a city about to be flooded with dark matter and super-powered criminals, Griffin must navigate the line between hero and villain. Armed with foreknowledge of the timeline—including the betrayal of Harrison Wells and the sacrifice of Eddie Thawne—he must decide if he will simply hoard power for himself or use his system to change a narrative that demands the death of good men. The System: Metahuman Collector Extraction & Storage: The core function of the system. By making physical contact or defeating a target, Griffin can "extract" their meta-abilities. These powers are stored in a digital "Library," allowing him to swap between different skill sets as needed. Power Fusion: One of the system's most dangerous features. It allows Griffin to combine two or more stolen powers to create entirely new, hybrid abilities (e.g., combining super-strength with kinetic absorption to create an unstoppable physical force). Sync Rate: A measure of how well Griffin’s body can handle a specific stolen power. Using a power with a low sync rate causes physical strain and "Dark Matter Saturation," forcing him to level up his Physical Adaptation stat to survive his own arsenal. Notoriety Level (NL): A passive tracker that monitors how much attention Griffin is drawing from S.T.A.R. Labs, the CCPD, and A.R.G.U.S. If his NL gets too high, the system warns him that "The Streak" or other heroes are actively hunting him.
MARVEL_DC_Dc · 11.3k Views