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A Necromancer's Guide to Clearing a Game Like Tower

Dublin, 2130. 18-year-old James Ganner has nothing—no money, no future, no escape from the slums that killed his father and broke his mother. Then the System activates. [You have been selected. Choose your designation: Challenger or Civilian. Selection is permanent.] James chooses Challenger. He enters the 72-hour Tutorial where 80% die. Against all odds, he survives and receives the rarest class in existence: Necromancer. But survival was just the beginning. [FLOOR 1] [Mission Type: Kill 15 Hobgoblins] [Failure Condition: Death] James raised his hand, black energy coiling around his fingers. [Skill Activated: Soul Drain ] The dying hobgoblin convulsed as dark tendrils ripped the life from its body, feeding his mana pool. [You have killed Hobgoblin Warrior] [Progress: 1/15] The tower doesn’t care about heroes or villains. 300 floors. No backtracking. No second chances. Death is permanent. Every floor demands blood, and James’s necromancy feeds on corpses—the more he kills, the stronger he becomes. His goals are simple: escape poverty, punish the uncles who stole his inheritance, clear the tower, and uncover the truth behind why the towers appeared. In a world where only the ruthless survive, can a slum kid with nothing but cold determination and an army of the dead climb higher than anyone before him? The tower rewards only one thing: those who refuse to stay down. discord> https://discord.gg/Tm5kJuXzf
Mr_Raiden · 531.1k Views

GOT: I Plunder Skills to Conquer the Iron Throne

Option 2:Game of Thrones: The Lustful Plunderer System Option 3:Execution Day: I Awakened the Slaughter System in Westeros The cold Valyrian steel of 'Ice' pressed against my neck. Ned Stark stood above me, ready to swing. I was a deserter of the Night's Watch, and I had one second to change my fate. I didn't die that day. Instead, I awakened something far more dangerous than the White Walkers: The Killing System. In this cruel game of thrones, I am not a hero. I am a Hunter. [Ding! Enemy Killed.] [Experience Points Devoured. Attributes Increased!] [Skill Plundered: Grandmaster Swordsmanship!] From the frozen North to the burning South, I turn the world into my personal hunting ground. I killed the Night's Watch Commander to seize power. I manipulated the Starks for leverage. I hatched a mutated three-headed dragon born of Ice and Fire to rule the skies. I don't play by the rules of honor. I play to win. And the prize? Not just the Iron Throne, but the most beautiful women in the Seven Kingdoms. From the wild Wolf Girl of Winterfell to the Lioness Queen of King's Landing, and even the Mother of Dragons across the Narrow Sea... I will plunder them all. Winter is coming? No. I AM the Winter. What to expect: Ruthless Protagonist: A pragmatist who kills without hesitation. No mercy for enemies. Solo Leveling Vibe: Kill enemies -> Plunder Stats & Skills -> Become a God. Dragon Rider: Master of "Winter," a unique three-headed dragon. Harem: Unapologetic ambition. Conquering Queens, Princesses, and Noble Ladies. Plot Omniscient: Using knowledge of the future to manipulate major events and destroy enemies like Littlefinger and the Lannisters.
YueQiu · 1.2m Views

Tenacity of the Monarch

Numen’s death is only the beginning. Plucked from oblivion by Evelyn, a former human who ascended to impossible power through countless lives, stolen gifts, and accumulated divinity, Numen is hurled into the brutal Warhammer 40,000 universe as her newest source of entertainment. Most souls would shatter under the weight of such a fate. Numen bends instead. His memories are gone, but his instincts, adaptability, stubbornness, and sarcasm remain. He awakens in the underhive of an Imperial Hive World with no weapons, no allies, and no understanding of why a twisted System has marked him with the title “Monarch.” Weak and alone, Numen is forced to survive a labyrinth of gangs, Enforcers, ancient vaults, buried horrors, and powers far beyond anything he understands. His progression is driven by Exploits, dangerous or absurd feats that reward him with strange abilities, unwanted attention, and increasingly unsettling hints that his title is more than a joke. Darkly humorous and often cruelly observant, the System comments on Numen’s choices while reflecting Evelyn’s interference, amusement, and growing investment. What begins as cosmic entertainment slowly becomes something more complicated as Numen adapts to violence, makes allies, claims territory, and learns that survival in the underhive is never clean. Evelyn serves as patron, audience, tormentor, and possible future ally. Her fascination with Numen’s growth may be boredom, affection, manipulation, or something even she does not fully understand. Their relationship forms one of the central pillars of the story, balancing Numen’s sarcastic pragmatism and psychological resilience against his loneliness, moral uncertainty, and quiet horror at being watched by something powerful enough to call his suffering entertainment. As Numen rises from scavenger to leader, the “Monarch” designation begins to unfold. Ancient assets stir. Forgotten enemies take notice. Buried systems recognize him. The underhive becomes more than a prison; it becomes the first board in a game stretching far beyond one world. This story blends grimdark horror, underhive survival, absurd System progression, dark comedy, faction-building, and cosmic mystery. Numen’s journey is one of persistence, adaptation, identity, and power, as he struggles to decide whether he is a pawn in Evelyn’s endless diversion or the beginning of something the galaxy may one day fear. Disclaimer This is a non-commercial fan work created for entertainment purposes. I do not own Warhammer 40,000 or any related settings, factions, organizations, terminology, characters, locations, or concepts. Warhammer 40,000 and its associated intellectual property belong to Games Workshop Limited and their respective rights holders. This story is unofficial and is not endorsed by, sponsored by, approved by, or affiliated with Games Workshop Limited or any other rights holder. No challenge to ownership is intended. All original characters, original plot elements, and original narrative content not derived from existing intellectual property are my own creative work. This story is shared freely and is not intended for commercial use. AI Disclosure This fanfic is AI-assisted. I use AI tools heavily for brainstorming, drafting, rewriting, expanding scenes, polishing prose, and refining dialogue. However, the premise, story direction, character choices, chapter outlines, edits, continuity decisions, and final approval are guided by me. I started this story because I wanted to read the kind of fanfic I kept waiting for other people to update. Over time, AI tools became part of the writing process, helping me turn my ideas, prompts, outlines, and revisions into finished chapters. I still direct where the story goes, what stays, what changes, and what gets posted. In short: this is a non-commercial, AI-assisted fan project made for fun and shared with readers who enjoy the same kind of chaos.
Zesrael · 27.9k Views