My Chrononaut System
It was quiet and peaceful when the sky suddenly tore open.
It began as a tremor in the fabric of existence... a faint vibration that rippled through the air, through the oceans, through the bones of every living thing. The world felt it before it saw it. A hum that resonated deep within the Earth, a sound that was not a sound but a pulse, a heartbeat of something vast and ancient awakening.
Then came the light.
The Veil's Breach appeared without warning, a jagged wound across the skies, stretching from horizon to horizon. It shimmered with colors that defied comprehension, hues that no human eye had ever seen. The air itself seemed to bend around it, warping reality as if the world were being rewritten.
From that wound poured Aether–the raw essence of creation, unbound and untamed. It cascaded into the atmosphere like a storm of living light, flooding the world with energy that defied every law of nature. It was beautiful. It was terrible. It was the beginning of the end to every living being or so they thought.
At first, humanity watched in awe. The skies glowed with radiant colors, the oceans shimmered with strange luminescence, and the very air hummed with power. Some called it a miracle. Others called it judgment. But whatever it was, they never knew. Within days, the miracle or judgment turned to madness.
The Aether did not bless nor did it judge; it consumed.
The first storms tore through the world with impossible fury. Lightning of violet and silver carved scars across continents. Winds howled with voices that were not wind. The seas boiled, the ground split, and the stars themselves seemed to flicker in fear.
Civilization collapsed in weeks.
Machines failed as Aetheric interference devoured power grids and shut satellites. Cities burned under skies that rained liquid light. The old world, the world of science, order, and reason... was gone.
And from the chaos, new horrors were born.
Creatures emerged from the Aether storms; beings of flesh and crystal, of shadow and flame. They were called Aetheric Beasts, though no name could truly capture what they were. Some resembled twisted reflections of Earth's animals; others were shapes that defied logic, their forms shifting like smoke. They hunted by instinct, drawn to the pulse of life, and wherever they walked, the land itself changed.
Forests turned to glass. Rivers glowed with liquid fire. Mountains floated, suspended in the air like fragments of a broken dream.
Humanity fought back, but the weapons of the old world were useless. Bullets melted midair. Missiles detonated before launched. The Aether warped everything it touched.
And yet, amid the ruin, something extraordinary happened.
Some humans began to change.
They survived the storms, their bodies adapting to the Aether's touch. They awoke with strange abilities, powers that defied explanation. They could conjure flame, bend metal, heal wounds, or move with impossible speed. They were the first Trait-Born, the children of the new world.
The Trait-Born became both saviors and threats. Some used their gifts to protect the remnants of humanity. Others succumbed to the madness of power, becoming monsters no different from the Beasts they fought.
In time, the survivors gathered. They built walls of steel and light, powered by the very energy that had destroyed their world. These bastions became the Aether Enclaves–fortified cities shielded by shimmering barriers that repelled the storms and the Beasts alike.
Within the Enclaves, humanity endured.
Generations passed. The chaos outside the walls became legend, the Descent was a story told in hushed tones. The Aether storms still raged beyond the barriers, but inside, life found rhythm again.
1500 years after the Descent, a young boy who was a null, rose from the lowest tiers and will make a change in this new found world