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Chapter 99 - Ch.99 World Collision – 9th – The Others

The fight ended early thanks to the opponent's quick decision, but it would have been normal for the collision to last a bit longer.

Not only the Meteor Cartel, but also Terracion and the Pirates have each fought their own battles in their own collisions, so it is necessary to shed light on their fights, even if only for a moment.

First, there's not much to say about the Tyrant of Hell, Seisaisa and Wahwando.

Their opponents were mere mid-to-high-level opponents, and they won by applying the same strategy they had always been using and pushed forward with their troops.

The reason the collision time is longer than normal is simply due to the common sense problem of not being able to reliably display their might during the dimensional gate section.

Seisaisa had no complaints about his victory and therefore no emotion whatsoever.

If it had to be said, he's grown to the point where he realized to some extent how to twist the flow of the other world without completely destroying his own.

Now that he won, we can just continue to manipulate the world as he always has, wreak havoc on the ecosystem, and build a larger spiritual realm.

However, Seisaisa's race, the acorn elephants, have gradually realized that their god is a bit strange, and have reached a point where they are taking care of the world that the god is actively ruining and preparing for the next collision.

[No problem?]

"I wonder if there is any possibility of that, God."

In a sense, it could be said that the creations did not respect god's actions very much, and the score was definitely significantly low.

In any case, the elephants were advancing toward a better world by developing their own culture, economy, and political system.

These creations can developed into a truly magnificent civilization without divine intervention.

And there were quite a few complaints about his return.

— — —

"This victory is almost worthless."

Despite being renamed the Immortal Invincible Legendary Ironclad Frontline Army, Wahwando's soldiers barely suffered any casualties.

The opposing forces were so weak that they were simply crushed.

In this situation, one wonders why the mythical trait was acquired like this. However, Wahwando had an even greater complaint.

"The other world has too few resources."

In fact, Wahwando's opponent had two mythical traits.

But, they had sold all of their world's material and spiritual resources to buy mythical traits, so even though they are excellent in quality, they are far behind in numbers and weight class?

At the point of impact. The opponent's score was a mere 1.4 million. A quarter of Vein's. Even compared to Mitomok's, it was only about a third.

"It seems necessary to revise the hypothesis that the number of traits equals the strength of a civilization."

Wahwando thought about the relationship between points, abilities, and traits.

As your abilities increase, you will earn points and be able to purchase traits.

However, it is also possible to sell abilities to earn points and use those points to purchase advanced traits.

Wahwando's opponent this time sold off a lot of his abilities and practically borrowed mythical traits.

It seems like they thought they could just get a big win early on and then slowly build on that, but in reality, they just ended up getting trampled by an opponent with the same amount of traits but had a better civilization. The opponent was just unlucky.

"So, does that mean there are worlds where people don't necessarily have to buy mythical traits, but instead sell points to raise their abilities?"

Yes. That's the way Mitomok's world used to be, and in fact, all the top scorers are like that now.

Players who set their characteristics to legendary level, but give up on the expensive mythical traits and instead spend their points without holding back, greedily absorbing the abilities and knowledge necessary for managing a civilization.

They are also a powerful group. Perhaps they have absorbed several times the world's resources.

It may have a destructive power that exceeds the potential of the trait.

"It's getting more and more complicated and difficult."

— — —

As expected, neither Seisaisa nor Wahwando accepted the surrender of the opposing world. This was to maintain the Meteor Cartel's strategy.

Meanwhile, Mihun, who was tacitly considered the strongest, was going through a rather difficult situation.

"This is something I didn't expect."

He thought that Yeon Dan-woo, who was wearing a full body armor and the『Weapon of God』 trait gave him the ability to tear through space and time to travel between worlds, tearing through space and going to the other world and wiping everything out on his own.

Honestly, the other three members of the Meteor Cartel thought the same thing. Anyone would think the same if they heard the explanation.

But coincidentally, Mihun's opponent this time was an opponent who had sold his points to move up a huge weight class.

If you buy traits with points, you will get more points for traits next time.

An opponent who has accumulated a world score of nearly 7 million points by continuously converting points into resources.

He tried to send Yeon Dan-woo to the other world and trample them, but the other person recognized that he would inferior in quality to others even if not in quantity, and he that it was better to lower the other person's level rather than raising his own level, so he mainly learned mysteries that weakened the opponents, such as , , and .

Not unlike Mitomok's『Eternal Curse』, he possesses a legendary trait that increases his ability to weaken opponents. And it utilizes the curse more actively.

He concentrated the curse and nightmares that were so great that they could have covered the entire world, and focused it on Yeon Dan-woo, who had come into the world, neutralizing him. The fact that he was not able to kill him despite this shows how much of a monster Yeon Dan-woo was.

And he slowly pushed his army forward, thrusting them into the world of Mihun.

The monks of Mihun fought hard, but their opponents knew diplomacy and instead collaborated with the humans of Mihun's world, driving out all the other monks and demons and successfully inciting them to join their civilization, so they almost lost.

The only reason they didn't win was because Yeon Dan-woo, even if it was a bit late, escaped from his state of incapacitation and destroyed the opposing world. If their destruction had been a little later, it would have been treated as enemy occupation and even though his troops were still alive, Mihun could still lose.

"They have gotten so strong that it's actually becoming a problem. Well, it was much easier to hold on to an opponent than to knock them down."

That's just the way the world works. It's extremely difficult to become stronger and reach higher levels, but it's incredibly easy to bring down someone who's already reached a high level.

He thought someone with Yeon Dan-woo's specs could overcome this, but seeing how things are going now, it seems like that might not be the case forever.

In fact, fundamentally speaking, Mihun's strategy isn't much different from the monster strategy that Vein evaluated as "fall apart in around the 20th collision". In fact, it's a more extreme version, that makes it even easier to deal with easy opponents, but it's also more prone to falling apart when matchups are unfavorable.

The quantitative expansion of the world and civilization will continue to accelerate, but qualitative growth will become increasingly difficult. No matter how much Mihun improves the quality of his monks, how far can he go? Will he be able to ascend to the meta of the Seonhyeop monks by the final round?

"This is what makes the world interesting. It's so logical."

Because Mihun had reached a level of truth and goodness that was almost like a god, he practiced and became strong.

The current unresolved situation was interesting.

If the resource called time were infinite, monks could easily reach the same level as himself, but in today's environment, where there is constant conflict and time itself is not given in sufficient quantities, how should those who dream of overcoming themselves adapt to this fast-paced world?

"If I realize this answer, I will be able to be truly reborn as a god."

With that thought in mind, Mihun organized the world he had acquired. In any case, there were plenty of resources. If the monks continued their training here, they would likely be able to last the next three rounds.

Each of the Meteors was advancing, either subtly benefiting less or even suffering losses. And finally, one of them smiled.

[Sosimon: Your world score is 6 million? Ugh. That's more than three times my score. I'll just surrender. I'd rather enter the ranks of subordinate gods than disembark. Will you accept me?]

[Terracion: Of course, you are welcome.]

Terracion! Finally, a touching collaboration after the disaster of Round 5!

What a long, long time of humiliation and persecution it was. This vicious game, overflowing with madmen and pirates who seek to kill, tear, and grind their opponents. Finally, I found happiness.

When he received it, it wasn't like his own, but it is a rather normal and healthy civilization. It simply couldn't overcome the formidable power of Terracion, who owns two mythical traits.

The number of subordinate gods Terracion has now reached close to 230.

In order to prove that the best strategy was to accept everyone's surrender and move forward through negotiation and exchange, Terracion worked to ensure that the newly acquired world and its creatures were harmoniously connected to his own world.

"Round three. There will be no withdrawal. We will continue to focus on the values ​​of prosperity and cooperation!"

Because so much had happened to Terracion up until this point, the formation of his faction was only just now taking place.

Terracion preached the value of cooperation, emphasizing his points, number of traits, and abilities and gathered a new faction.

The existence of the vicious organization called the [Pan-Dimensional Pirates] that appeared on this game board

He declared that he would not avoid their challenges and would fight them head-on.

"In this game where peace and negotiation are the keys to advancement, I will punish those villains who dare to engage in piracy! Join me and ascend to greater heights!"

And, seeing Terracion's proactive 'police'-like movements, numerous top-tier players in the game are keeping an eye on him.

'It's hard to cooperate with him, but let's leave him alone because he'll catch those pirates if we let him live.'

And now, the number of the Pandimensional Pirates has increased to 13, and the leader of the group, 'The Deceiver', is strangely smiling at the situation.

"Heh heh heh… You're going crazy like that after being scammed once. I guess you haven't been hit hard enough in your life."

The other pirates laughed too. Each member specialized in plundering and ruining the opposing worlds in any way possible.

The goal isn't victory, but points. They're an opportunistic force, seeking to exploit other worlds to the fullest, land in high-stakes rounds, and enjoy divine power. In some ways, they could be considered the worst villains ever to enter the game.

"There are lunatics like the Meteor Cartel, so why bother with our pirate group? If you're an apostle of justice, you should catch that lunatic first."

Of course, there's a difference between villains and lunatics. The pirates are bad guys, not fools or lunatics, so when their opponents surrender, they accept them gracefully and manage them as subordinate gods.

Historically, pirates were surprisingly democratic and egalitarian organizations.

If there is no proper discipline while pirating, the pirates will rebel against their captain and hang them, and eventually the pirate group itself will not be able to survive. Therefore, surprisingly, pirates are friendly among themselves and have a fair distribution system and share a sense of loyalty.

Even space pirates who play in a multidimensional manner are like that.

The leader of the pirate crew. The "Deceiver", capable of breaking any contract, looked to the "Spy". With a mythical trait, he could enter any world without permission and observe its abilities and characteristics.

And there's also the "Spy". This is a mythical trait that allows players to eavesdrop on each other's conversations, or to see if players are declaring war or entering into contracts with each other, by viewing conversation logs from previous points in time, not just the present.

When the "Spy" asks for information from all over the world, the "Deceiver" goes first and scams them out of their money, and then the "Vanguard", who has the "Controller of Colliding Worlds" trait, suddenly clashes with them. The rest of the pirates support them and divide up the loot after he has been scammed.

The rest of the pirates were like that too.

Some have the characteristic of stealing the points of the opponent they defeated, some continue to absorb the world of the opponent they fought against, and some simply specialize in diseases, poison terrorism, or assassination, making it easy to neutralize the opponent's world.

Ultimately, they are villains who have banded together for the sole purpose of plundering the other world, and they are devils who are friendly and accommodating only to themselves.

"From Round 9 onwards, it's a factional war. We'll hide among the major factions, squeeze them to the max, and win."

The Mythical Alliance, which was reorganized after electing the second alliance leader after Ogolaot, which can be said to be a representative of such a huge faction, also did not forget the promise to get through the last few rounds by uniting with the top ranks.

Mythical Alliance. Neutral champion hopefuls.

The Holy Emperor, Terracion. An active collaborator.

The Pandimensional Pirates. Villains who engage in fraud, extortion, and plunder.

And the Meteor Cartel. They can't be described as villains. They're a group of maniacal murderers, possessing a madness unparalleled among all factions.

From round 10 onwards, the game becomes a faction war. This structure is likely to remain in place until round 20, when the numbers begin to dwindle to a significant level.

The game is over. What will be the best strategy to win?

— — — — —

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