The world of Vein, which was at the 600,000 point mark, grew explosively due to the
The world score is likely to reach 1.5 million, which is 10 times the maximum possible standard score considering that the current standard score for level 7 is 68,615~144,091.
A level 11 world was created.
Considering that the gap per level is 2.1x, this is a truly outrageous number.
And this wasn't just for the non-humans. Thanks to Vein, the world of Wahwando, which secured a massive population, is also estimated to be able to temporarily increase its potential military power by nearly a million points.
Wahwando didn't particularly care, though he lost a significant portion of his points invested in
Seisaisa and Mihun, who had formed a non-aggression alliance with them, also shared a closer connection this round.
Seisaisa, who did not know much about the role of
Looking at it this way, it seems like no one can stop these four.
But remember this? At the time of the seventh collision, there were 130 worlds better than Vein's.
At this point, with the eighth conflict approaching, the number of worlds had increased rather than decreased, and there were 180 worlds better than that of Vein's.
This is a slow growth on the part of Vein. It should be understood in a different way than to say that even consulting with Wahwando was meaningless.
Factions have already begun to form within the game.
In fact, it's an inevitable outcome. Even within the Vein's acquaintances, the grouping of Seisaisa-Mihun-Wahwando has already formed. Well, at least Vein and Wahwando are fully aware of this fact.
Other top players specialized in their own fields were also helping each other, trading, or, similar to the world of Wahwando, trading with other players by producing only one product in the world with raw materials and a world of industry, or simply in the logic of commerce, by interacting with each other, and drawing out the potential beyond the size of their own world.
This was an interaction the organizers truly desired. They believed that the essence of civilization lay in interaction, not isolation.
Right now, players who are reluctant or slow to interact and instead focused on just getting a higher score than the standard score on their own do not understand why their world has a low score.
How can everyone score more than ten times the world's standard for the size of the world? They don't understand the benefits of commerce and exchange.
The same was true for many players who were destroyed during the exchange process or who were unable to win the battle of civilizations and ended up in a state of near-destruction.
They were somehow running the world into a miserable state where they couldn't even meet the standard score.
A world where the population is so small that even if they fought against other lower ranks, they would lose immediately, and despite the small population,
The gods of the so-called 'bankrupt' failed world had few points to gain, and they could not defeat the opposing world, so they could not immediately disembark, and they were in a terrible state of operation where they could not fix the world.
But that's why angels exist. Angels have been speaking to the majority of players, those at the bottom of the rankings or those who barely reached the base score and felt secure, since two rounds ago.
"Your score is far below average."
"What? I'm currently level 7! It's the standard level of a level 7 world!"
"That's because the gap between the lower tier and the upper-middle tier is so wide. Even if you're in the top 45% right now, every one else is at least at level 8. In effect, that's more than double the score difference between you and the top ranks."
Hearing this, many players can't help but feel embarrassed. Of course, they didn't think they were the best among a billion players, but what are these so-called top tier players, even those who are above level 11, doing?
They don't think they'll win if they fight.
In the current structure where half of the people lose with each collision, they suddenly realized that they only have a 1/4 chance of survival until the next drop-off point.
So, as a lower-tier player, there was only one option to survive.
"Meeting and cooperating with someone like me who is at the bottom of the ranks..."
"It's about taking on the ones ranked lower than me and advancing to the next round."
As a result, the lower ranks want to expose themselves in the community and engage in active and planned conflict with other players.
In any case, as long as you maintain their worlds, even in the form of a failed state, until the next section of disembarkment, they can earn some points and leave.
And then the predators show up.
"Next opponent. Can you take on that player looking for allies?"
"I'm sorry, another player has already designated it."
"Huh. Everyone's out hunting."
The gap between the upper and middle ranks is so large that a match against those lower in rank is literally a sure win.
Then, it would be quite attractive to eat the other world for free, cultivate the eaten world over a long protection period, and then unify it into one's own world again.
Meanwhile, there were also upper-tier predators who clumsily pretended to be lower-tier while waiting for the upper-tier to pounce.
After all, the upper class can overwhelm the upper-middle class world, and the upper-middle class world is more organized than the lower class, so if you make it a part of your world, you can have higher expectations.
This trend actually existed before the sixth crash.
During the seventh clash, the Angels became particularly active, talking about the average and top scores, and now, at the eighth clash, they are frantically searching the community for lower-tier players, either to cooperate with them or to prey on them, in an attempt to quickly deal with them before they can get away in the next disembarkment.
In other words, the chances of accidentally encountering lower-tier players in a world collision within the game were significantly lower.
Even the chances of meeting mid-tier players were low.
Even they were so low in score compared to the real top that they had to form alliances, loose unions and factions amongst themselves to raise their own weight class in the world.
So, in the event of a world collision with another world, the only possible outcomes were as follows.
First, there are players who are already so ruined that there are no other strategies to try. Players who have no other intention than to surrender to the next world opponent.
Secondly, there are stupid players who do not pay much attention to the angel's words and do not even understand the current state of the community.
Thirdly, players who have tried to find an opponent to prey on or ally with, but have failed. Fourthly, top-tier players who feel they cannot choose an opponent to fight, thinking, "I won't lose to anyone."
Except for these few, it was safe to say that at this point, there were almost no people actively participating in the community but not selecting their next opponent.
Whether it's active cooperation, a loose alliance, open hunting, or a fair fight… they actively seek out opponents in some way.
The four of them, Vein, Seisaisa, Mihun, and Wahwando, did not go along with the flow because they were confident that they could kill anyone they met.
The mechanism for conflict between worlds is designed to collide with the world with the closest and most harmonious to your terrain, so if you are confident with winning, it is actually best not to choose an opponent.
As a result, these four were likely to meet the top world players from then on.
It's not that they were unlucky; it's just the nature of the game. From the top 0.1%, the top 8,000 players out of 8 million, are quite a few.
They think that they will take more than half of the prize, no matter who the opponent is, they can try provoking them through diplomacy, and if that doesn't work, they can just negotiate or surrender.
And the very top 0.01% or more have already formed their own factions.
The very top tier, with less than a thousand members. The top 100 are at the very top.
'Meteorites' on the level of Vein-Seisaisa-Mihun-Wahwando, monsters that can almost certainly crush the opposing world or at least lead to mutual destruction when they collide.
Players who have purchased mythical traits in the 4th round and are aiming for 'winning'.
It was only natural that these players, seeking a firm alliance or the elimination of a potentially larger force, would approach the Vein.
「Player [Ogolaot] has requested a 'Conversation'」
It was a sudden message to me, who was managing the ecosystem before the next collision.
Ogolaot? I don't remember at all. I've consulted with quite a few players, and none of them have this name.
I thought it would be a new consulting request, so I accepted the conversation.
[Ogolaot: Hello?]
[Vein: Yeah, hello. I'm a little behind on my consulting requests. Is it urgent?]
When I answered like that, Ogolaot said something unexpected.
[Ogolaot: No, this isn't a consulting request. Rather, I came here to make a proposal.]
[Vein: Ah;; I'm not really interested. ㅠㅠ]
[Ogolaot: You'll be interested. When you hear that my score is over a million.]
Well, I'm definitely interested. What is it?
[Ogolaot: A person whose
[Vein: Secret]
[Ogolaot: It's all been revealed anyway, so what? Let me put it simply. I'm the same. I have a mythical trait at this point and my twelve colleagues are the same. They all have over a million points. (Verified Truth)]
[Vein: Yeah. That's great. So what? What are you trying to say?]
[Ogolaot: Join our alliance. I don't know how you get such high scores, but we need your help as a top expert in the
Isn't that a bad thing? Considering this suggestion a little…
[Ogolaot: Our goal is a shared victory. Instead of having just a few players unite to determine the true god, we want to skip the last two or three rounds, which are considered the most difficult parts of the game, by uniting everyone. (Truth Verification)]
[Been: Ah;; I'm not really interested. ㅠㅠ]
You're a coward. I'm not really interested in that, since I dream of winning alone.
But Ogolaot didn't seem to care. He stubbornly and filthily told me.
[Ogolaot: Well, as long as we aim for victory, we'll eventually meet. And our faction will grow stronger. Your abilities lie in a very unique area, so if you're interested in an alliance in the future, please contact me.]
Ogolaot sent a text message, saying, "The text message roughly outlined the terms and conditions of the alliance, as well as a brief description of those who had joined."
The minimum requirement for joining their organization, which calls itself the [Mythical Alliance], is to possess a Mythical trait. In other words, you must have a Mythical trait by the fourth round. That's a high cutoff.
Come to think of it, didn't Seisaisa, Mihun, and Wahwando all have mythical traits? I wonder if they received offers too. Come to think of it, it's not really a secret that they're consulting for themselves, right?
I thought the current trend was worth noting, so I contacted three of my acquaintances.
Let's have a meeting among the meteorites.
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