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Chapter 2 - Sirius Black

Name

Sirius Black

The Black Serpent • The Builder • The Second Snake

Age: 20

Born: 92 AC

Current Location: Deep Old Valyria

Reincarnation: Sirius Black (from the Wizarding World)

Personality

Sirius grew up as a normal Riverlands boy until the day he woke up. One morning as a child, he opened his eyes and remembered everything:

Hogwarts.

Magic.

The Marauders.

His death.

His old life.

At first, he hid it. The memories felt too sharp, too intimate, too impossible. He kept people at arm's length because he remembered loving them before they even knew him. But as he grew older, he embraced the freedom of this second life.

Personality Traits

- Free‑spirited, restless, hates confinement

- Loyal to those he chooses, not those tradition demands

- Mischievous streak, but tempered by Riverlands pragmatism

- Deeply protective of his siblings

- Drawn to danger, discovery, and the unknown

- Carries a quiet sadness from the life he lost

He is Sirius Black reborn but shaped by Westeros, not Britain.

🜂 Backstory

The Awakening

For years he lived in a haze — doing what was expected, but feeling wrong inside, like he was wearing someone else's skin. On his 19th birthday, everything snapped into clarity. His magic surged. His memories aligned. His purpose sharpened.

He began planning.

Relearning Magic

Casting without a wand was brutal.

His body wasn't built for wandless magic.

His magic felt thick, like pushing spells through mud.

But he persisted.

He used:

- Compulsion on traders

- Subtle charms to secure deals

- Runic tricks to strengthen ships

- Old God‑aligned enchantments to reinforce wood

He needed materials. He needed a wand. He needed to go somewhere no sane man would go.

The Voyage

He told his father he wanted to "become a man worthy of the house."

He did not mention Old Valyria.

By the time Rowan Blacksnake realized the truth, Sirius was already months into the journey.

He sailed:

- First to Yi Ti, gathering rare woods, herbs, and magical reagents

- Then across the Smoking Sea

- Toward the broken bones of the Valyrian Freehold

The Wand

After months of preparation, he crafted his new wand:

White Ivory wood + Oakwood

Core: Dragonbone fragment (50 gold)

The moment he held it, his magic roared back to life.

Spells that once sputtered now flowed like breath.

The Companions

His warg‑gift awakened fully in Valyria's ruins.

He bonded with two beasts:

🐍 1. The Titanoboa — "Sirrath"

- Length: 25–28 feet

- Height (coiled): 7'8"

- Thick as a man's torso

- Non‑venomous, constrictor

- Jet‑black scales with faint violet iridescence

- Moves silently despite its size

- Highly intelligent, fiercely protective

🦅 2. The Eagle‑Harpy — "Aelyx"

- Wingspan: 14–16 feet

- Hooked beak, golden eyes

- Feathers black with silver streaks

- Capable of lifting a grown man

- Screech echoes like a horn across the ruins

Both creatures respond to his thoughts.

Both are tied to his Valyrian‑Old Gods hybrid bloodline.

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🛡️ Equipment

Twilight — The Ancestral Sword

Valyrian steel, moonlit sheen, darker than most, bonded to him almost like a wand.

The Wand

- White Ivory + Oak

- Dragonbone core

- Hand‑carved runes

- Resonates strongly with fire, wind, and protective magic

The Mask

A hardened leather‑and‑metal mask lined with:

- Medicinal herbs

- Anti‑toxin plants

- Protective runes

- Smoke‑filtering moss

- Minor enchantments for heat resistance

Perfect for surviving Valyria's toxic air.

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⚓ Skills & Masteries

⚒️ Naval Engineering & Shipwright Mastery

- Designs fast, durable, enchantment‑reinforced ships

- Expert in hull geometry, sail efficiency, and hybrid river‑sea vessels

- Uses Old Gods runes + subtle magic to strengthen wood and resist rot

🔧 Craftsmanship & Metalwork

- Skilled with ship hardware

- Can maintain Valyrian steel (rare talent)

- Not a master smith, but highly capable

🔮 Enchantment & Magical Engineering

- Creates or enhances magical objects

- Uses runes, charms, and hybrid enchantments

- Innovates constantly

⚔️ Advanced Dueling

Aggressive, fast, unpredictable — a blend of Hogwarts dueling and Westerosi pragmatism.

🛡️ Defensive & Combat Magic

Mastery of:

- Protego

- Stupefy

- Confringo

- Bombarda / Bombarda Maxima

- Sectumsempra

- Cave Inimicum

- Expecto Patronum

- Incendio

- Confundo

- Obliviate

- Arresto Momentum

- Expelliarmus

- Homenum Revelio

- Defodio

- Aguamenti

- Alohomora

- Colloportus

- Episkey

- Herbivicus

- Waddiwasi

- Tarantallegra

- Transfiguration spells

- Unbreakable Vow (ritual)

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