While the two were sleeping, Yamada Masaharu was still fighting.
The progress was actually quite similar.
Yamada Masaharu had passed the novice tutorial and entered Ice Wolf Fortress, having just defeated the White Crow Twins.
Then he climbed along the fortress walls.
The structure of the city walls in the game was truly interesting, maximizing the advantages of a three-dimensional structure, requiring him to constantly climb up and down.
In this process, sometimes he even needed to jump down from the top and land on the roof of another building, continuing to go up.
The undulating terrain made it very clear that Ice Wolf Fortress was indeed very powerful.
It truly lived up to its reputation as the throat of the Haoyue Empire.
The fortress was built in the mountains, so when walking within the fortress, you could always see the bottomless cliffs below, and one wrong step could lead to a fatal fall.
To be able to utilize the advantage of a top-down 3D game view to such an extent, Producer Miyazaki Hidetaka was truly remarkable.
The entire Ice Wolf Fortress was like a giant maze, and Yamada Masaharu often felt dizzy and even lost himself while playing.
The structure of the city walls was not only for defense but also to showcase the majesty and power of Ice Wolf Fortress.
Every stone, every section of the city wall, seemed to tell an ancient story, making people want to delve deeper into this mysterious city.
The guards on the city wall were all rigorously trained elites; they wore heavy armor and held sharp weapons, constantly vigilant for any movement around them.
Their eyes shimmered with firm light, as if telling all invaders that this was their home and they would defend it to the death.
The interior of the city wall was a huge maze, with intricate passages that were dazzling.
"How did I get here again? It feels like I've been here before."
But in the maze, there was only one correct path that would lead to the final destination.
It made one marvel at how incredibly efficient Miyazaki Hidetaka was in utilizing terrain and three-dimensional space.
...
Finally, after a long detour, almost completely wiping out the monsters on the city wall (of course, this was almost impossible, as there was a monster refresh mechanism in the game, a mechanism established in the Diablo Age, so it was just Yamada Masaharu's illusion).
He finally found the correct path and arrived at the final official residence of the entire Ice Wolf Fortress, which was also the rear part of the city wall.
This was the main command post of Ice Wolf Fortress, and the entire area was very large.
The Haoyue Commander of Ice Wolf Fortress was a man named Rex.
Rex, this name was known to everyone in Ice Wolf Fortress.
He was the Haoyue Commander and the soul of this fortress.
His eyes were as sharp as a wolf's, and his deep eyes shimmered with the light of wisdom.
His physique was burly, his muscles were solid, and every Time he wielded the longsword in his hand, he could stir up a gust of wind.
...
Rex was a very powerful melee BOSS in the game.
He possessed a massive body and immense strength, capable of easily wielding huge weapons and knocking away any player who dared to approach him.
In the game, Rex was usually hidden in a difficult-to-reach place, and only the bravest players could challenge him.
Once players successfully found his location, they had to face Rex's attack and defense techniques.
Rex's attack methods were diverse, including close-range slashes, ground stomps, and releasing powerful energy waves.
His attack speed was very fast, and his attack power was also very strong; one blow could reduce a player's health by more than half.
Therefore, players needed to remain vigilant at all Time to avoid being hit by Rex's attacks.
In addition to his powerful attack power, Rex also possessed excellent defensive capabilities.
His skin was as hard as iron, and ordinary attacks could not harm him at all.
Only by using special skills or equipment could his defense be broken to inflict effective damage.
However, despite Rex's immense power, he was not invincible.
As long as players could find his weakness and adopt the correct tactics, it was possible to defeat him.
...
More than ten minutes later, having been tempered by princess mononoke, Yamada Masaharu now possessed powerful operational abilities, directly using a series of flashy moves with sparks and lightning, and in a nearly untouched state from any of the opponent's ultimate moves, he fluidly and exhilaratingly took down Rex.
Health bar zero.
A large hole opened in Rex's chest, black blood flowed out, then rapidly evaporated, turning into a pitch-black void.
He propped himself up with his longsword, half-kneeling on the ground.
"You shameless Star Kingdom scoundrels! You will surely receive your just punishment!!!"
"Haoyue is the one you are cursing," the male protagonist said righteously, and he swung the Claymore in his hand, stepping forward, ready to cut off this guy's head with one strike.
At this point, Ice Wolf Fortress was almost completely in the hands of the Star Kingdom.
However, just as the male protagonist was about to act, he stopped, looked down at Rex, who was half-kneeling on the ground, and a look of surprise appeared in his eyes.
A terrifying power, intertwined black and red, surged within the latter's body, enveloping him.
Erwin looked at the opponent, "Are you also parasitic by a Demons Egg?"
"Even if I turn into a Demon! I won't let you get Ice Wolf Fortress!" Rex gritted his teeth and said, his eyes gradually becoming hazy.
Erwin no longer hesitated, raising the greatsword in his hand and cleaving down towards his head.
However, Rex burst out with astonishing reaction ability, using his last bit of strength to jump backward.
On the ground, only a severed arm remained.
"Go to hell, along with this Ice Wolf Fortress! You hateful vanguard warriors! You hateful descendants of Demons!!!"
General Rex let out a series of wild laughs, then stood on the city wall and fell backward.
Boom!!!
A wave of air shot up into the sky, the entire sky was covered with dark clouds, but it was impacted by this powerful airflow, causing the world to change color, and a huge storm was stirred up in the sky.
Above the city wall, the storm gradually transformed into a terrifying pillar spanning between heaven and earth.
When everything cleared, a behemoth appeared in the sky.
This was a monster whose upper body looked like a giant python, and at the rear end of the giant snake's body, there were two long tails that extended all the way back to the horizon.
The entire snake's head was slightly larger than the city wall Erwin was currently standing on.
At the forehead of the snake's head, however, was the upper half of Rex's body.
He looked as if he was diagonally inserted into it.
Rex had only one arm, and at the position of the snake's head, his entire face was covered with bulging veins, looking particularly terrifying, his two eyes were completely rolled back, and his forehead was covered with many flesh-colored scales.
He raised his left hand, like a god.
The huge snake's mouth opened wide, emitting a terrifying roar.
"Roar!!!"
...
The second phase of the BOSS battle began.
"Nani?!"
Yamada Masaharu couldn't help but exclaim in admiration.
This expressive power was simply too amazing.
Moreover, the overall game design felt very natural, high-end, atmospheric, and classy.
In the game, the core was primarily the Demons Egg, and almost all battles implicitly hinted at this point.
From the fight against the White Crow Twins, Yamada Masaharu had already deeply experienced the power of the Demons Egg.
At least now he had learned a lesson: after defeating an enemy, he had to stay in place for a few seconds to see if this guy would transform or not.
The game's design, atmosphere, and the experience built around the world view were truly excellent; everything was so natural, without any sense of incongruity.
Now, seeing General Rex transformed into a two-tailed snake.
Yamada Masaharu finally understood why Miyazaki Hidetaka had built the fortress at such a high elevation.
Because only in this way could the entire plot connection be so seamlessly expressed.
Only in this way could such a grand and terrifying scene be displayed in this game.
Grand scenes, grand spectacles, grand gestures...
This Time, after changing the Producer, there had been significant changes!
At the same Time, the Star Kingdom's reinforcements also arrived, led by a general named Rog, who, upon seeing this scene, his eyes narrowed.
"Did this guy really go to such lengths for Haoyue? Did he swallow a Demons Egg himself?"
Erwin shook his head, indicating he did not know.
"Then, let us fight side by side."
Rog took a large bow from his back.
...
The cutscene finished playing, and the camera returned to Erwin.
At this Time, Yamada Masaharu noticed that the game's perspective had also changed somewhat.
The camera was pulled back, making Erwin's body appear smaller, which was also to emphasize the BOSS's immense size and oppressive presence.
At the same Time, the camera angle was also lowered a bit, giving it more of the flat perspective feel of princess mononoke.
The BOSS battle officially began.
In this battle, it was equivalent to having three characters on our side: male protagonist Erwin, the attachment Eve, and the NPC Rog.
In the setting of The Witcher: Devil's Egg, Erwin could use or borrow the power of his companions; for example, by attaching Eve to himself, he gained Eve's flying ability.
If he attached Rog to himself, he would gain the power of the great bow.
The 'attachment' here didn't mean carrying Rog around or acting as Rog's mount, but rather that Erwin's demonic power would generate a bow made of concentrated energy.
However, this would only work if Rog was nearby.
Rog was different from Erwin and Eve; Rog was not a Demon Warrior but a pure human.
But even so, General Rog, who could not use demonic power, still possessed terrifying combat abilities.
He was hailed as the most outstanding knight in the Star Kingdom.
This was a ranged battle.
It reminded Yamada Masaharu of the scene when he fought the Boar God in princess mononoke.
...
After a tough and arduous battle, Yamada Masaharu finally defeated General Rex after he became a Demon.
Although this guy's transformed body was massive and his skills were intimidating, overall, he was slow-moving and thus easier to defeat.
Of course, all of this was thanks to Yamada Masaharu having undergone the baptism of Pokeni action game.
In a game where you couldn't just stack stats and tank hits, he deeply understood what Pokeni's malice meant, and it was precisely these imaginative designs and continuous tempering that made Yamada Masaharu an "Action game Master."
Although he didn't have this official title, Yamada Masaharu believed his strength had reached that level.
After defeating General Rex, who had become a demonic body, the mission was considered completed.
Through arduous battle, the Star Kingdom, with the combined efforts of General Rog, male protagonist Erwin, and vanguard warrior Eve, defeated the transformed Demon Rex and successfully captured Ice Wolf Fortress.
This battle basically established the advantage for the Haoyue Empire, and the next objective was to wait to advance into the imperial capital of the Haoyue Empire and defeat their Emperor Wenifreide.
To end his tyrannical rule and seek new peace for the Star Kingdom.
...
At this point, Yamada Masaharu was satisfied; at least he could get a good night's sleep tonight.
He checked the Time; it was already past 2 AM.
So Yamada Masaharu quickly went to bed.
The next morning at 9 AM, Saturday, he got out of bed, quickly washed up, ate breakfast, and continued to grind the game.
...
In the subsequent game, Erwin, accompanied by Eve, followed General Rog as the vanguard of the Star Kingdom's offensive, sweeping through everything in their path and directly reaching the Haoyue Imperial Capital.
They laid siege to the city.
And in the distant plains, the entire Haoyue Imperial City soared into the clouds.
Majestic and grand, just the city walls appeared to stretch endlessly, spanning between two large mountains.
Just one glance made Yamada Masaharu's heart skip a beat.
No wonder the witcher 2 had been in development for so long; just these game scenes, models, characters... all possessed immense visual impact, seeming to constantly showcase the dedication of the Pokeni production team.
The imperial city shown in the CG here was actually fake.
However, in the game, Miyazaki Hidetaka did indeed create the Imperial City of Haoyue Capital, piecing it together with various modules, intricately arranged, like a giant maze.
It was just that this maze was divided into many modules and could not be loaded simultaneously, so when entering the imperial capital for battle, there was only a segmented experience, part by part.
Some cutscenes were needed in between to connect them.
The city walls of Haoyue Capital were impregnable, and the Star Kingdom's vanguard forces did not act rashly but instead set up camp outside.
At the same Time, Rog and the male protagonist received an order from the Star Kingdom Queen—
The Royal Guard Commander, Salisbury Cryste, had abducted Princess Iris and was now on the way to the Eris Federation; Rog and Erwin needed to rush there to intercept the rebels and rescue the Princess.
This mission had a higher priority than breaching the Haoyue Imperial Capital.
Afterward, Her Majesty the Queen would personally lead the main army to attack the Haoyue Empire, and Erwin and the others would coordinate their actions once the main army arrived.
...
So everyone rushed to the Yigeli Mountains without stopping, preparing to intercept the rebels and rescue Princess Elvira.
Yamada Masaharu frowned slightly.
"Is Princess Iris as beautiful as Eve"?
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