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Chapter 341 - Chapter 338: All Out Attack

As expected, after princess mononoke went all out with its full-scale promotion.

A new official princess mononoke section was added to the pokéni forums.

It was mainly for promotional purposes, and there was nothing left to hide, but what made the players most resentful was—

Good heavens, it's bad enough that the magazines don't provide images, but you, the official section, don't provide images either?

The internet now is not what it used to be; after the improvements to pokéni's official website, it is now possible to send and configure images, though some might not load due to poor individual network quality.

In fact, pokéni had already provided images, but they were promotional images for Hayao Miyazaki's film.

What the game looks like internally is still an unknown.

"Could it be that the game really looks like this?"

"Damn it, pokéni is really too stingy. They only promote, but they don't give any solid content. They just string us along like this. Who knows what the real scenes in the game are like?"

"It can't possibly be exactly the same as the movie effects, can it?"

"Exactly, this feeling is too uncomfortable. If we didn't know, it would be fine, but the key is that you've released the news, and the magazines have reported it. We all know now that you're making a 3D+2D game.

But where are the in-game images?

Images?

If there are no images, what are you even talking about?!

"Without images, I can't even imagine what this thing looks like."

"Ah~ This is truly annoying, pokéni! I really want to send them razor blades."

"Then what are you hesitating for? Anyway, we'll have to send razor blades after the game ends, so we might as well send them now.

Producer Shinji Mikami, he definitely can't escape."

"That… then should we send a copy to Hayao Miyazaki too? After all, the game is based on his film, so in a way, Hayao Miyazaki can be considered the original art designer for the game, right?"

"Emmmm… I don't think that's necessary, unless the movie is a bad ending, then we can talk about it."

"Ah~! It's truly infuriating, I really want to know what a 3D+2D game effect looks like."

"Alas, in that case, we'll only know what it's like when the game is released, won't we?"

…

In fact, there's no need to wait until the game is released.

Because in July, Aoki Haruhi will be taking this game to the Tokyo Game Show.

"This Tokyo Game Show will definitely surprise them," Aoki Haruhi said confidently.

At the last Tokyo Game Show, we only had to the moon, and the rest were old games. But now, at the Tokyo Game Show, pokéni has quite a few games that have been developed and completed, many of them are queuing up, waiting for their release Time.

With a heavyweight game product like princess mononoke in hand, Aoki Haruhi is not only not nervous at all, but instead expresses great anticipation for this Tokyo Game Show.

…

On July 3, 1996, Los Angeles first hosted the E3 Electronic Entertainment Expo.

This was the second E3 Exhibition, and as a world-class electronic game exhibition, it can be said to be star-studded.

Among them, in addition to game manufacturers from Europe and America, such as EA, WESTWOOD, Blizzard, Ubisoft, etc.

Nintendo and Sega also participated in this E3 Electronic Entertainment Expo.

At the exhibition, Nintendo also specifically showcased its newly developed 64-bit console.

The 1996 E3 Electronic Entertainment Expo was one of the largest electronic game exhibitions in the world, attracting game developers, publishers, and players from all over the world.

This exhibition showcased many exciting new game and technologies, bringing a huge impact to the entire game industry.

On the first day of the exhibition, various types of game consoles and game software filled the exhibition booths.

From classic arcade game to the latest home game consoles, players could fully experience various types of game.

Among the most popular was Nintendo's super mario 64, a game highly praised for its innovative 3D graphics and rich level design.

In addition to game displays, there were also many professional lectures and seminars.

These activities covered various aspects such as game development, marketing, and industry trends.

Many game industry experts and well-known figures attended these lectures, sharing their experiences and insights.

In addition, the exhibition also had a dedicated trading area for game developers and publishers to conduct business negotiations and collaborations.

Many companies signed important cooperation agreements here, promoting the development of the game industry.

Throughout the exhibition, visitors came in an endless stream, and the crowds surged.

Whether game enthusiasts or industry professionals, everyone could find content of interest here. The atmosphere of the exhibition was warm and vibrant, allowing people to feel the charm and potential of the game industry.

The E3 Electronic Entertainment Expo was in full swing, but players always felt like something was missing.

Although Nintendo and Sega were present in Japan, many major game manufacturers were not seen.

For example, Sony, for example, Square, for example, Konami, for example, Namco…

For example, pokéni.

…

July 24, 1996.

Not long after the E3 Exhibition was held, the Tokyo Game Show in Japan kicked off.

As if targeting E3, Japan's major game manufacturers raised a big banner.

All the formats and content were almost identical to E3.

However, contrary to E3, this Tokyo Game Show saw the attendance of major world-class game manufacturers, with the sole exception of Sega and Nintendo.

Square, however, participated in both E3 and the Tokyo Game Show.

If Square didn't attend the E3 Exhibition, Yamauchi wouldn't say anything, as long as they didn't attend the Tokyo Game Show to be a pawn for Sony. But the problem is that Square now needs to cling to Sony's leg, and attending the Tokyo Game Show is a must.

Just attending the Tokyo Game Show, President Yamauchi definitely wouldn't be happy.

Miyamoto Masafumi expressed: I'm so damn difficult.

He dared not offend Nintendo, nor dared to offend Sony.

At the Tokyo Game Show's pre-show press conference, Miyamoto Masafumi's face was consistently stiff, while Aoki Haruhi, on the other hand, seemed as if nothing was bothering him.

Anyway, Pokeni had already fallen out with Nintendo, and now everyone knew that Aoki Haruhi stood with Sony, so no one would say anything.

On the first day of the pre-show press conference, game manufacturers' spokespeople were preparing backstage, and Aoki Haruhi happened to be sitting with Miyamoto Masafumi in the first row of the audience.

"President Aoki, sometimes I really envy you," Mr. Miyamoto Masafumi said.

"Eh? What do you envy me for?"

"Youth. Many things you just do what you want to do, without worrying about what happens next."

"Mr. Miyamoto Masafumi is also very young now, in his prime. I envy you."

Miyamoto Masafumi was born in 1957, making him 39 years old this year, not even 40.

To say he was in his prime might even be understating it.

Mr. Miyamoto Masafumi frowned fiercely. Is the key youth?

The key is that you are so energetic and not afraid of Nintendo's retaliation and Strike.

If it were me, I couldn't do it.

"Mr. Miyamoto, don't worry too much," Aoki Haruhi said with a smile, "As long as Square has sufficiently excellent works and its strength is evident, it will definitely be needed.

Player recognition is the greatest recognition.

A true talent will shine."

"Hmm… that's true." Miyamoto Masafumi nodded, not feeling comforted at all.

Aoki Haruhi couldn't help but laugh from the side.

Mr. Miyamoto is truly blessed yet unaware of his blessings.

Sometimes, not offending either side can also be described as being "adept at handling both sides."

Pokeni certainly can't achieve being adept at handling both sides right now.

However, the reason Miyamoto Masafumi is so troubled is actually because Sony's performance has been very good in the past two years, and the sales of the PS have now exceeded 40 million worldwide.

Among the new generation of game consoles, it is the undisputed overlord.

Nintendo, on the other hand, is always one step behind, having only just developed the N64, hoping to reverse the unfavorable situation through the N64.

But Aoki Haruhi knew that all of this was futile; sometimes, Time is really important.

By this Time next year, Sony's console hegemony will be unbreakable.

…

The so-called pre-show press conference, as the name suggests, refers to the major game manufacturers bringing their key products in the form of a press conference to introduce them before the game exhibition officially opens to players.

So, before the press conference began, many media reporters had already arrived at the venue, ready to report on the grand event of this Tokyo Game Show.

In addition to the reporter friends, there were also a small number of ordinary players who were invited or bought tickets to attend.

The scene was packed with people.

The press conference hadn't started yet, and the reporters, having nothing to do, began to discuss among themselves.

"Hey, you know, this year is really interesting. The Tokyo Game Show is completely aligned with the E3 Electronic Entertainment Expo, but what's particularly strange is that Nintendo and Sega were present at the E3 Electronic Entertainment Expo.

But then, at the actual Tokyo Game Show in Japan itself, these two companies were nowhere to be seen."

"Exactly, it's like the ancient Chinese saying, 'a righteous cause for war.' Everything needs to have legitimacy.

One country cannot have two emperors.

Nintendo and Sega both believe they should be the leaders of the game industry. We can participate in foreign electronic exhibitions because it's equivalent to a relationship between nations.

At the E3 Electronic Entertainment Expo, there is no clear game organizer, and famous game companies from all over the world can participate, including those from the United States, France, and a large number of game companies from Europe and America.

So Nintendo going doesn't lose face.

However, if I participate in the Tokyo Game Show, it means acknowledging Sony's dominant position.

It also validates the Japanese Electronic Entertainment Industry Association, which was established last year.

Such a thing, Yamauchi and Nakayama, two hardliners, would never do."

"Hahaha, that's so true."

"But on the other hand, don't you think it's also quite interesting?

Nintendo and Sega didn't come to the Tokyo Game Show, but Sony and pokéni didn't go to E3 either."

"So the camps are very clear. President Yamauchi must hate Sony and pokéni to the core. Aoki Haruhi's non-participation in E3 was probably also due to this consideration."

The reason Aoki Haruhi didn't participate in E3 wasn't that he didn't want to go, but because the game wasn't ready, so going would have been pointless.

the witcher 2, pokémon 3d world: Moon's Dark Side, and princess mononoke in his hands are actually not yet fully developed; at best, they can only produce a trial test version.

It can only be said that the timing was wrong.

…

There were a great many people at the venue today, a vast sea of dark figures. The prepared chairs were all filled, and there were several rows of spectators standing behind.

Last year's Tokyo Game Show was a great success, instantly giving Japanese game manufacturers exposure and creating a huge sensation. At that Time, the people who came to visit the exhibition really had to queue up to the street corner and make several turns.

Thanks to last year's popularity, the number of people this year was naturally not small.

Moreover, many reporters and players actually came for pokéni.

Mainly because the 3D+2D news released by Aoki Haruhi in the promotion of princess mononoke a while ago was simply too explosive.

This led countless people to be very curious about what exactly this thing was.

Many reporters placed their hopes on today.

They just wanted to get a quick look and see what the 3+2D game described by Aoki Haruhi was like, and if it was as magical as he said.

"Do you think pokéni will bring princess mononoke to the exhibition this year?"

"Hard to say, but I'm really looking forward to it."

"Probably. princess mononoke is releasing in August. If I were Aoki Haruhi, I would definitely bring this game to the exhibition, which would be like promoting both the movie and the game."

"That also has a prerequisite: the game must be genuinely good. If it flops, it will have a negative effect."

"I don't think that's very likely. Pokeni's strength is evident. How many blockbusters have they made? In the past, people might have thought it was a small company that couldn't make powerful game.

But ever since pokémon 3d world came out, I've been convinced of one thing—

Pokeni's products are always excellent."

"That's true. So far, pokéni's only Waterloo has been famous academy; all others have been instant hits."

"Pokeni really fought its way out with real swords and guns, forging its path hammer by hammer. Looking back, it truly seems like a miracle."

"Yes, look at pokéni now. Who would have thought that five years ago this company was so unknown and unpopular?

When President Yamauchi blacklisted them on all platforms, I thought this company was going to be finished.

Who would have thought they'd still be so strong now."

"Hmm, so this Tokyo Game Show is really worth looking forward to. If Aoki Haruhi can bring princess mononoke to the exhibition, then we can get a sneak peek and see what the so-called 3+2D game is like."

"Yes, how the game recreates the movie experience and how it's made into a 3D action game is truly fascinating. I really wish I could just rush to the Pokeni President and give him a private interview."

"Hahaha, me too, Pokeni has got me all antsy.

I really want to see the princess mononoke game soon."

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