When Maeda Jun passed by the corridor outside the door, he happened to see HR Ayase Akane directing two security guards to move boxes.
By the way, the HR-chan has been promoted. She has become the HR Supervisor.
Because she has recruited a new HR-chan sister, Ayase Akane is now a big sister with subordinates.
The security guards are also new. Aoki Haruhi was mainly afraid that the company would be unsafe after Furuhara Tsubaki returned.
There are quite a few people outside shouting slogans to kill Furuhara Tsubaki. Who knows what crazy things they will do if they find out his identity.
Therefore, hiring two more security guards is also responsible for the employees and the company's property.
Aoki Haruhi does not want to repeat the tragedy of the Kyoto Animation fire. If suspicious personnel are found, he must call the police immediately.
Normally, the security guards have nothing to do. It just so happened that today, the players sent three boxes of razor blades, which were incredibly heavy, so HR-chan asked them to move them to the storage room.
"Do you need help?" Seeing their hard work, Maeda Jun stepped forward and asked.
Ayase Akane glanced at him.
This Maeda fellow is lean and looks like someone who doesn't do much physical labor and would fall over with a gust of wind. Can he do it?
"Yes, lend a hand," Ayase Akane said.
So Maeda joined in the moving.
As soon as he started, he found that the box was much heavier than he had imagined.
"What's inside?"
"Razor blades," Ayase Akane replied expressionlessly.
"Ah~ this…" Maeda Jun was completely unnerved.
"By the way, at least half of these razor blades are for you," Ayase Akane added, "After playing CL, players all said they wanted to kill Furuhara Tsubaki, and by extension, kill Maeda Jun."
"Eh…" Maeda Jun's heart tightened, and he said with a mournful face, "What does it have to do with me? I'm just a code-writing tool. The script ideas aren't mine."
"Who cares about all that? People look at the production staff list. Just tell me, did you write the script?"
"I did, but…"
But I'm just a proofreader and content completer.
"Don't worry, Maeda." Just then, Aoki Haruhi, who happened to be passing by, heard their conversation and comforted Maeda Jun, "This is nothing. You'll get used to things like sending razor blades."
Aoki Haruhi said, it's just a small matter.
Although Furuhara Tsubaki and Maeda Jun were severely criticized.
Maeda Jun opened his mouth, momentarily unsure what to say.
You're used to it, but I'm still a child!
…
Since its release, CL has brought severe criticism to Furuhara Tsubaki and Maeda Jun.
What's most amusing is that the president of the pokeni Community seemed to have foreseen this outcome and even opened a forum called the pokeni Community, specifically for players to vent their emotions.
"Aoki Haruhi really had foresight. He must have already thought he would be scolded, right?"
"Yes, before, when we scolded them, these guys couldn't hear us. To truly convey our message to the pokeni Community production team, we had to send a letter, along with a razor blade to express our true feelings.
Now it's good, Aoki Haruhi himself opened a forum, so players can just leave a message directly if they want to vent their dissatisfaction."
"That's right, it's convenient and fast. This is the first Time I've experienced the benefits of the internet. I never thought the internet was useful before, but now I finally understand."
"Seeing everyone in the forum scolding Furuhara Tsubaki and Maeda Jun, I feel relieved."
"Hahaha, how could they not be scolded? With this ending, Furuhara Tsubaki is simply not human, okay?"
"He killed my Soletti Nagisa, he killed my Ushio, and he still wants to get away with it? Dream on!"
"Scolding Old Thief Furuhara in the forum is considered good. This guy should be dragged out and beaten. Who told him to give such a tragic ending?"
"AFTER STORY is truly heartbreaking!"
"Is there a possibility? I mean, when Aoki Haruhi first set up this official forum, he wasn't trying to hear players scold him, but rather to see the scene where the work would be called a masterpiece by players after its release?"
"Hahahaha… How could he have such a thought? Does Aoki Haruhi really have no self-awareness at all?"
…
Although the pokeni Community's CL development team, from top to bottom, was severely criticized.
But this is precisely what players are happy to see.
What does this indicate?
It means Furuhara Tsubaki has truly returned!
It means the game itself is better than players imagined; otherwise, it wouldn't be criticized, and it might not even have any buzz.
And now, every player who has played this game feels indignant, and they can't help but shed tears whenever they recall the story within the game.
Especially the part where the male protagonist accompanies Ushio at the end, it truly moves players.
Love, therefore, causes pain when lost.
This is Old Thief Furuhara's aesthetic, and it's also what he brings to players.
The more painful players are, the more it demonstrates the production quality of CL.
It might even be more powerful than all previous works.
So, those players who were previously observing, upon hearing that Furuhara Tsubaki was being criticized and everyone was discussing how tear-jerking it was, instead felt that this game seemed worth purchasing.
At the same Time, Famitsu and Famitsu, seeing the reversal of public opinion, also provided assistance.
In the latest issue of Famitsu Weekly.
The editors gave it a score of 28 points.
This score itself actually doesn't mean much, because for a galgame, the gameplay aspect itself cannot get a sufficiently high score, unless you have truly made a particularly significant creation.
Unfortunately, the game CL is not like that. Its gameplay mode is a very traditional option-based beautiful female protagonist Strategy gameplay, similar to most galgames on the market.
But most importantly, all four editors unanimously gave full marks for the plot.
[As expected of Furuhara Tsubaki's comeback work.
The game CLANNAD seems simple and ordinary, and its background setting is also very common, but it is precisely this return to simplicity that makes the entire game even more precious.
There are many characters and their respective stories in the game, and each route has its own meaning.
You can feel the differences in each person from this game, and at the same Time experience family affection, friendship, and love.
The game CL not only depicts beautiful female protagonist love, but it depicts a small town.
It depicts real life.
And it is this pure life that will make you cry with emotion after you have experienced everything.]
[Excellent game graphics. Master Miyazaki Hayao is indeed a master painter. Both the game scenes and characters are perfect.
Even without a plot, just by looking at the characters, you can probably guess their respective personalities.
Every character is endowed with a soul.
And the game doesn't stop there. In a seemingly ordinary setting, it possesses unimaginable emotional tension. In terms of plot, it can be called a masterpiece.
Coupled with Atsushi Shirakawa and Maeda Jun's beautiful and melodious music, it is subtle and tugs at your heartstrings.
Even if this game ultimately cannot achieve a high score and enter the platinum hall of fame, it is a classic in terms of plot, art quality, and music.
CL, a masterpiece among galgames.]
[Here's something interesting that might make you laugh at us.
In fact, Famitsu had already obtained the game disc before the game was released.
Hmm… this seems pretty normal.
But what's not normal is that every editor, when playing the game, would be moved by the plot and touched by the characters.
Tears were a common occurrence.
What was most eerie was that often after crying, they would be amused by the lighthearted and pleasant scenes in the game, laughing.
It can be said that Maeda Jun's writing is extremely delicate, and his writing skill is truly powerful enough to fully stir your emotions, making people laugh while crying, and cry while laughing…
This new script Author from pokeni Community is a remarkable rising star.
Although there is a clear distinction in writing style from Gen Urobuchi and Ishino Mika, it must be said that this guy is truly amazing.
It's truly incredible that pokeni Community can simultaneously have so many talented script Authors.
But for us, for players, it's truly fortunate to encounter such a pokeni Community.
Expect and bless.
Next Time, pokeni Community will still have better works, bringing us different warmth, healing, and emotion.]
…
Famitsu gave an even higher evaluation.
[It's truly a game that makes you cry and laugh, warm and healing.
I'm telling you the absolute truth, in this game you can feel the kindness of everyone, and at the same Time, it corresponds to their innocence.
You can gain warmth from everyone, and at the same Time, you will be healed by the characters within.
It's like the warm sun in winter; when you experience this game, the omnipresent sunlight shines on you.
In this game, if you can fully experience it, you will gain immense courage and strength from it.
Perhaps, this is also the wish of the production team.
Furuhara Tsubaki is truly the god of galgames.
And CLANNAD is a collaborative work by two masters in their respective fields, Furuhara Tsubaki and Hayao Miyazaki. Whether it's the game graphics, game quality, or especially the game plot, players will not be disappointed.
It can be said that even though pokeni Community has previously created countless milestones and miracles.
However, CL is still a new milestone.
It is also a new miracle.
Go play it, you won't be disappointed.]
…
"Nani?! They call this warm and healing? They call this touching?"
Upon seeing the reports from Famitsu and Famitsu, Hiruta Masato, the president of Elf Society, even felt an urge to hit someone.
This feeling was unprecedented.
It should be known that before this, Hiruta Masato would be moved by pokeni Community's games and would shed tears, but this Time he was extremely, extremely angry.
He even wanted to transform into a player and send razor blades to Furuhara Tsubaki.
One can imagine how much damage this game caused Hiruta Masato.
As a disciple of Furuhara Tsubaki-sensei, although Hiruta Masato had never met Furuhara Tsubaki in reality, he had always believed that Elf Society's achievements today were largely due to Furuhara Tsubaki.
Because he had indeed learned a lot from Furuhara Tsubaki's previous game works.
This Time, Hiruta Masato also got CL immediately.
It wasn't for anything else; it was mainly an intuition that this game didn't quite fit his impression of Furuhara Tsubaki.
The setting was too ordinary, a campus theme combined with beautiful female protagonist love, and even during the first few hours of playing the game, his idea didn't change.
He even became more and more disappointed as he played.
Isn't this just a run-of-the-mill galgame?
There was no innovation at all.
The only motivation that supported him to continue playing was that the settings of several girls in the game were good, and Maeda Jun indeed possessed extraordinary writing skills, capable of bringing these characters to life.
Interspersed with lighthearted and pleasant interactions, it kept Hiruta Masato going.
However, upon reaching [AFTER STORY], the whole feeling changed.
Living together, then getting married, and even having a child.
Where was this the galgame he knew?
Where did a galgame develop to this point? Except for some incredibly bizarre galgames, most romance-conquest games would stop at the successful confession and living happily ever after.
This is quite similar to Western fairy tales.
The prince and princess living happily ever after is almost the standard ending for every fairy tale.
As for whether the princess will get pregnant later, whether the prince's mother will have conflicts with the princess, and whether countries will start wars over a disagreement, these are not the contents that fairy tales want to tell.
What stands out is a simple beauty.
Galgame also inherited this excellent gene. After all, as long as you can bring beauty and emotion to players, it is enough.
But what was unexpected was that in CL, the male protagonist truly began his married life.
And it was terrifyingly real.
By the Time he played to this point, Hiruta Masato had been deeply impressed by Furuhara Tsubaki from the bottom of his heart.
He could already clearly feel the charm of this galgame master.
As expected, he did not disappoint.
All the previous dissatisfaction, uneasiness, and shortcomings were reversed at this moment.
And then it went all the way to being a masterpiece.
At this point, Hiruta Masato was immensely joyful, because he found that no matter how much he tried to catch up, he could never catch up to the Furuhara Tsubaki he admired.
This galgame Producer is too far ahead of this Time.
Even, now Furuhara has reached the realm of returning to simplicity, where the great dao seems simple.
Truly terrifying.
But…
Who would have thought that in such a game, the female protagonist would pass away after giving birth to a child, and her daughter would follow in her mother's footsteps not long after?
By the Time he played to this point, Hiruta Masato was no longer just a pure game Producer; he had almost completely transformed into an ordinary player.
And now, after seeing the reports from Famitsu and Famitsu, he even felt an urge to tear them to shreds (referring to the newspapers).
"With such a heartbreaking ending, how dare the editors say things like [warm and healing]?"
Have some shame.
However, anger is anger.
After calming down, Hiruta Masato still had to admit that one point in both magazines was very true—
In the field of galgames.
CLANNAD is truly a well-deserved masterpiece!
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