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Chapter 3 - Chapter 3 — "The World Has Problems. I Have a Workshop to Build

Let me take a moment to tell you about Amenia.

Not because you asked. But because context matters, and because the events that follow make considerably more sense once you understand the world they happened in. Think of this as the part of the story where the camera pulls back from one man building a cabin in the woods and reveals, with appropriate dramatic irony, that said cabin is situated at the exact intersection of several very large and very dangerous political disasters.

You're welcome.

Amenia was, by most measures, a world of extraordinary beauty and extraordinary violence, often occurring simultaneously and occasionally caused by the same thing.

It was a continent of vast and varied geography — ancient mountain ranges that scraped the undersides of clouds, river systems wide enough to lose a fleet in, plains that stretched so flat and so far that travelers reported feeling the curvature of the world beneath their feet. In the south, deserts of white sand gave way to jungles so dense that entire civilizations had grown up inside them without the outside world knowing for generations.

In the north — where the mountains grew tallest and the winters longest and the sky at night burned with colors that had no names in any language — lay a forest.

The locals called it Valdris.

They said other things about it too, but those were harder to repeat in polite company.

The Empire of the East had stood for four hundred years.

Its founder, a general named Aldric the Unyielding, had united seventeen fractured human kingdoms under a single banner through a combination of military brilliance, political marriage, and the kind of stubborn refusal to lose that historians would later describe as "visionary" and his enemies had described, less charitably, as "absolutely insufferable."

The current ruler was King Ilios the Third — young, sharp-minded, and possessed of the particular brand of confidence that comes from being raised to believe that history is something that happens to other people. He was not cruel. He was not stupid. He was, however, deeply invested in the continuation of an empire that his grandfather had built and his father had expanded, and he had inherited along with the throne a war that had been running for eleven years and showed no signs of concluding.

The Empire of the East controlled the eastern half of Amenia — rich farmland, deep mines, a coastline with three major ports. Its army was large, disciplined, and well-supplied. Its mages were trained in the Eastern tradition of combat sorcery, which favored precision and control over raw power.

In the great hall of the Eastern capital, Aelvorn, maps covered every available wall. Red markers indicated troop positions. Blue markers indicated supply lines. And in the northwest corner of every map, marking the boundary where the eastern territories ended and the northern wilderness began, was a symbol that every Eastern cartographer had used for four centuries without variation.

A skull, crossed with two lines.

Here lies Valdris. Do not enter.

The Empire of the West was a different kind of problem entirely.

Where the East was human and ancient and institutional, the West was something else. The demons of the Western Empire were not the demons of children's stories — not horned monsters with cloven feet and malicious grins. They were a people: varied, complex, possessed of cultures and traditions and art forms that humans who had actually visited the West described with uncomfortable admiration and humans who had not described with comfortable fear.

Their king was Sol.

Unlike Ilios, Sol did not have a number after his name, because Sol had been king for a very long time — long enough that the question of succession had stopped being relevant. He was ancient in the way that certain things are ancient: not decrepit, but settled, like stone that has been in the same place long enough to become part of the landscape.

He ruled from a palace carved directly into the face of a mountain in the western range, in a city called Dusk, where the light at midday had an amber quality that painters traveled weeks to capture and soldiers found deeply unsettling.

Sol had started the war. Or Ilios had. Depending on which side you asked, the answer changed entirely, and both versions were detailed, internally consistent, and completely irreconcilable with each other. Eleven years of official hostilities had produced three major battles, forty-seven minor engagements, one failed peace summit, and a border that had shifted back and forth across the same fifty kilometers of contested ground so many times that the local villages had developed an efficient system for switching their flags depending on which army was currently passing through.

Both empires wanted the north.

Not Valdris specifically. Nobody wanted Valdris. But the northern territories around it — the mineral deposits, the river access, the strategic high ground — were worth fighting over. Had been worth fighting over for a century before the official war started. Would presumably be worth fighting over long after it ended.

In this sense, Valdris served a useful function for both sides: it was a natural barrier, an uncrossable boundary that simplified the northern front considerably. No army marched through Valdris. No army had ever marched through Valdris. The forest had a reputation for consuming everything that entered it — soldiers, scouts, supply trains, the occasional overconfident general who had looked at a map and thought how bad could it really be.

Very bad, as it turned out. Consistently, historically, verifiably bad.

And so both empires marked the northern forest on their maps and left it alone and fought their war on either side of it and did not think about Valdris much at all.

Until recently.

The Kingdom of Tea occupied the territory between the two empires — a long, narrow band of land that should by all rights have been conquered and absorbed generations ago, and had instead survived through a combination of geographical cleverness and the particular diplomatic talent of its elfin inhabitants for making themselves simultaneously indispensable and not worth the trouble.

The elves of Tea were old. Older than the Eastern Empire. Older than the Western one. Old enough to remember when Amenia had looked very different and to hold opinions about the current state of affairs with the patient disdain of people who have watched civilizations rise and fall and found the whole process somewhat repetitive.

They traded with both empires. They allied with neither. They maintained a standing army that was small enough to be non-threatening and well-trained enough to make the cost-benefit calculation of invading them consistently unfavorable. Their queen, a figure known simply as the Elder of Tea, had been conducting the same policy of careful neutrality for longer than most human institutions had existed, and showed no signs of changing it.

They knew about Valdris, of course.

The elves of Tea knew about most things.

They did not talk about Valdris.

Three weeks after a man named Ren Takeda woke up alone in the heart of a monster-infested northern forest, a scout patrol from the Eastern Empire's 7th Northern Border Unit encountered something unexpected at the edge of Valdris.

The patrol — six soldiers, one junior mage — had been conducting a routine perimeter assessment along the northern boundary of Eastern-controlled territory. Routine, in this context, meant boring. The northern boundary never changed. Nothing came out of Valdris. Nothing went in. The job was to confirm that this was still the case and return to the garrison in time for dinner.

They had confirmed it was not still the case.

"Report again," said Captain Maren, keeping her voice level with professional effort.

The scout — a young man named Elric who had been doing this job for three years without incident and was visibly reconsidering his career choices — repeated himself.

"The trees at the northern edge, Captain. The ones closest to the forest boundary. Three of them have been cleared. Stumps, clean cut, removed recently. And the ground beyond them —" he paused. "It looked like it had been worked, Captain. Leveled. Like someone was preparing a foundation."

"In Valdris."

"Yes, Captain."

Maren looked at the treeline. The forest stared back at her, dark and deep and completely uninterested in her reaction.

"And the sounds," the junior mage added quietly. Everyone looked at him. He was young, and clearly wished he had kept his mouth shut, but continued anyway. "I heard something, from inside the forest. I couldn't identify it. It was — percussive. Like a hammer, but wrong. And then once, something louder. Much louder. A sound I've never heard before." He hesitated. "And then silence."

Maren was quiet for a moment.

"We're going back to the garrison," she said finally. "And I'm writing a report. And I'm going to recommend that someone considerably more senior than me decides what to do with this information."

Nobody argued.

They walked back to the garrison quickly, and none of them looked back at the forest, and the report that Captain Maren wrote that evening was careful and factual and used the word anomalous four times, because she was a professional and professionals do not write the word terrifying in official military documents regardless of how accurate it might be.

The report traveled up the chain of command.

It would reach King Ilios in six days.

In Valdris, unaware of any of this, Ren Takeda was having an argument with a Snapper.

Not a violent argument. More of a negotiation.

The Snapper — the largest one, the one that seemed to lead the pack, with scales darker than the others and a scar running across its left flank from some old encounter — had been sitting at the edge of the clearing for the better part of an hour, watching Ren work on the workshop foundation with the focused attention of an animal that has identified something interesting and is deciding what to do about it.

Ren had noticed it approximately forty minutes ago and had made a decision.

He set down the staff, walked to the fire he kept burning at the clearing's edge, and checked the clay pot sitting in the coals. Inside was a stew he had put together from forest ingredients — mushrooms, roots, something that looked like a large tuber and tasted, when he had tried it carefully, like a cross between potato and sweet corn. He had added dried meat from a Thornback he had encountered yesterday, which had made the poor life choices of charging him in a narrow gully and suffered the predictable consequences.

The smell was, objectively, very good.

He ladled a portion into a separate clay bowl, let it cool for a few minutes, and walked to the edge of the clearing. He stopped five meters from the Snapper, set the bowl on the ground, and stepped back.

The Snapper looked at him.

It looked at the bowl.

It looked at him again.

"I'm not going to pretend I know what you're thinking," Ren said conversationally. "But you've been sitting there for an hour and you haven't attacked me, which suggests you're either not hungry or you're curious. Either way, this is better than whatever you've been eating."

The Snapper's nostrils flared.

It took one step forward. Then another. It lowered its head toward the bowl with the extreme caution of an animal that had survived in Valdris long enough to be deeply suspicious of anything that seemed easy.

It ate.

Ren watched it.

When the bowl was empty, the Snapper raised its head and looked at him with its yellow eyes. Something in its posture had shifted — less coiled, less calculating.

"Good," Ren said. "Same time tomorrow."

He picked up the empty bowl and walked back to the workshop foundation.

Behind him, the Snapper sat down at the edge of the clearing and resumed watching him work.

It did not leave when evening came.

Somewhere in the East, a report was making its way toward a king.

Somewhere in the West, old magic stirred at the edges of demon-kind perception, faint and directionless, like a scent carried on a wind from very far away.

Somewhere in Tea, the Elder looked north from the highest tower of her palace, at the distant darkness of Valdris on the horizon, and was quiet for a long time.

And in the clearing at the heart of the forest, a man finished laying the foundation of his workshop, ate dinner with a monster, and went to sleep.

He slept well.

He had no idea.

— End of Chapter 3 —

Next Chapter : The workshop is finished. The first real weapons take shape. And something in the forest begins to change — the monsters of Valdris are behaving strangely, and the reason has everything to do with a certain bowl of stew.

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