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Chapter 10 - Chapter 10 – The First Tide

The air changed before the system announced it.

Elias felt it at dawn.

Balance Sense stirred him from sleep like a hand on his shoulder.

Not danger.

Pressure.

A shift in the world's weight.

He rose from his bedroll inside the half-constructed command hut. Outside, the early morning mist clung low to the ground, the unfinished wooden palisade casting long shadows.

Then—

System Notification:

14-Day Evaluation Event Initiating

Event Type: Monster Tide – Tier I

Objective: Defend Settlement Core

Threat Scale: Minor

Failure Consequence: Structural Loss / Loyalty Reduction

Success Reward: Construction Materials, Basic Equipment, Potion Supplies

Countdown: 00:15:00

Elias exhaled slowly.

"Everyone up," he called.

There was no panic.

Just movement.

Brann barked orders immediately, rallying the dwarves and stronger workers to reinforce the northern wall.

Sereth disappeared into the treeline without a word.

Kael checked spearheads and distributed crude shields.

They were untrained.

Under-equipped.

But they were not slaves anymore.

That mattered.

Lyrien stepped beside Elias, frost mana already gathering around her fingers.

"How many?"

"Small," he said. "But organized."

She glanced at him.

"Organized?"

"Something's pushing them."

The timer hit zero.

And the forest screamed.

The Tide Arrives

They came in waves.

Goblin-class monsters first.

Not the small scavenger types.

These wore crude armor.

Carried rusted blades.

Behind them—

Wolf-beasts.

Eyes glowing faintly red.

Enraged.

Controlled.

Balance Sense pulsed again.

This wasn't random.

Something deeper in the forest was directing them.

"Shields!" Elias shouted.

The first wave hit the unfinished wall hard enough to rattle the wood beams.

Brann roared, swinging a heavy hammer down on a goblin's skull.

Kael moved faster than Elias expected, spear thrusting cleanly through a wolf's throat.

But numbers were the threat.

Not strength.

Elias vaulted over the low barricade.

He would not lead from behind it.

Combat Flow

His blade carved through the first goblin cleanly.

Devour did not trigger.

It rarely did on minor enemies.

He pivoted, driving his shoulder into another, feeling Endurance strain more than it should.

The previous –3 still mattered.

Lyrien's frost glyph flared along the wall, slowing advancing beasts.

Sereth's arrows began falling from the trees—precise, efficient.

But then the second wave hit.

Heavier.

Bigger.

Hobgoblins.

This was above "Minor."

One smashed through a weak section of the wall.

A civilian screamed.

Elias moved without thinking.

Balance Sense guided him—not predicting the future, but reading momentum.

He intercepted the hobgoblin's downward strike.

The impact jarred his arms painfully.

Strength difference.

He gritted his teeth.

And cut upward through the creature's exposed flank.

It fell.

Devour Activated.

Rolling…

Result: +5 to One Random Stat (33%)

Rolling Stat…

Strength +5

Strength: 34 → 39

Heat flooded his muscles.

The next hobgoblin strike—

He stopped it cold.

Eyes widened around him.

Momentum shifted.

The Core Threat

Then the forest went silent.

Too silent.

Sereth's voice carried from the treeline.

"Commander! Rear!"

Elias turned.

A massive shape stepped from between the trees.

Ogre-class.

Crude iron collar around its neck.

Runes burned faintly across its skin.

Control markings.

Someone had forced this.

Tier I did not include ogres.

This was escalation.

The ogre roared and charged.

The half-built gate would not hold.

"Fall back to the center!" Elias ordered.

Civilians moved.

Not perfectly.

But they moved.

The ogre smashed through the northern wall.

Timber exploded inward.

Elias met it head-on.

The Boss Engagement

The first swing nearly shattered his guard.

Even with +5 Strength, the difference was massive.

He slid backward across dirt.

Lyrien froze one leg briefly—but the ogre tore free.

Sereth's arrows barely pierced its thick hide.

This was meant to break morale.

Elias understood that clearly.

So he did something reckless.

He dropped his blade.

And charged inside the ogre's reach.

Balance Sense flared violently—warning of lethal range.

He ignored it.

The ogre swung.

He pivoted inside its arm arc.

Grabbed the iron collar.

Devour did not require killing.

It required contact with dying essence.

He needed to create that opening.

He slammed his forehead into the ogre's jaw.

Once.

Twice.

Three times.

It staggered.

Kael drove his spear into its knee joint.

Brann struck its other leg.

The ogre collapsed to one knee.

Elias reclaimed his blade.

And drove it through the rune-carved collar into its throat.

The ogre fell.

Devour Activated.

Boss-Class Entity Detected.

Rolling…

Silence stretched longer this time.

Rolling…

Result: Skill Steal (10%)

Skill Acquired: Rune Rend

New Skill Unlocked

Rune Rend (Active – Rare)

Description: Disrupts magical inscriptions, enchantments, and control runes through direct physical contact.

Effect: Deals bonus damage to rune-bound enemies and can temporarily disable magical control effects.

Scaling: Intelligence + Strength

Cooldown: Moderate

Special Interaction: Increased effectiveness against enslaved or magically bound entities.

Elias staggered as the knowledge settled into him.

The collar's runes dimmed completely.

The red glow in the ogre's eyes faded.

Silence followed.

Then—

Cheers.

Not triumphant.

Relieved.

They had survived.

Post-Event Rewards

System Notification:

Monster Tide – Tier I Cleared

Performance: Above Expected Threshold

Rewards Granted:

– Construction Timber x40

– Iron Reinforcement Kits x12

– Basic Healing Potions x15

– Basic Mana Potions x10

– Level Appropriate Weapon (Uncommon)

Settlement Loyalty +9%

Current Loyalty: 83%

Corruption Threshold: 9%

It rose slightly.

Devour had stolen again.

But not destructively.

Rune Rend felt… aligned.

It freed.

Not dominated.

Balance stabilized quickly.

Status Screen

Elias – Level 15

Class: Devour Adept

Title: Settlement Founder

Stats:

Strength: 39

Agility: 28

Endurance: 14

Intelligence: 30

Luck: 10

Charisma: 1 (Hidden – Revealed)

Skills:

Devour (Passive – Legendary)

Absorb essence of defeated enemies. High variance outcome including stat gain, skill steal, hidden stat gain, negative debuff, or stat loss.

Balance Sense (Passive – Evolving)

Detect environmental imbalance, hostile intent, and political shifts. Low-tier corruption detection unlocked.

Rune Rend (Active – Rare)

Disrupt rune-based magic and control effects through physical contact.

Basic Swordsmanship

Standard melee combat proficiency.

Charisma (Hidden Passive)

Subtle influence over loyalty, cooperation, and morale.

Aftermath

Brann approached slowly.

"You fought that thing like you wanted it dead personally."

Elias stared at the ogre's lifeless body.

"It didn't want to be here."

Sereth stepped beside him.

"That collar wasn't goblin craft."

"No," Elias said quietly.

Balance Sense pulsed again.

This wasn't a random tide.

Someone had reinforced it.

Someone testing limits.

Lord Thorne?

Or something else watching from deeper in the forest?

Kael approached last.

"They followed you."

Elias looked at the broken wall.

"They survived with me."

Lyrien watched him carefully.

"You are becoming dangerous."

"Good."

She tilted her head.

"Not in the way you think."

And far away—

In a hidden chamber beneath the academy—

A mage examined a scrying orb showing the battle.

"Ogre deployment successful," he murmured.

"Subject continues to exceed projection."

A pause.

"Escalate to Tier II next cycle."

Countdown to Next Evaluation: 13 Days

The world was watching.

And it had decided Elias was worth pushing harder.

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