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(spoiler for chapter 7+) Skill reminder

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Name: Kageyama Akiha

Race: Dampir

Level: 1

EXP: 0 / 150

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Stats:

[HP:180/180] [Stamina:60/60] [Mana:55/55] [Condition:Fine]

Stat Attributes:

[Vitality:12] [Strength:12] [Endurance:12] [Agility:12] [Mana:11]

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Skills:

Blood Magic (Mastery — 2);

Allows manipulation over the user's own blood, enabling alteration of shape, density, and trajectory.

Manipulated blood remains magically conductive.

Warning: Excessive drawing of the user's blood may result in rapid HP loss and severe anemia.

Blood Craving (Passive);

Blood Craving rate accumulates continuously over time. 

0–30%: Calm mind, sharpened senses.

31–60%: Restlessness, heightened sensitivity to touch and temptation.

61–80%: Loss of focus, agitation.

81–95%: Increased heart rate, aggressive impulses.

96%+: the user enters a Feral State — attacking any nearby blood source indiscriminately. During this state, blood-related skills will activate at random without user control (disabled only after the accumulation rate had downed under 30%).

Blood Drain;

Reverts Blood Craving's progress,Restores HP, Mana, and Stamina by consuming someone else's fresh blood.

Warning: Excessive use may cause lethargy or severe anemia in the target.

Repeated use on the same target increases their resistance to the aforementioned effects.

Blood Binding;

Binds a target through blood and soul by marking them with a bite, turning them into the user's Blood Servant. 

A Blood Servant cannot defy orders or harm the user (unless permitted).

Blood Drain's effects are doubled if used on the Blood Servant.

User Stat Attributes increased by 10% of his Blood Servants' base Stat Attributes. Blood Servants' Stat Attributes increased by 30% of the user's total Stat Attributes.

User gains permanent access to the weaker versions of his Blood Servants' skills. User may share one of his owned skills with the Blood Servants (requires blood contact).

Restriction: Activation of Blood Binding requires mutual trust between user and the targeted individual. Binding cannot be forced.

Racial Traits — Dampir;

Saliva possesses minor healing properties (has no effect on self).

Requires significantly less sleep.

Passive regeneration (can be enhanced by accelerating Blood Craving progress).

Direct sunlight exposure causes severe burn damage.

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