VAMPIRES
Origin:
A curse created to protect life, which resulted in artificial immortality.
Immortality:
Yes. They do not age and do not die from natural causes.
Physical strength and abilities:
Increase with age.
Physical peak occurs around 1,000 years.
After that, there is no further physical growth, only experience.
Mystic powers:
Illusion
Mind control
Metamorphosis
Elemental control (usually one element, rarely two)
Condition for mystic powers:
Acceptance of the internal demon as part of oneself.
These powers do not increase physical strength or durability.
Weaknesses:
Remain the same regardless of mystic powers.
Threat level:
8/10
WEREWOLVES
Origin:
A curse created to punish specific human bloodlines.
Immortality:
No. They age and die, though Alphas live longer than normal wolves.
Physical strength and abilities:
Increase drastically during transformation.
Maximum physical power is defined at birth, regardless of being an Alpha or not.
Transformation:
Enhances strength, speed, durability, and senses.
Grants near-magic immunity while in wolf form.
Venom:
Lethal to vampires and witches.
Can transform humans into metamorphs.
Wolf form:
Nearly immortal while transformed.
Extreme regeneration.
Alphas:
Not physically stronger.
Have full control over the transformation and the curse.
Capable of creating metamorphs.
Threat level:
8/10
WITCHES
Origin:
Humans capable of directly accessing and manipulating magic.
Immortality:
Not natural, but they can extend or bypass their lifespan through magic.
Physical strength:
Low. Standard human body.
Magical power:
Extremely high.
Capable of manipulating energy, life, death, space, time, and natural laws.
Power scope:
Can impose their will upon nature.
Capable of creating worlds, curses, and permanent alterations to reality.
Limitations:
Depend on focus, energy, and physical endurance.
Can be killed if caught off guard.
Threat level:
9/10
