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Oryjin System

Oryjin:

The primordial energy that flows through all realms, manifesting differently based on dimensional layers and channeling it.

The Magic Flow

Oryjin -> Magi-cule -> Mana-Circuits -> Mystical Veins -> Magic / Espectic -> Objects

Oryjin Mastery

Level 0 - Null

Level 1 - Student

Level 2 - Apprentice

Level 3 - Practitioner

Level 4 - Adept

Level 5 - Expert

Level 6 - Master

Level 7 - Sage

Level 8 - Saint

Level 9 - Sovereign

Level 10 - God

Four Based Ability

1. Domain

2. Skill

3. Inborn

4. Item

Internal Power Sources Parameter

1. Will Power (WP)

2. Soul Power (SP)

3. Psychic Power (PP)

4. Sealed Power (ZP)

5. Eye Power (EP)

External Power Source Parameter

1. Contracted Pacts

2. Sacred Relics (Gears)

3. Inheritance

4. Blessing/Curse

Body Power Source Parameter

1. Bloodline

2. Mystical Veins

3. Crest

Armaments (A+)

1. Basic

2. Specific

3. Enhanced

4. Divine

Magic Command Methods (MCM)

1. Incanation

2. Seal

3. Tantra

Manipulation Authority

1. Object Manipulation (OMA)

2. Magic Manipulation (MMA)

Prowess

1. Demonic Prowess (DP)

2. Holy Prowess (HP)

Weapon Master System (WMS)

1. Basic

2. Mediate

3. Intermediate

4. Advanced

5. Synced

6. Fusion

7. Perfect

Constellational Ability (CA)

The Magic Classification

Original Magic (O-gin M) = (1) Elemental (2) Projection (3) Reinforcement (4) Transformation (5) Sorcery (6) Faith (7) + 7 more

1. Offensive (OM)

2. Defensive (DM)

3. Conceptual (CM)

4. Supportive (SM)

Faked Magic (FM)

1. Thaumaturgy

2. Stratification

3. Interference

4. Epectic [Esp] (Pseudo Original) = Esper uses this

Esper Level (EL)

Level A

Level B

Level C

Level D

Level E

Tech-Craft Weapon

1. Neural Sync arsenal (NSA)

2. Exo Frame System (EFS)

3. Magi-Cule Converters (MCC)

4. Computational Thamumaturgy Devices (CTD)

5. Bio Augmentation Weapon (BAW)

6. Orbital Strike Weapon (OSW)

Magi-Craft Weapon

1. Magi-Weapon (MW)

2. Mystical Object (MO)

3. Bloodline Weapon (BW)

4. Cursed / Blessed Object (CBW)

5. Noble Authority (NA)

6. Possession Carnage (PC)

Servant Class

Combat Oriented Class

1. Sentinel

2. Duelist

3. Vanguard

4. Executioner

5. Gladiator

6. Warden

Mystical Oriented Class

1. Oracle

2. Heretic

3. Alchemist

4. Shaman

5. Witch

6. Prophet

Support Oriented Class

1. Merchant

2. Herald

3. Artisan

4. Minstrel

5. Steward

6. Diplomat

Specialised combat Oriented Class

1. Marauder

2. Avenger-Pretender

3. Champion

4. Outlaw

5. Warlord

6. Crusader

Esoteric Classes

1. Martyr

2. Tryant

3. Jester

4. Inventor

5. Explorer

6. Scholar

Conceptual Oriented Class

1. Paragon

2. Adomination

3. Revolutionary

4. Relic

5. Witness

6. Exploiter

Axial Rings (AR)

Apotheosis (1-3 AR)

Genesis-Hood (4-6 AR)

Oryjin Breaker (7-9 AR)

Primordial Incarnation (10th AR)

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