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Glossary

Essence

The fundamental energy used by both monsters and martial artists.

Ranks

There is a specific threshold of essence a martial artist must reach before advancing to the next rank.

The ranks are:

[1] Apprentice

[2] Warrior

[3] Expert

[4] Master

[5] Lord

[6] Monarch

[7] Saint

[8] Sovereign 

[9] Demigod

Note: Upon reaching the Master rank, absorbing essence alone is no longer sufficient; additional conditions must be met to rank up.

Martial Spirits

These are the means by which martial artists use abilities apart from special talents.

A martial spirit is manifested through a martial technique (A martial technique can only be created by a Master.)

The ranks of martial spirits are:

[1] Yellow Grade

[2] Profound Grade

[3] Earth Grade

[4] Heaven Grade

[5] Saint Grade

[6] Supreme Grade

Note: The highest tier of a martial spirit is 9★, while the lowest is 1★.

Titles

Titles are added to a martial artist's rank based on the grade of their martial spirit.

The titles are:

[1] Martial

[2] Profound

[3] Earthly

[4] Heavenly

[5] Holy

[6] Supreme

Example:

An Apprentice whose martial spirit is of the Yellow Grade will be called a Martial Apprentice.

Conduits

These are weapons and armors that channel essence and boost strength.

The grades of conduits are:

[1] Dirty Bronze

[2] Black Iron

[3] Pure Silver

[4] Champion Gold

[5] Royal Purple

[6] Rare Platinum 

[7] Epic Diamond

[8] Mythical

Rift & Monster classes

Rifts as well as monsters have nine levels (1-9) each level has six classes.

Theses classes are:

[1] Unranked

[2] Normal

[3] Abnormal

[4] Hell

[5] Abysmal

[6] Extinction

Note: Each Monster class consists of three types of monster units; Mob Units, Elite Units, and Boss Units. The only exceptions are the Unranked and Normal classes, which do not have Boss Units.

Grades Of Items & Resources

[1] Common

[2] Uncommon

[3] Exquisite

[4] Excellent 

[5] Rare

[6] Epic

[7] Legendary 

[8] Mythical 

[9] Divine

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