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Equal Justice : A Fleet Admiral's Code

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Synopsis
Travis, a terminally ill gamer, dies moments before finishing his favorite One Piece-themed RPG, Grand Voyage. He awakens not as a hero, but as Travis Pendragon—a nameless, sickly orphan in the East Blue, a background extra fated to die forgotten in Shells Town a decade before Luffy sets sail. Refusing his scripted demise, he enlists in the Marines, his only path to survival. On his first day, a mysterious Sign-In System activates, granting him the Legacy of King Arthur Pendragon—instincts of kingship, a latent royal physique, and the sealed legendary arms, Excalibur and Avalon. He soon consumes the Destruction-Destruction Fruit, gaining the cataclysmic power to unmake matter, a brutal contrast to his inherited chivalric code. His guiding principle is Equal Justice: a rigid, impartial ideal that judges crime without regard for status or World Government decree. This instantly isolates him in the corrupt Shells Town branch. Through patient grinding, calculated defiance, and strategic use of his Sign-In rewards (which grant powers tied to locations of significance), he begins his ascent. His first major test—a suicide mission against pirates—becomes his crucible. He unlocks his destructive power, saves his unwilling squad, and returns not as a chastened recruit, but as a proven, fearsome leader. He has laid the first brick of his reputation and gained his first, awestruck followers. This is only the beginning. Travis’s long-term plan is audacious: rise through the Marine ranks with unwavering discipline, using the System and his wits. He will find and mentor Seven Subordinates, each embodying one of the heavenly virtues (Patience, Diligence, Temperance, Charity, Kindness, Humility, Chastity), granting them corresponding mythical Virtue Fruits. His right hand will be a redeemed Captain Kuro, the embodiment of Patience. His goal is to become Fleet Admiral, not to serve the World Government, but to command its greatest military force from within. After the Summit War, he seizes the position and turns the Marines against their true masters: the corrupt Celestial Dragons and the oppressive World Government itself. In a final, apocalyptic rebellion, he topples the old order and establishes the Empire of Britannia, a new world governed by his Round Table of Virtues, where his code of Equal Justice is finally made real. From a doomed extra to the revolutionary Fleet Admiral who shattered the world, Travis Pendragon’s story is an epic of patient strategy, cataclysmic power, unshakeable principle, and the relentless pursuit of a justice that truly belongs to all.
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Chapter 1 - PROLOGUE

NOVEL PROJECT PLAN: "EQUAL JUSTICE: A FLEET ADMIRAL'S CODE"

1. PROJECT OVERVIEW

· Final Title: Equal Justice: A Fleet Admiral's Code

· Total Estimated Length: 600 chapters (~2.5-3 million words)

· Primary Genre: Military Fantasy / Isekai / Epic Adventure

· Target Audience: Shōnen/Seinen fans, One Piece enthusiasts, progression fantasy and strategic fiction readers.

· Core Hook: A dying gamer is reborn as a fated-to-die extra in the Marines. Wielding the legacy of King Arthur and the power of destruction, he adheres to a rigid "Equal Justice" code. Isolated but patient, he begins a decade-long gambit to seize the title of Fleet Admiral from within and turn the world's greatest military against its corrupt creators.

2. STRUCTURAL BLUEPRINT (600 Chapters)

ARC 1: THE CODE IS WRITTEN (Chapters 1-200)

The East Blue & Paradise – From Recruit to Rear Admiral

· Phase 1: Foundation of Justice (Ch. 1-50): Rebirth, Sign-In at Shells Town (Arthur's Legacy), consumption of the Destruction Fruit. Early Marine days establishing the "Equal Justice" philosophy. First minor missions and systemic friction.

· Phase 2: The First Virtue - Patience (Ch. 51-100): The Syrup Village arc. The strategic, philosophical recruitment of Kuro, who becomes the embodiment of Patience and Travis's right hand. Their first major joint operation.

· Phase 3: Paradise Crucible (Ch. 101-150): Posted to the Grand Line. Major clashes with corrupt Marine officials and cynical veterans. Slice-of-life moments building Travis's small, loyal unit. Discovery of more Virtue Fruits.

· Phase 4: Virtues 2 & 3 - Diligence & Temperance (Ch. 151-200): Recruitment arcs for the tireless logistician (Diligence) and the redeemed master of restraint (Temperance). Climactic confrontation with a Warlord's forces, forcing Travis to reveal his destructive power on a large scale. Arc End: Promotion to Commodore/Rear Admiral, now a recognized but controversial power.

ARC 2: THE GAMBIT IS PLAYED (Chapters 201-400)

The New World & The Summit War – From Rear Admiral to Fleet Admiral

· Phase 5: New World Principles (Ch. 201-280): Travis in the brutal New World. Recruitment of Virtues 4 & 5: Charity (the merciful doctor) and Kindness (the gentle giant). His "Virtues Unit" becomes a formidable independent command.

· Phase 6: Shadow Wars (Ch. 281-350): Covert war against Cipher Pol and Blackbeard's crew. High-stakes espionage, tactical fleet battles, and a personal loss to Blackbeard's treachery that fuels Travis's future hunt.

· Phase 7: The Summit War & The Throne (Ch. 351-400): Travis as a Vice-Admiral at Marineford. Strategic, calculated participation to minimize loss and position his forces. Witnessing Whitebeard's end. In the war's chaotic aftermath, he executes a flawless political and military maneuver to be elected Fleet Admiral. Arc End: Travis Pendragon stands atop Marineford, wearing the Fleet Admiral's coat, his gaze fixed on the Red Line.

ARC 3: THE CODE IS ENFORCED (Chapters 401-600)

The Pendragon Rebellion – From Fleet Admiral to Founder

· Phase 8: The Two-Front War (Ch. 401-450): Fleet Admiral Pendragon declares his "Great Cleansing," openly turning the Marines against Celestial Dragon corruption. The Navy fractures. Epic, large-scale naval battles between Loyalist and Traditionalist factions.

· Phase 9: The Final Virtues & The Red Line Offensive (Ch. 451-500): Recruitment of Virtue 6: Humility (the unshakable vanguard). The monumental recruitment of Edward Newgate as the Seventh Virtue: Chastity (Integrity), becoming the Holy Protector. The combined assault on Mariejois.

· Phase 10: Climax & Foundation (Ch. 501-550): The apocalyptic final battles: Travis vs. the Gorosei/Holy Knights, and the hunt for Blackbeard concluded. The fall of the World Government.

· Phase 11: Dawn & Epilogue (Ch. 551-600): Establishment of the Empire of Britannia with the Round Table of Seven Virtues. Reformation of the Marines. Slice-of-life scenes of peace. Luffy's altered journey glimpsed. The final, quiet image of Travis walking anonymously among the people he saved, his code fulfilled.

3. CHARACTER PROGRESSION BLUEPRINT

· Travis Pendragon:

· Start: Calm, isolated, principled recruit. Physically weak, mentally burdened by kingly knowledge.

· Middle: A hardened commander, master strategist. Learns to lead and inspire. Struggles with balancing Destruction and Justice.

· End: A revered yet weary ruler. His kindness is no longer a weakness but the foundation of his empire. The ultimate synthesis of King, Destroyer, and Justicar.

· The Seven Virtues (Recruitment Order & Role):

1. Kuro (Patience): The strategist, spymaster, and right hand.

2. [Logistician] (Diligence): The builder, fleet manager, and unstoppable worker.

3. [Redeemed Noble/Pirate] (Temperance): The diplomat, interrogator, and master of self-control.

4. [Doctor] (Charity): The healer, moral compass, and caregiver.

5. [Gentle Giant] (Kindness): The shield, peacemaker, and unbreakable defender.

6. [Proud Warrior] (Humility): The frontline champion and loyal blade.

7. Edward Newgate (Chastity/Integrity): The symbol, the protector, and the living legend who lends his weight to the new dawn.

4. POWER SYSTEM & MECHANICS

· Sign-In System: Rewards are tiered based on location significance (Historical > Legendary > Personal). Prevents early game-breaking power. Must sign in at a new location of sufficient significance.

· Destruction-Destruction Fruit: Progresses through stages: Imbue (objects) > Project (blasts) > Field (area negation) > Conceptual (erasure). Each stage requires immense Haki control and personal growth to master without self-destruction.

· Arthurian Legacy: Not just power, but a burden. Provides instincts, sword skills (eventually evolving into a unique "King's Style"), and the physique. The mental weight of kingship is a constant character challenge.

· Haki: Will be earned through extreme training and battle. Focus on Armament (channeling destruction) and Observation (strategic foresight). Conqueror's Haki emerges later as his will crystallizes.

5. THEMATIC CHAPTER ALLOCATION (Approximate)

· Apocalyptic Battles & Major Conflicts: 40% (240 chapters)

· Strategic Planning & Political Intrigue: 25% (150 chapters)

· Character Development & "Slice of Life": 20% (120 chapters)

· World-Building & System Exploration: 15% (90 chapters)

6. KEY MILESTONES & RELEASE STRATEGY

· Volumes: Group into 30 volumes of ~20 chapters each.

· Major Cliffhangers: End of Phases (Ch. 50, 100, 150, 200, etc.) at key plot turns.

· Series Beats:

· Ch. 50: First major stand for "Equal Justice," defining the character.

· Ch. 200: First large-scale use of Destruction Fruit, announcing his power.

· Ch. 400: Becoming Fleet Admiral, the ultimate pivot point.

· Ch. 500: Whitebeard's recruitment, the emotional and strategic peak.

· Ch. 600: The quiet, fulfilling epilogue.

7. ANTAGONIST PROGRESSION

· Early (Arc 1): Corrupt Marine officers, cynical veterans, arrogant pirates.

· Mid (Arc 2): Cipher Pol, Blackbeard Pirates, World Government obstructionists, rival Admirals with conflicting justice.

· Late (Arc 3): The Gorosei, Holy Knights, Celestial Dragons, and the entrenched ideology of the World Government itself.