This is a power scale i designed, based on 10 general realms, and a table with 4 Core Metrics
Power is measured by metrics.Status is defined by realms
Realms
Mortal (1): RW 0
Awakened (2): RW 1
Ascended (3): RW 2
Breaking the mortal limit,
Trascendent (4): RW 3
Surpassed mortal limitations
Exalted (5): RW 4
Beings who have stepped into the realm of demi-divinity or divinity
Eternal (6): RW 5 - Low - Mid
Beings who exist outside the normal flow of time, unbound by aging, death, or entropy. An Eternal doesn't just live forever —they operate on a plane where time, decay, and causality have no authority. Their presence is a fixed constant in the cosmos, they cannot be killed until you erase their very existence
Primordial (7): RW 5 - High
Beings born from—or embodying—the fundamental laws of existence.
They don't just manipulate cosmic forces; they are expressions of them.
A Primordial can reshape space, time, matter, and metaphysical laws on a universal scale, yet they remain bound by the overarching framework of creation.
Their will can bend the universe, but not overwrite its absolute limits.
Archeon (8): RW 6 - Low - Mid
Beings who stand above the universe's design itself.
They can define, erase, or rewrite the fundamental structure of reality on a universal scale
Within their universe, nothing operates outside their jurisdiction.
They represent the highest form of dominion achievable inside a universe before transcending into multiversal existence.
Omniversal (9): RW 6 - High
Beings who exist beyond the boundaries of any single universe or multiverse.
An Omniversal entity can traverse, perceive, and interact with multiple multiverses, treating them as accessible layers rather than isolated realities.
They operate on a scale where entire cosmic systems—universes, timelines, dimensional clusters—are manipulable constructs.
Their presence extends beyond any singular cosmic architecture, placing them on a tier where even universal laws are merely local rules.
Narrative (10): RW 7
Beings in this realm transcend all universes, timelines, and metaphysical systems. They exist outside the structure of fiction itself, aware of the narrative, able to alter it, rewrite it, or ignore it entirely. No multiversal or cosmic law can contain them
Scale of power
1. SCOPE (S) — Range of Impact
Defines the largest scale at which a character can produce meaningful effect
S0 — Personal
Can only affect themselves or direct physical contact
S1 — Local
Affects a room, building, or small area
S2 — Urban
Can affect districts, cities, or large populated areas
S3 — Planetary
Can affect an entire planet
Global range or influence
S4 — Stellar
Operates beyond a single planet
Can affect multiple planets or function in space environments
S5 — Universal
Can affect the structure or entirety of a universe
S6 — Multiversal
Can affect multiple universes or parallel realities
S7 — Narrative
Can affect or transcend the story, canon, or existence itself
2. AUTHORITY (A) — Type of Control
Defines how a character interacts with reality
A0 — No Authority
No meaningful influence beyond ordinary existence.
Normal humans.
A1 — Physical Authority
Direct physical interaction.
Strength, speed, durability, martial skill.
Power exists only through direct action.
A2 — Energy / Construct Authority
Uses projected force.
Magic blasts, spiritual attacks, summoned constructs, technology weapons, elemental attacks.
Power extends beyond direct physical contact.
A3 — Local Condition Manipulation
Can alter immediate conditions of reality.
Teleportation, sealing, spatial distortion, curses, local rule interference, soul attacks.
A4 — Domain / Law Suppression
Can impose superior laws over an area.
Domains, absolute suppression, forced environmental control, law enforcement through presence alone.
A5 — Physical Law Dominance
Can directly override fundamental physical laws.
Ignore causality, violate physics, force impossible outcomes.
"I ignore your fire."
A6 — Reality Rewriting
Can directly rewrite reality and its operational structure.
"There is no fire anymore."
A7 — Conceptual Control
Manipulates abstract concepts.
Death, time, destiny, karma, existence.
"The concept of fire no longer exists."
A8 — Narrative Control
Can alter narrative structure itself.
3. STABILITY(St) — Foundation and Reliability of Power
Defines how refined, sustainable, and complete a character's power is.
St0 — Unstable
Power frequently collapses.
Foundation is damaged, incomplete, or self-destructive.
May lose to weaker opponents because their own power betrays them.
St1 — Conditional
Power requires specific triggers or environments.
Limited usability.
Strong only under certain conditions.
St2 — Costly
Power functions, but causes severe strain.
Burns lifespan, damages body, consumes soul, etc.
St3 — Stable
Typical competent cultivator / mage.
Still vulnerable to fatigue, inefficiency, and interruption.
St4 — Refined
Minimal waste, strong control, strong internal balance.
Clearly above normal elites.
St 5 — Exceptional
Near-perfect foundation.
Power feels unnaturally complete.
St6 — Absolute
Perfect state.
No instability, no backlash, no inefficiency.
4. Reality Weight (RW)
Defines how "real" or dominant an entity is compared to others
RW0 — Baseline
Normal existence
RW1 — Enhanced
Slightly above normal
RW2 — Resistant anomalous
Can resist minor anomalies
RW3 — Superior Entity
Difficult to affect
RW4 — Universal Tier
Dominates lower beings
RW5 — Higher Existence
Superior to most universal entities
Operates beyond standard reality constraints
RW6 — Abstract
Exists as or embodies abstract principles
Not bound to physical or conventional reality
Interacts with reality as a framework, not as a participant
RW7 — Narrative
Exists outside reality entirely
ENTITY TYPES
Physical
Uses strength, energy, cultivation, mana, spiritual force, divine power, etc.
Does not impose absolute rules.
Does not rewrite reality itself.
AR (Absolute Rule)
Executes a perfect rule
Does not alter reality
RM (Reality Modifier)
Changes the rules of reality
Hybrid
Can operate as more than one type
Example:
A human fused with an artifact to rewind time at death is Physical + AR
Conceptual
Someone who is the concept
Not someone who controls time.
But an entity that exists as Time.
Things to keep in mind
Higher RW has natural advantage
RW Difference:
0 → balanced 1 → slight advantage 2+ → dominant
RW vs AR
RW can override AR if RW is higher
System Format
S-A-St | Type | RW
Example:
3-5-3 | Physical | RW 4
