"Candle Tear Red"
"Compatibility: Technique 10, Defense 0, Life 0"
"Suitable Token: Assault"
"Basic Effect: Create a Candle Tear Fire Wall; any unit passing through the fire wall will be stained with 1~10 drops of Candle Tears (staying over a second guarantees 10 drops, large monsters exempted), causing intense burning for at least 5 seconds, with defense barriers unable to be immune. Each fire wall's burn damage equals soul value × 4, each Candle Tear's burn damage equals soul value × 0.05, and the Candle Tear Fire Wall lasts for soul value × 0.5."
"Evaluation: Candle Tears pile high red, who can sing and play?"
This is a very pure and ordinary assault image divine technique, without any room for expansion. Even when paired with different tokens, the effect remains as different ways of releasing Candle Tear Fire Walls. But pure and ordinary doesn't mean weak; on the contrary, just because it lacks expansion room, its initial values are designed especially high!
