Attributes
STR (Strength) Base 8 Racial Modifiers +3 Final Value 11 Rank C+
DEX (Dexterity) Base 10 Racial Modifiers -1 Final Value 9 RankB-
CON (Constitution) Base 9 Racial Modifiers +3 Final Value 12 Rank B
INT (Intelligence) Base 20 Racial Modifiers +1 Final Value 21 Rank S+
WIS (Wisdom) Base 20 Racial Modifiers +4 Final Value 24 Rank S++
CHR (Charisma) Base 3 Racial Modifiers -2 Final Value 1 Rank F-
Core Scaling: Damage, utility, and efficacy scale primarily off INT (Arcane Construction) and WIS (Temporal Precision).
Total Final Stats: 78
Racial Template: Nephilim
II. Class Details and Skills
The fused class, Temporal Rune Artificer, is built for infiltration, assassination, and utility by seeing and manipulating temporal weak points. The inherent contradiction of the fusion led to the auto-selection of the Rune Sage subclass.
Class: Temporal Rune Artificer
The Path of Predictive Exploitation
Passives
Precognitive Evasion
A chance to automatically dodge attacks predicted by the System, calculated based on the Artificer's ability to "see" the future moment of failure.
Scales directly with S++ WIS.
Axiomatic Crafting
Unlocks the skill tree for advanced rune crafting. Allows the Rune Sage to permanently inscribe temporary-use Runes onto equipment, multiplying their effective duration.
Scaling factor determined by S+ INT.
Innates
Temporal Recall
Locally rewinds a single target's timeline by a brief duration, reversing recent damage or canceling status effects applied within the last few seconds.
High Mana Cost (70 MP).
Rune of Stasis
Creates an inscribed temporal lock on a localized area or target, severely reducing their movement and attack speed. Can cause disorientation on activation.
Medium Mana Cost (50 MP).
Shadow Root
A precise, low-cost spell that temporarily roots or interrupts a target's movement or spell casting. Highly effective for setting up chain-stuns.
Low Mana Cost (10 MP).
