Ficool

Chapter 110 - Ash’s Online Shop Needs Hardware Help!

After speaking with his mother, Ash explained his requirements for the shop's webpage layout.

Since his online store offered move-learning services for Pokémon, he wanted every part of the homepage and product categories to be focused around Pokémon moves. And his demands were actually quite straightforward—just three main skill classification pages.

The first category page would sort moves by region:

[Kanto (including the Orange Islands), Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, Galar… and so on].

The second category page would sort them by type:

[Normal, Flying, Fire, Psychic, Water, Bug, Electric, Rock, Grass, Ghost, Ice, Fighting, Dark, Poison, Steel, Ground, Dragon, Fairy… etc.].

The third category page would sort them by function:

[Physical (Attack, Defense, Control, Support, Disruption), Special, etc.].

Since the Pokémon League's encyclopedias already organized moves in these ways, making the classification pages wouldn't be particularly difficult.

The real challenge, however, was the sheer number of moves.

Across all known regions, excluding exclusive signature moves of legendary Pokémon or unique combo techniques invented by individual Trainers, there were currently over 800 officially registered moves in the League's database.

Creating three separate classification pages meant sorting and listing those 800+ moves under each structure—easily over 2,400 listings in total. A massive workload.

Ash could already imagine the stunned reaction of the design team when his mother Hanako passed along his request.

But since all this work came at a cost, the more labor required, the more money he'd have to pay. So Ash also told his mom to first get a price quote. If the cost was too high, they could start with just one category page—maybe the Kanto region's move list—and gradually expand later.

After all, even once the shop officially launched, Ash wouldn't be accepting too many orders at once. Not every move could be taught to every Pokémon—what mattered was what he himself had copied from wild Pokémon in the field.

Even a simple move like Tackle, which had a 100% success rate, would be sold in limited quantities.

To avoid drawing too much attention, Ash decided he'd only take 3 to 5 commissions per week. That way, people would assume that teaching Pokémon new moves was a difficult and energy-consuming task for him—both lowering suspicion and increasing the perceived value of his services.

He wasn't concerned about making less money due to this limited intake. For Ash, the shop wasn't about getting rich—it was about funding the training of his Pokémon and covering future travel expenses.

He wasn't a businessman obsessed with profit.

He was a Pokémon Trainer.

He earned money to grow stronger—

Not the other way around.

Now that the shop was open and his mom was already working with a designer to build the storefront, the next issue Ash had to solve was…

"The Poké Ball Transfer Machine."

After finishing the call with his mother, it was already noon.

The campers who had been fishing by the forest river were now returning under the guidance of Professor Oak, Thorne, and Sophia, rushing excitedly toward the cafeteria for lunch.

Although the fishing tournament officially ran until 4 p.m., many students had already submitted their catches. Seeing others turn in their results made the rest grow restless. By late morning—shortly after Ash had changed clothes—those who hadn't yet registered gave up patience and just submitted whatever Water-type they had on hand.

Even though the tournament wasn't technically over, with everyone done, the final rankings could now be determined.

Ash, who had caught a Gyarados and even successfully calmed and bonded with it, unquestionably took first place, scoring a perfect 10/10 from Professor Oak.

Serena, Gary, Shauna, Green, Tierno, and Trevor took the next six spots. Each of them received 9/10 scores from Professor Oak.

After securing first place for himself and helping his friends land top rankings, Ash didn't pay much attention to the others.

Still, while listening to Gary and the others chat, Ash noted the scores of two people.

Goh had also caught a Gyarados—but failed to capture it. As a result, Oak only gave him 1 consolation point.

Worse, Goh had been badly injured during the attempt and was rushed to Viridian City Hospital, with Chloe accompanying him.

Chloe had to forfeit today's fishing contest and ended up with zero points.

When the girls—Green, Serena, and Shauna—heard the news, they couldn't help but feel a little disappointed.

First, because Chloe had lost the chance to compete due to someone else.

Second, because for someone like Goh—whose character was less than admirable—Chloe still foolishly treated him as a true friend. The girls couldn't help but feel she was being taken advantage of.

Of course, Ash and Chloe hadn't known each other long. Even though they were currently cabinmates at camp, Chloe often distanced herself from the group to hang out with Goh. So their bond wasn't all that deep—more like casual acquaintances.

Ash let Gary and the others eat first and then took the chance to find Professor Oak in the staff office, before he left for Viridian City to check on Goh.

He told Oak everything—without hiding a thing.

That he had psychic powers.

That he could help Pokémon learn moves through this ability.

That he had registered an online shop through the League's platform.

And that now, he desperately needed a Poké Ball Transfer Machine.

Professor Oak's response was surprising:

"Ash, I've been meaning to talk to you about your psychic abilities anyway. So… this power of yours—it can do more than just heal? It can temporarily enhance a Pokémon's learning ability?"

"That's incredible."

"Yesterday, during the opening trial, Froakie used Aqua Ring. Before that, I saw you take it out for training near the camp's edge. So… was that also your doing?"

Ash nodded. "Yeah, Froakie picked it up during training under my influence."

"…I see. Well, your powers are your business. I won't pry. As for the Poké Ball Transfer Machine, leave it to me."

"When camp ends—I promise—you'll have it."

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