[Cell No. 1: Exhaustion in Pursuit]
[After entering the cell, you must continuously push the lever for 15 minutes. If you stop during this period, you will be subjected to an electric shock punishment.]
[For every complete push, you will gain 1000 minutes of visa time.]
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[Cell No. 2: All the money is spent]
[After entering the cell, you can distribute all the remaining visa time from 'a week ago' evenly to all surviving players in the New World, with a maximum allowed debt of 50,000 minutes of visa time, while retaining 48 hours of visa time to return to the Community. If the visa time is insufficient, you will face instant death punishment.]
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[Cell No. 3: Sitting on the Sidelines]
[After entering the cell, you will enter the 'Wise One's Self-Imprisonment' state.]
[If a 'Hermit' player enters this cell, they must transfer the 'Hermit' identity to a player of their choice.]
