#539Chapter 539: Dark Gold Box Opened!AI Model: gemini-2.5-flash
Chapter 539: Dark Gold Chest... Open!
It seems that Cheng now meets the basic conditions for obtaining relevant information, so the feedback was given readily. This is basic information that all players who have completed an extreme breakthrough should know.
But just from this information, it's clear that for players who have only achieved an extreme breakthrough in a single attribute, the importance of equipment in future dungeon adventures will likely increase significantly.
From the perspective of attribute point allocation, assigning free attribute points to an attribute that has completed an extreme breakthrough undoubtedly yields the highest return. However, as dungeon difficulty increases and enemies become stronger, situations will inevitably arise where players need to contend with attributes that have not undergone an extreme breakthrough.
At this point, Cheng Tian could only think of two countermeasures.
One was to earn as many free attribute points as possible to allocate to his non-extreme breakthrough attributes, and the other was to find ways to wear equipment that could boost basic attributes.
However, this brings up another issue: equipment wearing conditions.
Thinking of this, Cheng Tian pulled out the "Vampire Gentleman's Cane," an item he obtained during the very first trial mission.
This item had previously been upgraded to blue quality through the "King's Statue Curse," but its Spirit attribute still only granted +2. When he held it, Cheng Tian's Spirit attribute also increased from 50 to 52 points.
It was still effective.
Does that mean that some equipment and items produced in early low-level dungeons that increase basic attributes will actually retain their value more among players who have undergone an extreme breakthrough?
However, Cheng Tian quickly realized that although these beginner items could indeed almost ignore equipment requirements to supplement the missing attributes of extreme breakthrough players, they inherently had limitations.
Low-level equipment provides very little basic attribute bonus, usually just 2 points. Any slight increase often comes with corresponding attribute reductions as a side effect. A player's equipment slots are largely fixed, so if they rely solely on beginner equipment for Supplement, they would gain at most ten to twenty points in total.
At the same time, equipment with higher attribute bonuses theoretically requires higher equipment conditions. This means that if players don't undertake extreme challenge missions, their attribute growth will become increasingly difficult and dependent on equipment... Huh?
At this thought, Cheng's heart stirred, and he pulled the ugly Cyclops Head from his inventory again.
The orange-gold world flashed into existence, and he punched the Cyclops Head in Cheng Tian's hand.
Muda!
The moment his fist connected with the head, Cheng Tian clearly heard a sound like shattering glass. Then, materialized data fragments flew from the Cyclops Head, which was firmly gripped in Cheng Tian's hand. But they didn't scatter; instead, they reassembled in mid-air and then retracted back into the Cyclops Head.
At this instant, Cheng Tian suddenly felt that the persistent, ancient stench that had always lingered around the Cyclops Head had completely disappeared. In its place was a sensation that made his mind feel slightly cool.
Correspondingly, the equipment's attribute bonuses of "Strength +4, Charm -2" had changed to "Strength +4, Spirit +2."
Hiss~ That's a bit powerful!
Cheng Tian had originally only intended to use 『Data Tampering』 to try and change "Charm -2" into a reduction in another attribute. But not only did it change to a different attribute, it also went from a reduction to an increase! The equipment's utility and market value instantly skyrocketed by more than threefold!
...Doesn't that mean he could go around buying equipment and skill books with negative effects and then punch them to increase their value?
"Hey!"
Cheng, whose mind had already drifted to the player trading zone, suddenly felt a pat on his backside. He turned to see Eileen's eager expression.
"Boxy boxy!"
Eileen, making a Pokémon-like sound with repeated syllables, had already pushed the dark gold treasure chest dropped by the Great Serpent in front of them.
Cheng Tian raised an eyebrow and immediately called everyone to sit in a circle.
It must be said that the moment of opening a box and getting good loot is indeed a major source of motivation for many Chosen players striving in dungeons. It's no wonder those gacha games are raking in so much money; this inherent human nature is truly grasped perfectly.
As the box was opened, after a series of flashing images, Yamazaki Ryuji's portrait appeared, indicating a progressive unboxing method.
Compared to the subsequent High Nieke and the Great Serpent, Yamazaki Ryuji's drops were indeed less exciting.
Eileen pulled out a purple rare gem named "Serpent Bite Crystal." It could be embedded into equipment to grant additional "Blood Poison" and "Serpent Bite" effects. The former temporarily lowered the target's Agility attribute upon hit, while the latter allowed projectiles to gain a snake-like flight trajectory, making them difficult to intercept.
Clearly, it was a gem more suited for a ranged attack system. It remained to be seen if Eileen would use it herself or give it to Mina.
Cheng Tian, on the other hand, pulled out a pair of blue fine quality shoes named "Blinding Boots." These provided a +3 Agility bonus and also came with a move called 『Sand Kick』.
Yes, it was that old man's move of crushing slabs into sand and then kicking the sand into people's eyes. Just the description made it sound quite insidious.
But Cheng Tian was a hypocrite!
He had indeed criticized Yamazaki Ryuji's sand-kicking behavior while hosting, but when it came to using it himself, he naturally relished it!
Since Cheng Tian and Eileen hadn't truly encountered Yamazaki Ryuji, they viewed these blue and purple items as decent filler.
Next was High Nieke, who had sacrificed everything to the Great Serpent, becoming its final vessel, yet still couldn't escape annihilation, just like her own father.
Eileen pulled out a golden legendary belt named "Storm Pact."
[Storm Pact: Golden Legendary / Lv1, Belt. Equipment Requirements: 51 Agility, Wind Element Affinity Skills/Talents. Durability 80/80.
Spirit +4, Charm +4, Wind Skill Resistance +15%.
The belt provides an additional 6 inventory slots, with specifications identical to the player's main inventory.
『Storm Shield』 — Whenever you use any Wind-type skill, a "Storm Shield" will automatically generate. The Storm Shield will gain independent HP equal to your maximum Spirit attribute * 10 points, can absorb physical and magical damage, or last for a maximum of 60 seconds. Internal cooldown is 5 minutes.
『Storm Contract』 — You can designate one of your Wind-related abilities to gain a rank quality transformation effect, such as a B-rank skill being enhanced to an A-rank skill, but it cannot exceed S-rank. While equipped, the skill point cost for upgrading the enhanced skill remains unchanged. The enhancement will cease upon unequipping the belt.]
[Additional Note: Ability enhancement effects can also be applied to talent abilities.]#539Chapter 539: Dark Gold Box Opened!AI Model: gemini-2.5-flash
Chapter 539: Dark Gold Chest... Open!
It seems that Cheng now meets the basic conditions for obtaining relevant information, so the feedback was given readily. This is basic information that all players who have completed an extreme breakthrough should know.
But just from this information, it's clear that for players who have only achieved an extreme breakthrough in a single attribute, the importance of equipment in future dungeon adventures will likely increase significantly.
From the perspective of attribute point allocation, assigning free attribute points to an attribute that has completed an extreme breakthrough undoubtedly yields the highest return. However, as dungeon difficulty increases and enemies become stronger, situations will inevitably arise where players need to contend with attributes that have not undergone an extreme breakthrough.
At this point, Cheng Tian could only think of two countermeasures.
One was to earn as many free attribute points as possible to allocate to his non-extreme breakthrough attributes, and the other was to find ways to wear equipment that could boost basic attributes.
However, this brings up another issue: equipment wearing conditions.
Thinking of this, Cheng Tian pulled out the "Vampire Gentleman's Cane," an item he obtained during the very first trial mission.
This item had previously been upgraded to blue quality through the "King's Statue Curse," but its Spirit attribute still only granted +2. When he held it, Cheng Tian's Spirit attribute also increased from 50 to 52 points.
It was still effective.
Does that mean that some equipment and items produced in early low-level dungeons that increase basic attributes will actually retain their value more among players who have undergone an extreme breakthrough?
However, Cheng Tian quickly realized that although these beginner items could indeed almost ignore equipment requirements to supplement the missing attributes of extreme breakthrough players, they inherently had limitations.
Low-level equipment provides very little basic attribute bonus, usually just 2 points. Any slight increase often comes with corresponding attribute reductions as a side effect. A player's equipment slots are largely fixed, so if they rely solely on beginner equipment for Supplement, they would gain at most ten to twenty points in total.
At the same time, equipment with higher attribute bonuses theoretically requires higher equipment conditions. This means that if players don't undertake extreme challenge missions, their attribute growth will become increasingly difficult and dependent on equipment... Huh?
At this thought, Cheng's heart stirred, and he pulled the ugly Cyclops Head from his inventory again.
The orange-gold world flashed into existence, and he punched the Cyclops Head in Cheng Tian's hand.
Muda!
The moment his fist connected with the head, Cheng Tian clearly heard a sound like shattering glass. Then, materialized data fragments flew from the Cyclops Head, which was firmly gripped in Cheng Tian's hand. But they didn't scatter; instead, they reassembled in mid-air and then retracted back into the Cyclops Head.
At this instant, Cheng Tian suddenly felt that the persistent, ancient stench that had always lingered around the Cyclops Head had completely disappeared. In its place was a sensation that made his mind feel slightly cool.
Correspondingly, the equipment's attribute bonuses of "Strength +4, Charm -2" had changed to "Strength +4, Spirit +2."
Hiss~ That's a bit powerful!
Cheng Tian had originally only intended to use 『Data Tampering』 to try and change "Charm -2" into a reduction in another attribute. But not only did it change to a different attribute, it also went from a reduction to an increase! The equipment's utility and market value instantly skyrocketed by more than threefold!
...Doesn't that mean he could go around buying equipment and skill books with negative effects and then punch them to increase their value?
"Hey!"
Cheng, whose mind had already drifted to the player trading zone, suddenly felt a pat on his backside. He turned to see Eileen's eager expression.
"Boxy boxy!"
Eileen, making a Pokémon-like sound with repeated syllables, had already pushed the dark gold treasure chest dropped by the Great Serpent in front of them.
Cheng Tian raised an eyebrow and immediately called everyone to sit in a circle.
It must be said that the moment of opening a box and getting good loot is indeed a major source of motivation for many Chosen players striving in dungeons. It's no wonder those gacha games are raking in so much money; this inherent human nature is truly grasped perfectly.
As the box was opened, after a series of flashing images, Yamazaki Ryuji's portrait appeared, indicating a progressive unboxing method.
Compared to the subsequent High Nieke and the Great Serpent, Yamazaki Ryuji's drops were indeed less exciting.
Eileen pulled out a purple rare gem named "Serpent Bite Crystal." It could be embedded into equipment to grant additional "Blood Poison" and "Serpent Bite" effects. The former temporarily lowered the target's Agility attribute upon hit, while the latter allowed projectiles to gain a snake-like flight trajectory, making them difficult to intercept.
Clearly, it was a gem more suited for a ranged attack system. It remained to be seen if Eileen would use it herself or give it to Mina.
Cheng Tian, on the other hand, pulled out a pair of blue fine quality shoes named "Blinding Boots." These provided a +3 Agility bonus and also came with a move called 『Sand Kick』.
Yes, it was that old man's move of crushing slabs into sand and then kicking the sand into people's eyes. Just the description made it sound quite insidious.
But Cheng Tian was a hypocrite!
He had indeed criticized Yamazaki Ryuji's sand-kicking behavior while hosting, but when it came to using it himself, he naturally relished it!
Since Cheng Tian and Eileen hadn't truly encountered Yamazaki Ryuji, they viewed these blue and purple items as decent filler.
Next was High Nieke, who had sacrificed everything to the Great Serpent, becoming its final vessel, yet still couldn't escape annihilation, just like her own father.
Eileen pulled out a golden legendary belt named "Storm Pact."
[Storm Pact: Golden Legendary / Lv1, Belt. Equipment Requirements: 51 Agility, Wind Element Affinity Skills/Talents. Durability 80/80.
Spirit +4, Charm +4, Wind Skill Resistance +15%.
The belt provides an additional 6 inventory slots, with specifications identical to the player's main inventory.
『Storm Shield』 — Whenever you use any Wind-type skill, a "Storm Shield" will automatically generate. The Storm Shield will gain independent HP equal to your maximum Spirit attribute * 10 points, can absorb physical and magical damage, or last for a maximum of 60 seconds. Internal cooldown is 5 minutes.
『Storm Contract』 — You can designate one of your Wind-related abilities to gain a rank quality transformation effect, such as a B-rank skill being enhanced to an A-rank skill, but it cannot exceed S-rank. While equipped, the skill point cost for upgrading the enhanced skill remains unchanged. The enhancement will cease upon unequipping the belt.]
[Additional Note: Ability enhancement effects can also be applied to talent abilities.]
