✤ **Intro** ✤
[ Before we start the story, it's essential to cover some basics; otherwise, readers may find themselves overwhelmed by the complexity of the material in the upcoming chapters.
In this chapter, I will outline my approach to the story. To begin with, I want to clarify that I am a fan of SS. While this may give a similar vibe, I assure you that my story will be unique and engaging. If the response is positive, I may invite others to join in and help, so feel free to express your interest in the future. ]
✤ **World Geography** ✤
It is believed that the world once had a continent spread across a vast ocean, thousands of miles away. Until recently, a few million years ago, something changed: all the continents began to come together to form a massive landmass stretched across thousands of miles. This shift caused more harm than good.
Humans, being the greediest and most destructive creatures, ultimately led to their own downfall through nuclear wars, extreme pollution, biological warfare, and various other factors. As a result, nearly half of the continents became uninhabitable due to prolonged exposure to violent weaponry, severely impacting the land and air quality.
The population continued to decline at an alarming rate until only a few million people remained, most of whom lived outside the walls.
**The Wall:** In response to the chaos, wealthy politicians and business leaders decided to isolate themselves from the rest of the world. During this turbulent era, they constructed the wall to separate themselves from the devastation outside.
*An image will be provided below.*
✤ **Power System** ✤
[I'm not going to complicate the power system for now. I will make various edits later, so don't worry about it. I will always inform readers of any changes.]
Every jumper possesses a soul sea, and their ranks can be distinguished by the number of cores they possess.
**Cores:** These are small, glowing spheres within one's soul sea, shining as brightly as a star. The number of cores determines a jumper's rank, while the core density indicates their potential.
Cores are dormant at birth and awaken during significant emotional or physical events, typically in adolescence or during life-threatening situations.
The cores within the soul sea are connected to the user's body parts. By supplying essence to their body parts, they allow their actions to influence the changes in their surrounding.
**Essence:** Each person is unique, and their core reflects that uniqueness. Essence represents the nature of a jumper's core.
Basic elemental cores include Fire, Water, Earth, Air, and Lightning, while other cores are sub-derivatives of these elemental cores. For example, although Light is not an elemental essence, it is considered a sub-derivative of Fire.
The inhuman energy that jumpers use is based on the essence they accumulate in their cores; therefore, having more cores makes a significant difference in power.
**Core Density:** While essence refers to the quantity of power, density relates to the quality of the essence absorbed. Core density dictates a jumper's potential and future growth. It is classified into three types:
- Type A: 1-A, 2-A, 3-A
- Type B: 1-B, 2-B, 3-B
- Type C: 1-C, 2-C, 3-C
Individuals with type B cores are as rare as mangoes, while those with type C cores are quite common among jumpers. It is very rare for someone to have a type A core density.
✤ **Warrior Ranking** ✤
- *Awakened:* Users with a single core.
- *Nova:* Users wielding two cores simultaneously.
- *Wardens:* After reaching a saturation level with two cores, a warrior experiences a breakthrough that allows for the formation of a third core.
- *Sages:* Beings with four cores, at which point the human body reaches or even surpasses its biological limits in all aspects.
✤ **Monster Ranking** ✤
Unlike humans, monsters do not have cores; instead, they possess remnant energies spread throughout their bodies, making them formidable creatures.
- *Ravager:* Though not powerful individually, their numbers can intimidate a Nova.
- *Feeder**
- *Dread**
- *Calamity*