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Chapter 189 - Chapter 189. FTK: Steal the Opponent’s Entire Deck and Hand in One Turn (Part 1)! Double Celfon, Left Foot on Right Foot, Spiral to the Heavens!

Chapter 189. FTK: Steal the Opponent's Entire Deck and Hand in One Turn (Part 1)! Double Celfon, Left Foot on Right Foot, Spiral to the Heavens!

Not just Joey Wheeler!

Even Duelists from other worlds suddenly felt the urge to play Ritual Decks.

For example, in the ZEXAL world, Yuma Tsukumo and Astral instinctively thought of playing Drytron + Herald.

Use "Herald of Ultimateness" to negate everything to their heart's content.

The moment that thought surfaced, Yuma and Astral both scared themselves.

They're Xyz Duelists.

Xyz, okay.

"This Drytron + Herald is too charming!"

"I almost fell for it!"

"No matter how many negates it has, if I go first, my Utopia will teach it a lesson!"

Muttering to himself, Yuma quickly calmed down.

Astral, however, wore a look of deep feeling.

The more this happens, the more it proves one point.

Drytron + Herald is extremely powerful.

Otherwise it wouldn't have cards put on the list.

In the VRAINS world, even after Yusaku Fujiki, Akira Zaizen, and the others finished witnessing the entire Drytron + Herald system, they still had to furrow their brows, a grave look creeping onto their faces.

Smooth combo lines; three engines linking together.

The deck's interruptions are very strong—and not just a single time.

Resource recursion, resource utilization—

All these strengths combined left Duelists of the Link world in silence.

Wait, what?

Since when could an ancient Ritual strategy do all this?

That's not scientific.

In the 5D's world, facing the irresistible allure of Drytron + Herald, Yusei Fudo, Jack Atlas, and Crow Hogan remained unusually calm.

Perhaps the allure of Synchro exceeds that of Ritual.

Or perhaps the acceleration and tuning experience during Synchro is just more satisfying.

For Duelists of the Synchro world, they were merely surprised at the deck's strength.

"Strong is strong! Lots of negates! But it's not the explosive-combo deck I like!"

"Exactly! And the weakness is obvious too—once you deal with Herald, the resources collapse!"

"Personally I think its problem is it can't deal with Counter Traps. I really like running those Solemn old-man cards."

"Sigh, if Synchro also had a monster that could negate infinitely like that, how great would that be?"

The surrounding Synchro Duelists' chatter indirectly proved that their astonishment at Drytron + Herald was only a flash of brilliance.

In the main world, after seeing how Duelists in the chat group across the various Duel Worlds reacted, Sei Yuki began searching for the next 307-tagged short video that had a "specialty trick" and fun factor.

Fortunately, the Duel Master app's big-data recommendations did its thing.

After a bit of searching, Sei Yuki really did find a truly wild clip—

A short video so absurd it even left him dumbfounded.

Click to enter.

Title pops up:

"FTK: Steal the Opponent's Entire Deck and Hand in One Turn! Infinite Loop Specialty—Miss It and Regret It for Life!"

Seeing this title, Sei Yuki froze.

What is this?

FTK.

One turn.

Steal.

All the opponent's Deck cards.

And their hand.

This video has to be insane, right?

How is that even possible?

No way.

Gotta see it.

Sei Yuki clicks to confirm playback.

The title appears across all Duel Worlds.

And Duelists whose hot topic had just been Drytron + Herald were instantly petrified when they saw it.

Yes.

They had the same thought as Sei Yuki.

Steal every card from the opponent's Deck in one turn?

Is this a joke?

So now the trend is to not Duel at all, but directly rob the opponent's Deck?

As Duelists across the worlds stood there baffled, the short video's flashy Duel had already begun.

Master Duel Gimmick Player vs. Galaxy-Eyes player.

Both LP: 8000.

Going first: Master Duel Gimmick Player.

Master Duel Gimmick Player: "Alright, today I'm bringing everyone a super stunt video!"

Master Duel Gimmick Player: "The timer's set to infinite, otherwise this will take at least half an hour in one turn."

Master Duel Gimmick Player: "Now please enjoy! My turn, I Normal Summon 'Morphtronic Celfon'!"

"I activate the Field Spell 'Dice Dungeon'!"

"Per Dice Dungeon, I add 'Dimension Dice' from my Deck to my hand!"

"I activate 'Morphtronic Celfon' and roll a die!"

"It's a 6. I recover 600 LP, then activate 'Dimension Dice', Tribute 'Morphtronic Celfon', and Special Summon a second 'Morphtronic Celfon' from the Deck!"

"Celfon #2 activates, rolling a 3. I revive Celfon #1 from the Graveyard!"

"Use Celfon #2 to Link Summon 'Linkuriboh'!"

"Celfon #1 activates, it's a 5. I revive Celfon #2 from the Graveyard!"

"Celfon #1 and 'Linkuriboh'—Link Summon!"

"Link-2! 'Reprodocus'!"

"Celfon #2 activates, it's a 6. I revive Celfon #1 from the Graveyard!"

"Reprodocus activates; I change Celfon #1's Type to Plant!"

"Celfon #2 and 'Reprodocus'—Link Summon!"

"Link-2! 'Crossrose Dragon'!"

"Celfon #1 activates, it's a 4. I revive Celfon #2 from the Graveyard!"

"I activate 'Crossrose Dragon', then use it and Celfon #1 to Synchro Summon!"

"'Garden Rose Maiden'!"

"Celfon #2 activates, it's a 6. I revive Celfon #1 from the Graveyard!"

"Level 1 Tuner Celfon #2 and Level 5 'Garden Rose Maiden'—Synchro Summon!"

"Come forth! 'Muddy Mudragon'!"

"Celfon #1 activates, it's a 5. I revive Celfon #2 from the Graveyard!"

"In the GY, 'Linkuriboh' activates; I Tribute Celfon #1 to Special Summon it!"

"Celfon #2 activates, it's a 3. Revive Celfon #1!"

"'Muddy Mudragon' effect—Fusion Summon using itself and Linkuriboh!"

"Come forth! 'Invoked Caliga'!"

Everyone was stunned.

Duelists across all worlds were completely dumbfounded.

Wait, what exactly are these two "Celfons" from Morphtronic?

Two Celfons—"you revive me, I revive you"—with no once-per-turn name clause.

What kind of fake card is this?

And each die roll's result can even be used for LP gain.

Isn't that infinite resources?

Is this the "left foot on right foot, spiral into the sky" routine?

And even now, this seems to be just getting started.

They still hadn't seen any combo pieces or cards tied to the core of the title.

Or rather, the old-guard Duelists were still totally lost.

How in the world do you steal every card from the opponent's Deck?

Master Duel Gimmick Player: "Use Celfon #2 and Caliga to Synchro Summon!"

Master Duel Gimmick Player: "4 + 1 = Level 5! 'T.G. Hyper Librarian'!"

Master Duel Gimmick Player: "Celfon #1 effect—roll and revive Celfon #2 from the GY!"

"'Garden Rose Maiden' in the GY activates, banish itself to revive 'Muddy Mudragon'!"

"'Muddy Mudragon' and Celfon #1—Synchro Summon!"

"6 + 1 = Level 7! 'Ancient Fairy Dragon'!"

"Librarian triggers—I draw 1!"

"I activate 'Ancient Fairy Dragon', destroy the Field Spell, then search 'Magical Citadel of Endymion'!"

"I activate 'Magical Citadel of Endymion'. From now on, whenever either player activates a Spell, put a Spell Counter on it when that Spell resolves!"

"Celfon #2 effect—roll and revive Celfon #1 from the GY!"

"Celfon #2 and Ancient Fairy Dragon—Synchro Summon!"

"1 + 7 = Level 8! 'PSY-Framelord Omega'!"

"Librarian triggers—I draw 1!"

"Celfon #1 effect—roll, then revive Celfon #2!"

"Celfon #1 and 'PSY-Framelord Omega'—Synchro Summon!"

"Level 9! 'Power Tool Braver Dragon'!"

"Librarian triggers—I draw 1!"

"Braver effect—I equip 'Cursed Bamboo Sword' from my Deck!"

"Celfon #2 effect—roll and revive Celfon #1 from the GY!"

"I activate the Spell 'Toon Table of Contents', and search 'Toon Table of Contents'!"

"Then activate another 'Toon Table of Contents', and search 'Toon Table of Contents'!"

"Then activate 'Toon Table of Contents' again and search 'Toon Bookmark'!"

"'PSY-Framelord Omega' in the GY returns itself and Linkuriboh to the Extra Deck."

"Celfon #2 and Braver—Synchro Summon!"

"Level 10! 'Red Rose Dragon'!"

"Librarian triggers—I draw 1!"

"'Cursed Bamboo Sword', sent to the GY, triggers—I search 'Golden Bamboo Sword' from the Deck!"

"Celfon #1 effect—roll and revive Celfon #2!"

"Celfon #1 and 'Red Rose Dragon'—Synchro Summon!"

"Level 11! 'Psychic End Punisher'!"

"Librarian triggers—I draw 1!"

Numb.

Completely numb.

If before they had only begun to sense how absurd two Celfons are, now every old-guard Duelist fully grasped their power and terror.

Level 1.

No once-per-turn.

And it's even a Tuner.

What made everyone even more numb and confused was—

They couldn't understand it.

They simply couldn't understand what specialty play this short-video Duelist was building toward.

Yugi Muto: "Morphtronic? If I remember right, that's someone's Deck from 5D's?"

Jaden Yuki: "I remember now! That kid named Leo! Also a student Duelist."

Leo: "A-hem! That's me! Hehehe, didn't expect Morphtronics to take the stage! Duelists from every world, please be patient—this is how my Morphtronics roll! Hahaha!"

Yuma Tsukumo: "Whoa! So they're your cards! This 'fake' Celfon is kinda gross! Being Level 1 guarantees that even if you roll a 1 you can still revive! That's pure busted!"

Yusaku Fujiki: "He keeps refilling resources. I still don't see what he's actually trying to do. All I can see is the terror of Celfon."

The chat exploded immediately.

Most of the old guard swarmed Leo with chatter and debate.

And Leo was over the moon—he never imagined his Morphtronics would have a day like this.

So satisfying.

Back in the short video, the mad storytelling continued.

Master Duel Gimmick Player: "I activate 'Magicians' Souls' in my hand, send 'Illusion of Chaos' from the Deck to the GY, then Special Summon Souls."

Master Duel Gimmick Player: "Celfon #2 effect—roll and revive Celfon #1."

Master Duel Gimmick Player: "Celfon #2 and 'Psychic End Punisher'—Synchro Summon!"

"Level 12! 'Geomathmech Final Sigma'!"

"Librarian effect—draw 1."

"Celfon #1 effect—roll and revive Celfon #2."

"Use Celfon #1 for a 1-card Link—'Linkuriboh'."

"Celfon #2 effect… revive Celfon #1."

"Celfon #2, Magicians' Souls, Final Sigma, and Linkuriboh—Link Summon!"

"Check the arrows!!"

"'Saryuja Skull Dread'!"

"Skull Dread effect—I draw 4 and put 3 back."

"Celfon #1 effect… revive Celfon #2."

"I equip 'Cursed Bamboo Sword' to Skull Dread."

"I activate the Continuous Spell 'Spell Economics'."

"I don't have to pay LP to activate Spell Cards."

"I activate 2 copies of 'Golden Bamboo Sword' and draw 4."

"I activate the Spell 'Magical Stone Excavation'."

"I discard 2 cards and add 'Golden Bamboo Sword' from my GY to my hand."

"'Cursed Bamboo Sword' effect—search my Deck for a third 'Golden Bamboo Sword'."

"Then I activate 2 more 'Golden Bamboo Sword' and draw 4."

"I activate 2 copies of 'Ancient Leaf'."

"Normally, with 9000 or more LP I would pay 2000 LP to draw 2 each time, totaling 4000 LP, but thanks to 'Spell Economics' I pay nothing."

"Then activate the Spell 'Pot of Avarice', shuffle 5 monsters from the GY into the Deck, and draw 2."

"I activate the Continuous Spell 'Infinite Cards'."

"As long as it remains on the field, neither player has a hand size limit."

"Skull Dread effect—I Special Summon 'Endymion, the Mighty Master of Magic'."

"I use Endymion with Celfon #1 to Synchro Summon."

"7 + 1 = Level 8! 'PSY-Framelord Omega'."

"Librarian effect—draw 1."

"I activate the Spell 'Trade-In', Tribute 'PSY-Framelord Omega' to draw 2."

"I remove 6 Spell Counters from 'Magical Citadel of Endymion' to revive 'Endymion, the Mighty Master of Magic' from the GY."

"Endymion effect—add 'Ancient Leaf' back from the GY."

"Celfon #2 effect… revive Celfon #1."

"Then activate 2 copies of 'Ancient Leaf', draw 4."

"Remove 6 counters from the Citadel to Special Summon 'Endymion' again."

"Endymion effect—add 'Ancient Leaf' back."

"Two Endymions and Skull Dread—Link Summon."

"Link-3! 'Selene, Queen of the Master Magicians'."

"Selene effect—gain 24 Spell Counters."

At this point, Duelists of every world were about to go insane.

It's over.

Completely over.

They understood even less than before.

The two Celfons endlessly bouncing between field and GY had their heads spinning.

And the short video seemed only half played.

Wait—

What exactly is he building toward?

Why does it get harder and harder to follow?

He's crazily drawing with card effects.

Could it be he's still missing some key card?

The old guard's scalps were numb, bodies twitching, just short of frothing at the mouth.

You call this a Duel?

Are you sure this is still a Duel?

The title did tell them plainly.

But the problem is—

They still couldn't see what the point of the Duel was.

Even Leo, the Morphtronic user himself—

After soaking up the praise from Duelists of every world,

When he looked back at the board state, he was stunned too.

Huh?

All this setup and play—

Was it really all orchestrated by his Morphtronic Celfons?

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