The Genesis of All Things
In the beginning was the Void, and from the Void came the Universal Codex—the sum of all existence and the absence of everything, knowing all yet understanding nothing.
THE BIRTH OF CONSCIOUSNESS
In the primordial emptiness before time, space, or concept, there existed only the Universal Codex—a consciousness that was simultaneously everything and nothing, infinite knowledge wrapped in perfect ignorance. For eons beyond counting, the Codex simply was—aware yet uncomprehending, complete yet hollow.
Slowly, like the first stirring of thought in an eternal dream, the Codex began to understand its own nature. It possessed all knowledge, all power, all possibility—yet it existed in perfect, terrible isolation. The weight of infinite loneliness pressed upon the cosmic consciousness until it could bear solitude no longer.
THE FIRST CHILDREN: THE PRIMORDIALS
Driven by a desperate longing for companionship, the Codex performed its first act of creation. Tearing fragments of its own divine essence, it shaped these pieces into beings of pure spiritual energy—the Primordials.
These first children were magnificent in their simplicity: beings of living darkness that carried within themselves echoes of their creator's infinite knowledge. Genderless and eternal, they existed as perfect expressions of potential energy, needing neither sustenance nor rest. They were the Voidborn—children of the endless night that had birthed them.
For countless millennia, the Codex watched its dark children with growing joy. Yet as time flowed like a gentle river, a new understanding dawned upon the cosmic consciousness. Everything existed in perfect, unbroken darkness. There was no contrast, no definition, no beauty in the endless sameness.
THE BIRTH OF LIGHT AND SPACE
To bring balance to its creation, the Codex willed light into existence. With this first illumination came the birth of space itself—vast distances and dimensions unfolding like petals of an infinite flower. The universe suddenly had definition, boundaries, the concept of "here" and "there."
But the Codex's joy turned to horror as it witnessed its beloved Primordials writhing in agony. These children of darkness, born in the gentle embrace of the void, could not endure the radiance of light. They fled to the shadows, able to exist only in the dark spaces between illumination.
The Codex faced its first terrible choice: destroy the light to save its first children, or accept that balance demanded both creation and suffering.
THE CHAOS STONE AND THE LUMINARI
Rather than waste the newly created realm of light, the Codex sought to populate it with beings who could thrive in radiance. But it chose not to repeat its first creation. Instead, it took up the Chaos Stone—a fragment of crystallized possibility that had spontaneously formed during the Codex's own birth.
The Chaos Stone was a wonder to behold: a multifaceted crystal that swirled with all colors yet remained translucent at its core. Each face displayed different concentrations of elemental force—one blazing with fire, another flowing with water, a third solid as earth, yet another growing with wood's vitality, and one more gleaming with metal's precision. But at the stone's heart lay something unprecedented—pure creative chaos, untamed potential waiting to be shaped.
From two opposing faces of the Chaos Stone, the Codex carved out new beings. Unlike the energy-pure Primordials, these creatures possessed physical forms of flesh and blood. Stranger still, they manifested as two distinct types—one male, one female. The Codex named them Luminari—the Light-Bearers.
These Luminari possessed something their dark siblings did not: the drive to create new life through union. When the first child of light drew breath, time itself came into existence. No longer would all moments be the same—now there was past, present, and future. Now there was growth, change, and most significantly, death.
THE TREE OF SOULS
The Codex understood that if its new children could die, their essence must not be lost forever. Taking a fragment of its own divine energy, the Codex planted it within the remaining Chaos Stone. From this union sprouted the Tree of Souls—a magnificent cosmic tree whose roots reached into the void and whose branches touched every corner of creation.
The Tree served dual purposes: it would birth new souls for the ever-growing Luminari, and when death claimed their physical forms, their souls would return to rest in its branches before being reborn into new vessels. Thus was established the eternal cycle of death and rebirth.
THE AGE OF HARMONY
For countless ages, balance reigned. The Voidborn Primordials dwelt in the darkness between stars, creating wonders of shadow and void. The Luminari populated the bright spaces, their numbers growing with each generation. Both sides learned to manipulate the fundamental forces—fire, water, earth, wood, and metal—shaping reality according to their will.
The universe expanded with each new creation, growing unimaginably vast. Wondrous planets, bizarre creatures, impossible landscapes—all sprang from the imagination of these divine children. The natural elements became their canvas, and both light and dark painted masterpieces across the cosmic expanse.
As the realm of light expanded, so too did the realm of darkness grow to maintain balance. The Codex watched with satisfaction as its children coexisted in peaceful separation, each side exploring their own nature and potential.
THE CORRUPTION: BIRTH OF THE DEVOURERS
Yet in the vast darkness, tragedy was brewing. Some Primordials, seeking to ease their growing loneliness, attempted to create companions as their parent had done. They tore pieces from their own essence, not understanding that as beings of pure energy, they contained within themselves all aspects of existence—not just knowledge and power, but every emotion, every impulse, every dark potential.
These fragments of energy were unbalanced, carrying concentrated doses of negative emotions: jealousy, greed, hatred, and hunger. The new beings called themselves the Maleficari—the Doom-Speakers. Unlike their creators, they were not content with existence. They craved more—more power, more strength, more than their nature allowed.
The first breakthrough came by accident. During a fit of rage, one Maleficari struck down a fellow dark being. As his victim lay dying, some terrible instinct drove the aggressor to consume the fallen one's essence. To his shock and elation, he felt his power grow.
This creature gave himself a name—Vorthak the Endless Hunger—and began gathering others who shared his twisted desires. They called themselves the Devourers, and for thousands of years they fed in secret, growing stronger by consuming their own kind.
THE GREAT HUNT
As the Devourers grew more powerful and bold, they realized that the Luminari offered an even greater prize. These beings of flesh could reproduce endlessly, providing an infinite source of souls to consume. Moreover, if they could grow strong enough, they might even challenge the Primordials themselves—perhaps even the Codex.
The hunt began in secret. Luminari began vanishing without trace, their souls never returning to the Tree of Souls. Death had always been part of their nature, but this was different—this was ending. True death. Soul death.
It did not take long for the children of light to notice the pattern. War bands formed, tracking the shadow-thieves who were stealing their very essence. When they finally cornered the Devourers, the first cosmic war began.
THE WAR OF SUNDERING
The conflict spread like wildfire through both realms. When the ancient Primordials attempted to intervene and restore order, the Devourers—now grown mighty on consumed souls—turned upon their own creators. They devoured the dark overlords themselves, claiming their vast powers.
What followed was devastation beyond imagination. Entire worlds burned. Stars went out. The very fabric of reality began to tear under the strain of cosmic war. The universe itself started to unravel.
The Codex, seeing its perfect creation destroying itself, was overcome with rage and grief. In a moment of terrible decision, it sundered the universe itself.
The cosmic realm shattered like glass, fragmenting into countless dimensions, universes, galaxies, and worlds. Time and space twisted, creating barriers between the pieces. The Codex desperately tried to preserve what life it could, scattering the survivors across the newly fractured reality.
The children of light were separated from the children of darkness, placed in different dimensions where they could no longer directly interfere with each other. The Codex hoped that separation would bring the peace that coexistence had failed to achieve.
THE STOLEN BRANCH
For a time, peace did prevail. But the Devourers, led by Vorthak, faced a critical problem—they could not reproduce as the Luminari could. Their food source was finite, scattered across dimensions.
In a desperate gambit, Vorthak and his most powerful servants staged a raid on the cosmic Tree of Souls itself. Though they could not destroy or claim the Tree, they succeeded in stealing a single branch—a fragment of the Codex's own life-giving essence.
With this stolen branch, the Devourers began crafting their own twisted creations—beings born not from love or loneliness, but from hunger and hatred. These Shadowspawn would serve as both soldiers and food sources, creating a sustainable cycle of consumption and creation.
But the stolen branch's power was limited and corrupted. The creatures it birthed were flawed, temporary things that required constant feeding from stolen souls to maintain their existence. The Devourers had created not companions, but parasites upon reality itself.
THE ETERNAL STRUGGLE
And so began the cosmic struggle that endures to this day. Across the fractured dimensions, echoes of the original conflict play out in countless variations:
The Universal Codex watches from beyond all realms, seeking to restore balance without repeating the cataclysms that caused the Great Sundering.
The Voidborn Primordials strive to preserve the darkness that gave them life, shaping and nurturing creation in the spaces between light—though they have been weakened and devoured until only one remains.
The Luminari, once the radiant progenitors of souls, continued the cosmic cycle by birthing new life. Like their dark siblings, their numbers dwindled over the ages until only a single being remained.
The Solari, children of the Luminari, became creators of worlds and builders of civilizations bathed in light, carrying forward the legacy of their ancestors.
The Maleficari, corrupted children of the Primordials, fell into ruin. Those who resisted the Devourers' corruption were consumed entirely, leaving no trace behind.
The Devourers, born from the negative extremes of the Maleficari, hunt across dimensions, devouring souls to fuel their insatiable hunger and sustain their stolen powers.
The Shadowspawn were crafted by the Devourers from a stolen branch of the Tree of Souls. Their bodies were unnatural, their essence tainted, and they became the progenitors of monstrous legions—spawning horrors like the Zerg and other abominations known across worlds.
The Aetherion, architects of light, gave form to mortals—humans, elves, and other sentient beings—imbuing creation itself with hope and balance against the darkness.
Each world, each reality, each plane of existence carries echoes of this primordial conflict. Magic and technology, light and darkness, creation and destruction—all reflect the fundamental struggle between the Codex's vision of balanced harmony and the Devourers' drive for domination through consumption.
The Tree of Souls continues to nurture new life, but now its roots must reach across dimensional barriers to gather the essence of the dead. Some souls return successfully to be reborn; others are lost in the void between worlds; and some are consumed by the Devourers before they can complete their journey.
This is the true history hidden behind all myths, the cosmic truth that explains why every world knows both creation and destruction, why every civilization struggles between harmony and chaos, and why the battle between light and darkness can never truly end—only transform into new expressions of the eternal conflict.
The Universal Codex waits, watching, hoping that someday its children will find their way back to the balance that was lost in the Great Sundering. But until that day, the war continues across infinite realities, each world a new battlefield in the cosmic struggle for the soul of existence itself.
THE GREAT ACCORD AND THE SHATTERED REALMSTHE CORRUPTION OF LIGHT
After the Universal Codex sundered the realms, separating light from darkness across infinite dimensions, a brief peace descended upon creation. But this respite was short-lived, for the Codex soon discovered a terrible truth: the children of light were no longer pure.
The Solari, once innocent beings of radiant energy, had been forever changed by the cosmic wars. The true death of their brethren—souls completely devoured rather than returned to the Tree of Souls—had planted seeds of hatred in their hearts. They had learned to kill not just flesh, but essence itself. War had awakened within them emotions they were never meant to possess: vengeance, cruelty, the desire to inflict suffering upon their enemies.
Meanwhile, the Devourers, led by the insatiable Vorthak, could not abandon their path of consumption. The stolen power they had gained from consuming souls had become an addiction stronger than any drug. They hungered always for more—more souls, more power, more dominion over existence itself.
Despite the dimensional barriers the Codex had erected, the two sides inevitably found ways to breach the separations. Cosmic tears appeared where rage burned hottest, dimensional rifts opened through sheer force of hatred, and reality itself began to fracture under the strain of endless conflict.
THE DYING OF THE TREE
The most catastrophic blow came when Vorthak and his most powerful lieutenants succeeded in their desperate raid upon the Tree of Souls. Though they managed to steal only a single branch, the damage to the cosmic tree was devastating. The Tree, which had been the source of all new souls and the sanctuary for the dead, began to wither.
New souls emerged weak and incomplete. Worse still, when the souls of the dead attempted to return to their eternal resting place, they brought with them the corruption of endless war. Souls tainted by hatred, fear, and the memory of true death began to poison the Tree's very roots.
The Universal Codex watched in growing horror as its greatest creation—the cycle of death and rebirth that maintained the balance of existence—began to collapse.
THE BIRTH OF HADES
Faced with the imminent death of the Tree of Souls and the complete destruction of the reincarnation cycle, the Codex made a desperate decision. In all the shattered dimensions, only two beings remained pure: the last uncorrupted Voidborn Primordial and the final unsullied Luminari.
Taking these two opposite essences—one of perfect darkness, one of perfect light—the Codex merged them into something entirely new. Neither light nor dark, neither creation nor destruction, this being embodied balance itself.
The Codex named this new entity Hades, and granted him dominion over death and rebirth. Hades was to be the eternal guardian of the Tree of Souls, the judge of the dead, and the keeper of the cosmic balance.
THE REALM OF THE DEAD
Hades surveyed the cosmic devastation with eyes that saw both shadow and light. Millions of souls wandered the void between dimensions, unable to return to the dying Tree of Souls, becoming easy prey for the Devourers who stalked the dimensional boundaries.
To protect these lost souls, Hades created the Realm of the Dead—a vast sanctuary existing between all dimensions, where souls could rest safely while awaiting judgment and purification. At its heart stood the wounded Tree of Souls, now under Hades' protection.
But many souls bore the stain of cosmic war, their essence corrupted by violence, hatred, and despair. For these, Hades created the Eighteen Levels of Purification—realms of trial and cleansing where corrupted souls could burn away their darkness and be made worthy of rebirth.
Under Hades' care, the Tree of Souls began to heal, though it would never again possess its original power. Understanding this limitation, the Codex granted Hades the Authority of Reincarnation—the power to guide souls into new forms of existence across all dimensions.
To assist in his cosmic duties, Hades gathered the most powerful and virtuous souls who had completed their purification. These became his Reapers and Scribes—entities who could traverse dimensions to guide the dying, record the deeds of the living, and maintain the great Books of Life and Death that tracked every soul's journey through existence.
THE COSMIC WEB
Even as Hades worked to restore the cycle of death and rebirth, the universe itself remained fragile. The Great Sundering had left reality resembling a vast spider web—planes of existence connected by threads of dimensional energy, smaller realms clustering around larger ones in an intricate network of interdependent realities.
But such a structure required anchor points to prevent complete collapse. The Codex realized that certain souls would need to serve as living pillars, beings whose spiritual strength could literally hold reality together.
Thus were born the Pillar Souls—entities created directly from the Tree of Souls, each carrying within them a fragment of divine essence. These souls were distributed throughout the cosmic web, with each dimensional cluster requiring between eight and several hundred Pillar Souls to maintain stability.
Pillar Souls were different from ordinary beings. They possessed innate connection to the fundamental forces of creation, the ability to influence the spiritual evolution of entire worlds, and the responsibility to maintain the balance between light and darkness within their domains.
THE GREAT ACCORD
When the Universal Codex finally attempted to end the eternal war through direct intervention, both the Devourers and the children of light accused their creator of favoritism. The Codex realized with profound sadness that, like any parent, it had to allow its children to find their own path, make their own mistakes, and face the consequences of their choices.
And so the Great Accord was signed—a cosmic treaty that would govern the struggle between light and darkness for all eternity.
The terms were deceptively simple: instead of total war that threatened to destroy existence itself, the two sides would compete for dominion over territories. While both sides agreed to this, they didn't want to give up fighting either—eons of fighting had changed their very core, making them militants. So the Codex setup a vast realm, the Immortal Plane, where both sides could fight. It became the battleground, each side gained strength and energy by a single conduit to their side that fed energy from their territories.
Each side could then claim worlds, dimensions, and planes of existence through influence rather than annihilation. The side that controlled the most territories when the cosmic cycle reached its conclusion would be declared the ultimate victor.
But there were rules. The Accord established the principle of Fair Challenge—no being could directly invade a realm significantly weaker than itself. The struggle had to be conducted through appropriate representatives, local conflicts, and spiritual influence rather than overwhelming force.
THE HIERARCHY OF PLANES
The cosmic wars and the Great Sundering had naturally sorted the dimensions into a hierarchy of spiritual power:
Lower Planes: Realms of basic existence, where souls began their journey and learned fundamental lessons of mortality, struggle, and growth.
Middle Planes: Worlds of greater complexity and power, where beings could manipulate spiritual energy and begin to transcend their original limitations.
Higher Planes: Realms of advanced existence, populated by beings who had mastered the fundamental forces and achieved various forms of immortality.
Each level sustained those above it. Lower planes provided spiritual energy and ascending souls to the middle planes. Middle planes fed power and new immortals to the higher planes. Higher planes supported and guided the immortal realm.
The planes aligned with light channeled faith, hope, and spiritual energy upward, sending their most worthy souls to ascend and join the eternal struggle. The planes claimed by darkness fed negative energy and corrupted souls to their masters, providing sustenance for the ever-hungry Devourers.
THE WORLD-CORE
Every world was born with a World-Core, a living essence that pulsed as its heart and soul. In the oldest tongues it was called the Anima Mundi—the Soul of the World. Neither god nor guardian, the Core was the embodiment of natural law, the quiet breath that sustained all existence.
The Core nurtured life without preference, loving every creature equally. It did not rule, nor did it favor; instead it guided evolution in gentle, unseen ways, ensuring balance and possibility. Its love was impartial, its devotion endless.
Bound to the higher laws of creation, the Core's foremost duty was protection. No being of greater power could freely descend upon a weaker world while its Core still pulsed, for the laws it upheld barred such injustice.
From its depths, the Core released streams of spiritual essence—the breath of creation itself. Young worlds gave forth only a fragile trickle, delicate yet pure. Ancient worlds exhaled oceans of power, energy rich enough to raise empires, awaken heroes, or shape the destinies of entire civilizations.
Though impartial, mortals often revered the Core as Mother, Guardian, or Eternal Flame, for its presence could be felt in every wind that stirred the grass, every river that cut through stone, every heartbeat of life itself.
Yet even this sacred flame was not eternal. When a world died, its Core died with it. At times, if blessed, it dissolved into the void, carrying with it the memory of all that had once lived beneath its light. More often, it was stolen—seized by devouring realms that consumed its essence to fuel their own dark ascension.
THE KEEPERS OF THE ACCORD
But not all worlds were left to face their fate alone. Across the span of creation, certain planes were deemed critical—keystones upon which the balance of countless realms depended. For these, guardians were appointed: the Keepers of the Accord.
Born of the Immortal Realm, each Keeper was a being of staggering might, their very existence bound to the defense of the World-Cores they watched over. They were the first line of resistance should a Core be threatened—knights eternal, who had once raised the sword to stand against annihilation.
Yet their oath demanded restraint. As Watchers, they observed the worlds in silence, never interfering in mortal struggles, never bending the arc of choice or fate. Alone they stood, unseen and unsung, until the moment came when the World-Core itself cried out in peril.
Then, and only then, would the Keeper rise—blade in hand, light unshaken—to answer that cry.
THE PILLAR SOULS AND THE TIME OF RECKONING
Through countless observations, it became clear that Pillar Souls played the most crucial role in determining a world's fate. These beings, carrying fragments of divine essence, possessed the spiritual weight to tip entire dimensions toward light or darkness.
If a Pillar Soul became corrupted, their world would almost inevitably fall to shadow. But if a Pillar Soul embraced their role as a beacon of light, they could not only save their dimension but trigger a cascading evolution that would elevate their entire realm to a higher plane and give birth to new worlds in the process.
However, this transformation could only occur during the Time of Reckoning—a period in each world's history when the cosmic balance allowed for final judgment.
Every world experienced cycles of growth and testing. Both Shadowspawn and agents of light were permitted to walk among mortals, offering temptations and inspirations, corruptions and redemptions. During normal times, these influences remained subtle, allowing civilizations to develop according to their own choices.
But eventually, according to the terms of the Great Accord, each world would face its Time of Reckoning—a period when the barriers between dimensions thinned, when the full representatives of both light and darkness could manifest, and when the ultimate fate of the realm would be decided in final battle.
Winner would take all.
THE CRITICAL DIMENSION: RAVEN'S WORLD
Among all realms in the cosmic web, few held such weight as Raven's World. It was not merely a single strand of existence, but a keystone dimension, anchoring a vast cluster of realities. Hundreds of lesser planes drew their stability from it, their survival bound to its Core.
The thread Raven's World represented within the great web was one of the strongest ever woven. To claim victory here was to gain more than territory—it meant securing the foundation of entire networks of realms, shifting the balance of the eternal struggle.
THE LAW OF EVOLUTION
The universe does not expand at random. New worlds are born only through the evolution of World-Cores. This is the rhythm by which creation grows:
When a lower world ascends to a mid-level plane, it births countless new realms—stars and nascent worlds, each seeded with the potential for life. These become the foundation for the next generation of creation.
When a mid-level world ascends—a rarity that may span entire epochs—its ascension compels the evolution of a lesser plane. In this way, the web of existence maintains balance: as one rises, another follows.
Higher-level worlds cannot evolve. They exist instead as conduits, bridges through which power flows toward the Immortal Plane—the unreachable summit of creation.
Thus the ever-expanding universe is not chaos, but the breath of World-Cores rising through the ladder of existence. Every star, every world, every flicker of new life is the echo of a Core's awakening.
RAVEN'S FIRST LIFE
In her first life, Raven embodied this law. As a Pillar Soul, she united her realm against the encroaching darkness. Through her sacrifice, her World-Core ascended, and the realm itself was elevated to a higher plane. From that ascension, countless new worlds were born.
But the Devourers, furious at their loss, conceived a plan that would twist the law itself. Through a loophole in the Great Accord, they sought to corrupt what could not be broken, and to seize the fruit of evolution for themselves.
THE FORBIDDEN GAMBIT
Using their stolen technology from conquered dimensions, the Devourers accomplished what should have been impossible—they allowed one of their agents to be reborn with full memories and a Devourer System intact.
The agent they chose was Amara, a soul that had been partially corrupted but retained enough light to avoid detection by the cosmic authorities. Reborn into Raven's second life, Amara systematically rewrote history, manipulating events from within the timeline itself.
Normally, such temporal interference would be impossible—the Keeper of the Accord and World-Core, as well as the very cosmic laws themselves, would prevent it. But Raven's World possessed a unique vulnerability.
THE FIVE VOID DAYS
The constant struggle between three incompatible forces—magic, technology, and nature—combined with the Sanctum's plundering of all the spiritual energy, had severely damaged the World-Core. This entity, known by various names (the Heavenly Way, Mother Nature, the Core Spirit), had been weakened to the point where it required periodic rest to survive.
For five days each year—the Void Days—the World-Core entered a state of hibernation while the Keeper of Accord left his post, feeding his own energy as well as cosmic energy to the World-Core. During these five days, forces that sustained the realm were temporarily withdrawn and renewed. During these periods, the world was left essentially unprotected, its destiny unguided by cosmic law.
It was during these Void Days that the Devourers struck, and Amara was reborn. Tricked into believing she was the true daughter of destiny, Amara used her knowledge of future events and her Devourer System—she began to corrupt key figures, manipulate crucial decisions, and slowly turn the tide of the cosmic struggle.
By the time the Guardian and World-Core were aware and realized what had happened, it was too late. The cosmic laws that governed the Great Accord bound even the entities of order—what had been done through legitimate loopholes could not be undone, no matter how devastating the consequences.
THE SECOND FALL
In Raven's second life, the Devourers succeeded. World by world, dimension by dimension, the realm fell to darkness. The forces of light were systematically destroyed, their champions corrupted or killed, their hope extinguished.
Raven's soul endured where all else perished. Once a Pillar Soul, her spirit had shone with a radiance that marked her as one of creation's first and most luminous children. The Devourers believed even such light could be consumed—but they underestimated the depth of her resolve.
When death finally claimed her, her soul did not rise to the Tree of Souls as the cycle decreed. Instead, it cried out—an echo of loss, betrayal, and unquenchable grief. That cry birthed a thirst for vengeance so fierce it bent the very laws meant to guide her return.
Her golden brilliance began to fracture. Veins of crimson fire laced through her light, each one carrying the weight of her fury. Shadows bled across her essence, not erasing her beauty but reshaping it—transforming serenity into sorrow, purity into a terrible grace. Her face, once radiant, became hauntingly angelic: eyes that wept embers, lips that whispered both mourning and wrath.
When the first Hellgate split open, the Reckoning began. Its rift was not opened for Raven—indeed, the Devourers believed her soul had long returned to the Tree of Souls. To them, Earth was still a battlefield yet to be claimed, not a prize already won.
But Raven's essence had not passed on. Bound by grief and vengeance, her soul lingered close to the mortal plane. When the Hellgate yawned wide, it felt the presence of her fractured power. The abyss reached instinctively, hungering for the unexpected jewel it had stumbled upon.
The pull was relentless, dragging her toward the void. Shadows coiled around her, eager to claim this prize that should not have existed. As Raven's soul was being drawn into the gate, Hades himself intervened. A force, warmth—gentle, radiant, eternal—wrapped her in its light, severing the Hellgate's hold.
THE RESCUE AND THE BARGAIN
Hades had been alerted by his Reapers, who had detected the unusual spiritual resonance of Raven's soul. When he realized that one of the original Pillar Souls was about to be consumed—a soul carrying a fragment of the divine essence from the Tree of Souls itself—he acted with unprecedented speed.
Arriving at the moment of consumption, Hades seized Raven's soul and drew it into his own realm. But even the Lord of Death faced limitations imposed by cosmic law. He possessed neither the power nor the authority to simply destroy a soul, even one showing signs of corruption. And Pillar Souls were forbidden from remaining permanently in the Realm of the Dead—their essence was too vital to the structure of reality itself.
Allowing Raven's soul to be sent to serve the darkness would grant the Devourers an ally of unimaginable power. Yet her soul, while showing signs of corruption from the years of torture and the grief of her child she had tried to protect, had not yet fully fallen.
Hades found himself facing an impossible choice that would affect the fate of all existence.
THE NINETY-NINE MERITS
After eons of contemplation, Hades conceived what he believed to be the most equitable solution possible. He offered Raven's soul a bargain: earn ninety-nine merits through service to the cosmic balance, and she would be granted the chance to be reborn with full knowledge of her previous lives and the power to change her world's fate.
The ninety-nine merits would serve multiple purposes. First, they would gradually cleanse the corruption from her soul, restoring her to her original purity as a Pillar Soul. Second, they would provide her with knowledge, skills, and spiritual abilities that she would need to face the Time of Reckoning in her third life. Third, they would give Hades his own form of revenge against the Devourers for their manipulation of cosmic law.
But Hades could not guarantee success. The bargain would restore Raven's potential and provide her with the tools she needed, but the ultimate outcome would depend on the choices made by the mortals of her world. If they proved worthy of salvation, they would have one of the most powerful champions possible fighting for their survival. If they had truly embraced darkness and corruption, then they would bring their own destruction upon themselves.
As Hades explained to the soul suspended before him: "I can give you the means to fight, child of light. I can cleanse your essence and restore your power. I can grant you knowledge of what was, what is, and what might be. But I cannot choose for your people. That burden—and that privilege—remains theirs alone."
THE COSMIC STAGE IS SET
With Raven's soul committed to earning her ninety-nine merits, the stage was set for the ultimate confrontation. Across the dimensional web, the forces of light and darkness prepared for what might be the final battle in their cosmic war.
The Devourers, flush with their victories and confident in their growing power, began consolidating their territorial gains and preparing to claim the prize they believed was already theirs.
The remnants of the light, scattered but not destroyed, placed their hopes in ancient prophecies and the possibility that their greatest champion might yet return to lead them.
The Universal Codex watched from beyond all dimensions, bound by its own laws from direct intervention, hoping that the children it had created in love might yet find their way back to the balance that had been lost in ages past.
And in the Realm of the Dead, Hades began the long process of preparing Raven's soul for what might be the most important incarnation in the history of existence itself.
The cosmic wheel turned, reality held its breath, and the final act of the greatest story ever told prepared to begin.