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ALWAYS SOMETHING TO KILL

KiiiDTHEWRITER
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Synopsis
The world ended not with fire, but with monsters that rewrote themselves. Hounds with ribcages for jaws. Crawlers that learned how you killed them, then adapted by the next strike. Humanity’s only hope became the Hunters—crews bound by law, trained to enter outbreak zones, and tasked to return alive. Into this world stepped Ghost—a betrayed survivor, abandoned by his own co-workers during a hospital outbreak. Marked for recruitment, he entered the Hunters as nothing more than a quiet rookie… until he revealed his secret. Ghost’s power is unlike any other: unlimited ammo, limitless stamina, and reflexes sharpened beyond human reach. Any gun he touches never runs dry, and from nothing he can manifest his own pistol—an impossible weapon bound only to him. With every level gained, his shots strike faster, sharper, and deadlier. With each “Final Blow,” he erases monsters that should not be killable. But no one knows the truth. To his crew—Vale, the iron commander; Ira, the blood-hungry blade; Kael, the calculating tactician—he is just a rookie with terrifying aim. To the Outpost, he is rumor: The Gun That Wasn’t. And to Internal Affairs, he is a liability that should not exist. Across twelve episodes, Ghost fought through betrayal, distrust, and swarms of Type K horrors. He leveled from nothing to Nodebreaker, killing a Central Architect that could rewrite biology in real-time. But in doing so, he exposed himself—to his crew, to IA, and worst of all, to the monsters themselves. The Mother Node has noticed him. It whispers to him in the dark: Child. Hunter. Ours. Now Ghost is drafted into Blackline, the Outpost’s secret kill-squad that doesn’t exist. His leash is political. His enemies are not only the monsters beneath the city, but rival Hunters like Fang-3, who would rather see him dead than uncontrolled. And the war is only beginning.
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Chapter 1 - ALWAYS SOMETHING TO KILL PART 1

Episode 1: Shadows Before the Bullet

Cold Open

The city burned.

Hospital lights flickered as shadows slithered across the ruined walls. The night smelled of blood and iron, screams echoing from every floor. Ghost was there—though no one called him that yet. To them, he was just another worker in the emergency wing.

And tonight, he was abandoned.

"They left me…" His voice cracked as he pressed a shaking hand against his ribs.

The faces replayed in his head: the doctors, the EMTs, the nurses—his own co-workers—pushing past him, shoving him toward the collapsing hallway as the creatures came. He had seen their fear, their selfishness. Some had even locked a door behind them to slow the beasts' advance, leaving him trapped.

The betrayal carved itself into his chest sharper than any wound.

From the smoke came the monsters: dog-like silhouettes, their scales black and jagged, eyes burning red. Their claws scraped sparks against tile as they prowled closer.

Ghost had no gun. No blade. No training. Just broken bones and rage boiling inside him.

He picked up a bent metal pipe, gripping it tight with bloody hands.

"If I'm dying here… I'm not dying quiet."

Act I – Cornered

The first hound lunged. Ghost swung wide, the pipe connecting with its jaw in a brutal clang. The beast recoiled, but not for long.

He moved on instinct, ducking and swinging again. His arms shook from the force. Every impact rattled his bones.

Two more monsters closed in. He backpedaled, teeth clenched, blood dripping into his eyes. His body was breaking. His lungs screamed.

But his will didn't crack.

"Come on, then!" he roared, swinging again.

The hounds snapped at him, their jaws missing flesh by inches. He fought like a trapped animal, every strike wild but desperate, fueled by betrayal.

Yet deep inside, something stirred. A pressure. A rhythm in his veins. His heart thudded too loud, too strong, like something beneath his skin was clawing to get out.

Act II – Failure's Taste

The pipe bent. His strength faded. His swings slowed.

One beast slammed into him, knocking him through a glass door. Shards bit into his back as he coughed blood. He tried to rise—but his body wouldn't obey.

The monsters circled, their shadows blotting out the orange firelight. He saw their jaws open, strings of saliva glowing against the dark.

"This is it…" His eyes blurred. His voice was barely a whisper. "Left to die. Again."

The sound of claws on the floor grew louder. Closer.

He braced himself for the end.

Act III – The Arrival

But the death he expected didn't come.

Gunfire erupted down the hall—heavy rifles unleashing thunder. Bullets tore through the beasts, dropping them one by one. The monsters' screams echoed, then silenced.

Ghost blinked through the smoke, barely conscious, as figures in tactical black stepped through the firelight. Hunters. Real ones.

One of them, a scarred woman with a massive blade on her back, knelt down and glared at him.

"You're alive?"

Ghost spat blood. "Unfortunately."

Her squad checked the corpses. The monsters were dead, riddled with bullet holes—kills Ghost couldn't claim. He was still just a weak man crawling in the dirt.

The woman's eyes narrowed at him. "You don't belong here. But by law, you're marked. You survived an outbreak zone. That makes you a candidate."

"A… candidate?"

"For the Hunters." She stood, towering over him. "But don't get it twisted. Solo hunting isn't allowed. You'll need a crew. Two, minimum. Otherwise, you'll just die faster."

Ghost's jaw tightened at the word. Crew. The same kind of people who had abandoned him to die.

But he said nothing.

Ending Cliffhanger

As the Hunters carried him out of the burning wreckage, Ghost kept his eyes low. His body felt heavy, broken. But deep inside, that strange pressure pulsed again. A heartbeat that wasn't his own.

Something was waiting for him.

It wasn't tonight. Not yet.

But soon.