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Chapter 69 - Chapter 69 – Shadows of a Growing War

Chapter 69 – Shadows of a Growing War

The skies over Luminaria carried a gray heaviness that day, as if the heavens themselves sensed the storm of steel and blood about to be unleashed. In the wide courtyard of Marquis Helbrecht's residence, soldiers assembled in countless ranks. Standards of every noble house waved in the wind, a forest of colors and crests snapping against the air. The sound of boots pounding earth, spears clashing against shields, and officers barking orders became a rhythm of war, steady and ominous.

Fenrir stood with his division commanders—Viktor, Selene, Garrik, Lyra, and Roland—watching the scene unfold. Before his eyes stretched a sea of men that seemed endless. Eisenwald's 3,500 soldiers, though disciplined and orderly, were dwarfed by the colossal host surrounding them.

For the first time, Fenrir truly felt the weight of the words: sixty thousand troops.

This was no mere feud between border barons. This was war between marquises—a scale of battle that could shake the very balance of the empire.

---

Scribes and heralds read aloud the tallies as soldiers filed into their assigned camps. Fenrir listened attentively, committing every detail to memory.

1. Marquis Helbrecht's Core Army – 30,000 men

15,000 Heavy Infantry – Ironclad lines of shield and spear, drilled into forming unbreakable phalanxes and shield walls.

7,000 Archers – Longbowmen and crossbow units, seasoned veterans with deadly accuracy.

5,000 Cavalry – Heavily armored knights and horsemen, wielding long lances and broad swords.

2,500 Artillery & Engineers – Operators of ballistae, trebuchets, and siege engines.

500 Scouts – Specialists in reconnaissance and signaling.

2. Vassal Troops – 30,000+ men

Drawn from viscounts, counts, dukes, and barons under Helbrecht's banner.

Strength varied greatly: some viscounts brought 2,000–3,000, others only a few hundred.

Among them, the 3,500 Eisenwald soldiers stood out for their cohesion despite their small size.

Together, the army numbered over 60,000, a force large enough to decide the fate of regions, perhaps even to influence the empire itself.

Fenrir exhaled slowly. This is the scale of true war.

---

That afternoon, in the great hall of Helbrecht's residence, scribes and quartermasters unfurled scrolls filled with calculations. The hall was crowded with officers, aides, and commanders, their voices overlapping as they discussed supplies.

One gray-haired quartermaster raised his voice above the din:

> "To sustain sixty thousand troops, the army will require no less than 90 tons of grain and 30 tons of dried meat per day. Salt, water, medicines, replacement weapons—all must be accounted for. Failure in supply will mean collapse before the enemy even draws their swords."

The numbers stunned Fenrir. He thought back to the campaigns in Eisenwald's marshes, where a few wagons of supplies could decide a skirmish. Here, logistics had become an empire of its own.

He leaned to Viktor, his infantry commander.

> "Do you see? Battles are not won by blades alone. If the enemy disrupts supply lines, this entire army could crumble."

Viktor gave a grim nod.

> "And if we learn their logistics, we can strike where they are weakest."

Fenrir's eyes narrowed. Already, pieces of strategy began to form in his mind.

---

On the training grounds, riders practiced carrying messages across the vast encampment. Trumpeters and drummers rehearsed signals, while flag-bearers drilled coordinated movements. Orders had to travel from Marquis Helbrecht to distant wings of the army within moments—or chaos would reign.

Fenrir observed carefully. To him, every horn blast and banner signal was another lesson.

So this is how massive armies speak on the battlefield. Complicated… but the more complex a system, the more cracks it has.

His commanders stood beside him. Garrik, the cavalry leader, frowned.

> "We'll have to learn their system quickly, or risk being left behind when orders fly."

Lyra smirked.

> "Or we can use those cracks. Miscommunication breeds opportunity."

Fenrir said nothing, but a faint fire glowed in his chest. Not magic, not sorcery—just resolve sharpening into steel.

---

As the days of assembly went on, whispers spread among the nobles and soldiers about Eisenwald.

Some scoffed openly:

> "Three thousand? A grain of sand in an ocean. Why bother?"

Others chuckled as they watched Eisenwald's troops march in unison:

> "They strut like veterans, but numbers don't lie. A single wave will swallow them."

Yet a few observant commanders murmured differently:

> "Their discipline… unusual for a baron's levy. No shouting, no stragglers. Even Marquis Helbrecht's men would notice that."

Fenrir heard the mocking and the grudging respect alike. He remained silent, his jaw set. He knew the day would come when Eisenwald's name would no longer be spoken with derision.

---

As the sun dipped low, the army was summoned to the grand square. Tens of thousands gathered, a living ocean of steel and banners.

From the balcony above, Marquis Helbrecht appeared, clad in ceremonial armor, a crimson cloak billowing behind him. His voice thundered, carried by sheer force across the assembly.

> "Soldiers! Today, you stand not as the men of barons, viscounts, or counts, but as warriors of the Empire! The treachery of Marquis Reindhart threatens the balance of our realm. We will march not merely to crush him, but to secure the future of Luminaria itself!"

The roar that followed shook the ground. Sixty thousand voices bellowed as one, echoing like a storm. Shields rattled, swords clanged, feet stomped.

Fenrir felt the vibration in his bones. He turned to see his 3,500 soldiers shouting with equal passion, their voices drowned yet unwavering amidst the tidal roar of the greater host.

He clenched his fist. This is no longer about Eisenwald alone. This is about carving our name into the foundation of history.

---

Status Panel

[Status Panel – Fenrir Eisenwald]

Name: Fenrir Eisenwald

Title: Baron of Eisenwald, The Crimson Wolf

Age: 17

Level: 15

EXP: 21,500 / 26,000

Aura: 145

Stamina: 160

Strength: 115

Cunning: 200

Charisma: 130

Mental Fortitude: 170

Skills:

[Aura Control Lv.3] – Refined manipulation of aura in combat.

[Swordsmanship Lv.3] – Trained sword techniques, adaptive strikes.

[Leadership Lv.4] – +20% morale to units under command.

[Tactical Instinct Lv.3] – Advanced battlefield adaptation.

[Passive – Legacy of Strategies] – Knowledge of ancient stratagems can be applied in battle.

Traits:

[Wounds That Shape] – Trauma of war permanently increases Mental Fortitude.

[Lord of the Marsh] – Fighting in swamp terrain grants +25% Cunning and +15% Strength.

Active Quests:

1. Expand Eisenwald's Territory (1/2).

2. War of the Marquis – Helbrecht vs Reindhart (Ongoing).

---

As the soldiers dispersed back to their camps, the sound of sixty thousand footsteps echoed like the heartbeat of a giant. Fenrir lingered at the edge of the square, staring at the banners fluttering above.

He knew the war to come would decide far more than land. It would decide who among them would be remembered as victors—and who would vanish into dust.

For Fenrir Eisenwald, this was no longer a question of survival. It was the birth of legend.

---

#wanD48

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