Before the world had names, before life had meaning, there was only the Loom.
They call it the Endless Loom, a tapestry that stretched across nothing and everything, spun by a being who has long since vanished: The Forspinner. Its fingers of light threaded through existence, weaving reality together—every life, every death, every breath of wind.
Then it frayed.
The Forspinner disappeared, leaving threads behind—threads that clung to the world like veins of power. Some threads were weak, others burned with unimaginable strength. The first humans who touched them were changed. Some became heroes, some monsters, some were torn apart, their minds shredded by the weight of the strings.
Those who survived became known as Stringbearers—beings who could see, manipulate, and bend the invisible threads of reality. Every sense, every instinct, every living connection was a string to pull, twist, or sever.
But the Loom did not favor the innocent. Only the Forsaken—those abandoned, betrayed, or cursed—could access the deepest, most dangerous strings. The world remembered them as criminals, as pariahs, as monsters. Some worshiped them. Some hunted them.
The Power of Strings
The strings are everywhere, invisible yet tangible.
They run through:
Life – the force that keeps flesh and bone moving. Senses – sight, sound, touch, taste, smell, intuition. Emotion – fear, joy, rage, sorrow. Fate – small decisions, accidents, destiny itself.
Stringbearers can:
Awaken – perceive threads and minor illusions. Strain – manipulate threads into weapons, bind enemies, or alter perception. Threadmaster – control other people's strings, twist their minds, warp their bodies. Forsaken Weaver – bend reality itself; the rarest, most dangerous, and most feared.
The cost is steep. Every pull weakens the user. Every thread broken chips at the mind. Only those who are cold, cunning, or desperate survive.
The World of Averis
Averis is a continent of chaos. Five regions, each ruled by warlords, guilds, or cults. Violence is law. Strength is currency. Knowledge is power—and power is survival.
In this world, combat is daily life. People die without notice. The Forsaken walk among the living, unseen or feared, leaving chaos in their wake.
This is a place where the stronger survive and the cleverest dominate. Where morality is subjective, and power is absolute.
And in the slums of the city of Veynar, a boy will rise. A boy with nothing but hunger, rage, and a mind sharper than any blade.
His name is Rayon Veynar.
He will not beg. He will not cry.
He will pull at the strings of the world… and see it burn.