Ficool

Artifacts

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Class and Rank

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Artifacts are evaluated using two separate metrics: Class and Rank.

Class represents the qualitative tier of an artifact—its origin, material purity, craftsmanship, and inherent potential.

Rank, on the other hand, represents the artifact's relative standing within its own class.

A higher Class always takes priority over Rank.

ARTIFACT CLASSIFICATION:

The recognized weapon Classes, from lowest to highest, are:

Common → Uncommon → Rare → Elite → Legendary → Epic → Divine

RANK DESIGNATION:

Each Class is further divided into Ranks, ranging from:

E → D → C → B → A → S

IMPORTANT NOTES:

1. An artifact's Rank does not allow it to surpass the boundary of its Class. In simple words, an S-Rank Elite-class weapon is still fundamentally inferior to an E-Rank Legendary-class weapon.

2. Artifacts of the Divine Class cannot be directly obtained. When a Divine artifact is abandoned, its Class is reduced to Elite, and it becomes a growth-type artifact. A similar phenomenon can be observed for Elite-class artifacts as well.

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