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Auxiliary Chapter – Character Compendium

This is a living record of every major character introduced so far in The Last Timer.

Timers, traits, and roles may change as the story progresses.

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Main Characters

Aelric Veynar

Timer: [12 Years : xx Months : xx Days] (steadily decreasing)

Appearance: Dark hair, sharp gray eyes, and a corrupted right arm covered in black veins.

Traits: Defiant, reckless, sardonic. Fears losing control to the corruption.

Abilities: Exceptional fighter with improvised weapons. Corrupted arm grants destructive power but whispers at the cost of his sanity. Only known person to defeat a Mirror Hollow.

Role: Protagonist; symbol of resistance. His survival ties into the mystery of the system itself.

Elara Myrin

Timer: [8 Years : xx Months : xx Days]

Appearance: Pale, blonde hair tied back, steady emerald eyes.

Traits: Compassionate yet firm; carries deep guilt but never lets it break her resolve.

Abilities: Wields light-based magic, can blind enemies or heal minor wounds. Her light is also one of the only forces that disrupts corruption.

Role: Deuteragonist; the heart of the group. Gives Aelric emotional anchor, inspires unity in others.

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The Survivors of Ashvale

Dareth (deceased)

Timer: [5 Years] at death.

Role: Prison commander of Ashvale. Ruthless loyalist to the Council.

Fate: Killed during rebellion in Ch 42.

Lysa

Timer: [6 Years : 2 Months]

Traits: Former thief; resourceful, sharp-tongued.

Role: Among the louder voices in the prisoners' camp. Distrusts Aelric but slowly follows Elara.

Kael (young boy)

Timer: [0 Years : 3 Months]

Traits: Naïve, curious, easily frightened. Dreams of his own Hollow double.

Role: Symbol of innocence. His timer's shortness makes every choice around him heavier.

Mira

Timer: [15 Years]

Traits: Stoic, protective, scarred soldier who lost faith in the Council.

Role: One of the few who naturally supports Aelric's leadership.

Other Survivors (various unnamed yet):

Around thirty prisoners escaped Ashvale; many are injured or unstable. A growing faction doubts Aelric and Elara's ability to keep them safe.

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Antagonists

High Chancellor Kaelen

Timer: [67 Years : 4 Months : 2 Days]

Appearance: Tall, silver-haired, always clad in golden rune-stitched robes.

Traits: Cold, calculating, views rebellion as disease to be eradicated.

Abilities: Unknown, but strongly tied to control of timers.

Role: Primary human antagonist; leader of the Council.

Arch-Hunter Veyth

Timer: [00 : 00 : 00 : 00] (frozen permanently)

Appearance: Towering figure in black-gray armor, helmet with glowing pane of shifting numbers.

Traits: Calm, merciless, presence suffocates weaker wills.

Abilities: Manipulates time directly—can shatter timers instantly. Command of the Timer Hunters.

Role: Executioner of the Council. Sent to erase Ashvale survivors.

Timer Hunters (Order)

Timer Displays: Not their own—numbers of their current targets flicker across their visors.

Traits: Silent, mechanical precision. Feared even in rumor.

Abilities: Can end lives by collapsing timers; unnatural synchronization in combat.

Role: The Council's enforcers.

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Other Forces

Seraphiel

Nature: A being glimpsed in visions, beyond the normal rules of timers.

Appearance: Burning wings of fractured light, voice like thunder.

Role: Unknown. Warned Aelric that the "system cracks" are widening. Neither ally nor enemy—for now.

Mirror Hollows

Nature: Manifestations of corruption that mirror their host. Born when corruption reaches a threshold.

Abilities: Perfectly mimic the skills and instincts of their original. Stronger, faster, crueler.

Notable Encounter: Aelric fought and destroyed his own Mirror Hollow on Night 4.

Role: Symbolize the system feeding on itself—living reflections of despair.

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The World at Large

Council of Chronos: The ruling body that controls timers and enforces order through fear.

Cities of the Clock: Great fortified cities where timers are worshipped as divine law.

Ashvale Prison: Now in ruins; site of the first successful rebellion against the Council in living memory.

The Cracks: Mysterious corruption that causes timer glitches, Hollows, and anomalies. Spreading across the land.

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