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MC Powers & Abilities

Base Powers

Enhanced Physiology

Superhuman strength, speed, durability, stamina, reflexes, and recovery. His Amazon mutation makes him slightly stronger than the "average" Spider-Man, though he burns through energy faster.

Primal Spider-Sense

Standard Spider-Sense that warns him of danger, though it feels more instinctive and animalistic (like a sudden adrenaline spike).

Wall-Crawling (Whole-Body Adhesion)

Can cling with his entire body, not just hands and feet. Allows him to brace against force, pin enemies, and cling even while submerged.

Organic Webbing (Golden Orb-Weaver Silk)

Golden webs secreted from glands in his wrists.

By weight, stronger than steel and tougher than Kevlar.

Highly elastic, capable of absorbing immense force.

Stays intact longer than other Spider-Webs (hours to days).

Overuse drains his metabolism quickly.

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Mutated Amazon Spider Traits

Night & UV Vision

His eyes can adapt to low-light environments, letting him see clearly in near darkness.

He can also perceive ultraviolet light, revealing markings, trails, or hidden details invisible to human eyes.

Hair Sensitivity (Setæ Awareness)

His skin has microscopic hair-like receptors, similar to real spiders. These detect vibrations and changes in airflow.

Lets him sense movement behind him or around corners.

Detects tremors on surfaces he touches (walls, floors, webs).

Works like a subtle secondary Spider-Sense, enhancing his awareness.

Water Adaptations

Inspired by Amazon diving and fishing spiders.

Water-Walking: Hydrophobic body hairs repel water, letting him sprint across the surface briefly by distributing his weight.

Hydrodynamic Adaptation: Can stay submerged far longer than a human. Microscopic hairs trap a thin air layer on his skin, giving him an extended oxygen supply.

Practical Limit:

Still underwater: ~12–15 minutes.

Swimming moderately: ~8–10 minutes.

Fighting underwater: ~5–7 minutes.

Camouflage (Color Shifting)

His skin and suit fibers can shift tones to blend into the environment, similar to a chameleon.

Not full invisibility like Miles.

Works best when still; movement distorts the effect.

Jump Burst

Inspired by Amazon jumping spiders.

Normal Burst: Can leap 40–60 feet horizontally or 20–30 feet vertically.

Maximum Burst: Up to ~100 meters (≈ 328 ft) under extreme exertion.

Sacrifices midair control for raw distance and power.

Venom Bite (Paralytic Chemistry)

Hidden retractable fangs in his canines.

Venom causes temporary neuromuscular paralysis in targets — muscles weaken or seize, leaving them immobilized for several minutes.

Stronger doses can leave a target unconscious.

Non-lethal; effects fade within 5–60 minutes depending on exposure.

Overuse makes Kairo dizzy, nauseous, and gives him severe headaches.

He avoids using it unless absolutely necessary.

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Weaknesses

High Metabolic Burn

His powers burn through energy at an accelerated rate. He requires frequent food and rest to recover after extended use.

Sensory Overload

His Spider-Sense + hair sensitivity can overwhelm him in chaotic situations, leaving him disoriented.

Hesitant

Reluctant to use his venom bite due to how predatory it feels.

Hides the source of his web glands (skin reseals normally when not in use, but he still covers them out of self-consciousness).

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