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Chapter 15 - New Features

"Status."

[Name: Buford Presley]

[Race: Human]

[Level: 9]

[HP: 4800]

[XP: 800/9000]

[Age: 15]

[Class: Gamer(E-Tier)] [-] [+] 

[System: Idle Game System]

[Stamina: 12] [-] [+] 

[Agility: 12] [-] [+]

[Strength: 12] [-] [+]

[Intelligence: 40] [-] [+]

[Wisdom: 40] [-] [+]

[Unallocated Stat Points: 48] [-] [+]

[Energy: 0/4800]

[Mana: 0/16000]

[Active Abilities]

[Sprint (E)] [-] [+], [Mana Imbuement(D)] [-] [+], [Meditate (E)] [-] [+], [Fireball(D)] [-] [+], [Fatigue(E)] [-] [+]

[Passive Abilities]

[Well Fed (E)] [-] [+], [Gamer's Constitution(???)], [Gamer's Cognition(D)] [-] [+]

Having spent the last month with a rigorous training schedule, I've reached what's widely considered the bottleneck for training base stats.

I also managed to collect a sizeable amount of Unallocated Stat Points, upgrade [Mana Imbuement] and [Fireball], and upgrade my class to E-Tier, expanding my library of skill books to choose from and learn.

With my foundations suitably built, I pull up the quest window, and finally click [Yes] to collect my rewards.

[Quest Rewards Being Distributed...]

[30 Stamina, Active Ability: [Mana Muscle(B)], Passive Ability: [Mana Vamp(D)], System Upgrade]

[Mana Muscle(B): The caster converts their Magic Stats into Physical Stats and equally distributes them between their Stamina, Agility, and Strength for 5 Minutes. The usage of this ability does not prevent spellcasting or mana usage. This ability has a 1 hour cooldown.]

[Mana Vamp(D): The ability holder leeches a portion of mana from enemies for each strike, the stronger the strike the more mana leeched.]

[System Upgrading...]

[...]

[Upgrade Complete!]

[New Functions Unlocked!]

[The Host may now upgrade more things in his stat panel. The Host may now allocate resources into Race, Level, XP, Lifespan, Inventory, Shop, and System]

[The Host can now allocate resource to items in his inventory to dismantle them for the individual harvestable parts, this includes corpses, weapons, armor, and more.]

[The Host has unlocked the "Idle Dungeoning" Feature.]

[The Host may now send an 'Avatar', or a weakened version of himself, into his personal Dungeons, every kill earning the Host a fraction of the normal XP, as well as a chance at loot drops, and Currency. The Host may select a currency before the 'Avatar Run' and that is the currency he will receive until the dungeon is cleared or the 'Avatar' dies. When the Avatar dies, the host will take 25% of his HP in damage. 1000 Energy and 1000 Mana are required to be allocated for an Avatar to function and begin it's run. Rewards are only distributed when either the dungeon is cleared or the Avatar dies.]

"Holy shit..." I mutter out loud, chuckling a little at how often I've found myself saying that lately.

Checking my status window, I look at the changes, and I grimace as my eyes glance over a particular line.

[Age: 15/120] [-] [+]

"Well that's... perturbing..." I say, a feeling of unease washing over me as my mortality is harshly quantified in front of me.

One hundred twenty years is a long time, but too see my remaining lifetime boiled down to a number and told to me so bluntly is... unsettling.

Deciding to have 1000 Energy and Mana allocated to Lifespan at all times for my peace of mind, I shake my head and do my best to focus on my gains.

My stamina is now 42 due to the quest reward, pushing my HP and Energy reserves to a staggering 10800.

I allocate 1000 Mana and Energy into [Idle Dungeoning], watching a holographic, pixelated version of me appear on my system interface, alongside different options allowing me to give the avatar my gear, allocate more resources to give it a higher percentage of my power, and more.

Clicking a couple buttons, and watching the little pixelated Buford equip the dagger I gave him, and store away some food from the fridge that I quickly put into my inventory for him, I adjust the fighting style and encounter options, setting them to be as aggressive as possible, and I send the little guy off to my B-Tier Personal Dungeon.

After that, I allocate 500 Mana to each of the Grizzly Hogs in my inventory, wanting to sell their materials to fund more spells and gear.

I also quickly apply my title's ability to [Well Fed(E)], pushing it to C-Tier so that little Pixel Buford can recover better between fights.

Letting that run idly in the background, I take a look at the beautiful shining green "+4000$" in my bank account. Being an Awakened definitely has it's perks.

Opening up my Awakened Shop, I purchase and learn an ability I'd been eyeing for a while.

[Life Harvesting(E): The skill holder can harvest life orbs from slain enemies which can be consumed to heal]

*Ding!* 

[System Compatible Skill Detected! The host can also use the orbs to boost the progress bar of anything with Energy allocated.]

My eyes widen in shock at the unexpected boon, making a mental note to look for more skills that might be compatible with the System.

Having gained [Mana Muscle], I finally decide to allocate all but 8 of my unallocated stat points equally into Intelligence and Wisdom, and I take a look at my new and improved status window.

[Name: Buford Presley]

[Race: Human] [-] [+]

[Level: 9] [-] [+]

[HP: 10800]

[XP: 800/9000] [-] [+]

[Age: 15/120] [-] [+]

[Class: Gamer(E-Tier)] [-] [+] 

[System: Idle Game System] [-] [+]

[Stamina: 42] [-] [+] 

[Agility: 12] [-] [+]

[Strength: 12] [-] [+]

[Intelligence: 60] [-] [+]

[Wisdom: 60] [-] [+]

[Unallocated Stat Points: 8] [-] [+]

[Energy: 8800/10800]

[Mana: 17000/24000]

[Active Abilities]

[Sprint (E)] [-] [+], [Mana Imbuement(D)] [-] [+], [Meditate (E)] [-] [+], [Fireball(D)] [-] [+], [Fatigue(E)] [-] [+], [Mana Muscle(B)] [-] [+]

[Passive Abilities]

[Well Fed (E)] [-] [+], [Gamer's Constitution(???)], [Gamer's Cognition(D)] [-] [+], [Mana Vamp(D)] [-] [+], [Life Harvesting(E)] [-] [+]

I split my remaining resources equally between [Mana Imbuement], [Fireball], [Fatigue], [Mana Vamp], [Life Harvesting] and my Unallocated Stat Points, before heading to my bedroom and calling it a day.

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