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Chapter 38 - Threshold Breakthrough! A Whole New Plan!

As everyone knows, while some people go to bed early, others naturally stay up late.

At the same time, in Viridian City in the Kanto region,

Kairos picked up his cup and took a hearty gulp of Moomoo Milk.

The sweetness, accompanied by the aroma, went down his throat, and he contentedly sighed to himself.

This stuff had no flaws except for being expensive.

Well, if he had to nitpick, it was so nutritionally rich that people easily gained weight from drinking it.

With this thought, he shook his head slightly.

Whatever, consider it a reward for himself.

—Working on games all day was exhausting, so drinking something good was perfectly reasonable, right?

Just as Kairos was pondering this, a notification suddenly popped up before him.

[You have received emotions of surprise, excitement, thrill, and satisfaction from special character "Cynthia," which have been converted to 550 points!]

At first glance at this notification, Kairos didn't find anything strange—Cynthia was probably streaming the game again.

But when he saw the point value at the end, he was momentarily stunned.

—Why were the points so high this time?

You have to understand that for these special characters, as the number of times they produced emotion points increased, the points provided each time would continuously decrease.

Just as he was feeling confused, a series of notifications suddenly appeared!

[Ding! Congratulations, host. Your emotional impact on special character "Cynthia" has reached a certain cumulative threshold. This character's threshold has now been upgraded to LV2!]

[From now on, the emotion point values you obtain from this special character will return to normal levels!]

[Additionally, you have received upgrade rewards: 1500 emotion points, Random Intermediate Game Development Module x1!]

[Please note: When this special character's emotion threshold reaches the upgrade standard again, you will gain a special character ability related to them!]

Looking at the series of unexpected notification messages before him, Kairos was momentarily stunned.

What was a character's emotion threshold?

It could actually be upgraded?

But how did Cynthia suddenly reach the emotion threshold? Was she stimulated by something?

After brief consideration, he immediately figured it out.

Right, it must have been the Regirock temple and cutscene in Granite Cave.

For someone like Cynthia, a mythologist, surely everything about legendary Pokémon would spark her intense interest.

Being able to witness a legendary Pokémon in that way with her own eyes must have been something Cynthia had dreamed of!

After all, in this world, legendary Pokémon had mostly vanished without a trace.

So naturally, during today's gameplay, Cynthia would experience tremendous shock.

This led to her emotions breaking through the threshold and successfully upgrading.

After organizing his thoughts, Kairos's gaze fell on those breakthrough rewards, and he couldn't help but smile slightly.

Including the points Cynthia provided this time, plus the mission rewards, it totaled a full 2,000 points!

On top of that, there was a random intermediate module.

This time he'd really struck gold!!

Moreover, according to the system, if Cynthia's emotion threshold broke through again, he would directly gain an ability related to Cynthia herself!

What exactly this ability would be, Kairos really didn't know.

But presumably... it should come in handy, right?

While pondering, Kairos opened his system inventory and chose to use that intermediate module exchange ticket.

As a flash of light passed, a brand new module was drawn and appeared directly before him.

[High-Speed Network Interaction Module (Intermediate)]

[Description: After obtaining this module, all games you develop can connect to networks, automatically and quickly capture in-game player data. You can conveniently add features like leaderboards, friends, battles, world bosses, and connect with other modules.

Example: Can automatically obtain weather conditions in a player's region based on their IP address and change the current weather in the game accordingly.

Additionally, this module ensures absolutely smooth game servers without disconnections, server crashes, or other negative situations.]

Seeing this new module, Kairos's eyes lit up—this was good stuff!

Traditional Pokémon games were actually single-player games most of the time due to their platform limitations.

With this high-speed networking module, he could conveniently and quickly add various online features to all future game development!

As a professional game developer, Kairos knew very well that developing networking features required massive energy and time and was the area most prone to bugs and problems.

However, with this module, he could skip all these issues directly!

So now, let's apply this module to the game.

But before that...

Kairos thought for a moment and checked his character interface.

His emotion point balance, after the recent windfall plus the points provided by various game players during this period, had reached a total of 2,400 points!

These points were enough to purchase another intermediate module.

So Kairos opened his favorites list and quickly selected a module to purchase.

[Ding! Congratulations, host. You have successfully unlocked the "Intimidation Materialization Module" (Intermediate)!]

[Description: Completely recreates the intimidating presence brought by powerful Pokémon and major characters, transmitting it to players' hearts through electronic frequencies, making them feel immersed and catalyzing emotion point acquisition.]

[Your current point balance is 421 points]

After buying this module...

This module was exactly one of the several modules Kairos had originally favorited, and also a rather important module in his plans.

For players to develop emotions toward a game, they naturally need a certain degree of immersion.

Modules that increased immersion were essentially also boosting emotion point income!

Take today's situation as an example—just seeing that Regirock cutscene was enough to make Cynthia's emotions successfully break through the threshold.

So what if the intimidation materialization effect was added to that cutscene?

The effect produced would surely be worlds apart!

After all, this module could completely recreate the intimidating presence of a legendary Pokémon, making people feel like they were actually there!

With this thought, Kairos immediately opened the Regirock cutscene he'd created before, applied this module's effects to it, and then watched it himself.

The result was that he sat frozen in his chair, unable to move for a full several dozen seconds.

The moment he recovered, Kairos was breathing heavily, but his expression was incredibly excited.

That aura, that intimidating presence—it was just too explosive!!

This was exactly the effect he wanted!!

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~ Push the story forward with your Power Stones

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