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Chapter 92 - Chapter 92: Done, Already Underway

Chapter 92: Done, Already Underway

The trailer wasn't long. It was just a simple special effects scene. It didn't mention anything about gameplay or game content. Even so, it still excited everyone.

First, it was the unexpected surprise, and second, because the trailer was exquisite. Just by watching it, players realized Nebula Games' huge investment. With this trailer, coupled with Alex's claims that it would be a PC blockbuster, it was clearly convincing. If it wasn't a blockbuster, how could this trailer be so exciting?

As the trailer ended, players cheered and applauded.

"This is incredible! I didn't expect there to be such a surprise at this year's expo!"

"I didn't expect Alex to be waiting here! This must be Alex's first major production!"

"Great! The appearances of that god-devourer, Aldrich, the Farron Undead, and Yhorm the Giant, along with the background music, were absolutely electrifying!"

"This has driven my mother crazy all year!"

"Anyway, I'm looking forward to playing it!"

"+1, the news was announced at the fair and the trailer is already out. The game should be almost ready, right?" "Of course! We'll probably see it soon!"

"These Farron Undead Squad and Yhorm the Giant should be the game's bosses, right? Just thinking about fighting them for three hundred rounds is great."

The audience erupted in excitement, and the commotion attracted many players from other exhibition zones. When these players gathered and learned that Nebula Games had announced such important news, they were furious. They shouted from the audience, demanding Alex take down the trailer.

Meanwhile, Nebula Games' booth was packed, and the exhibition hall's security staff were almost overwhelmed. Eric and other male employees from other participating companies also joined in to maintain order. There was no other option. It was like watching a street scene. Sometimes, a beginning attracts more people. This is a form of blind obedience, especially at fairs like this.

Meanwhile, numerous players were shouting at Alex, who had just come down from the stage.

"Alex, when is Dark Souls coming out?"

"What kind of game is it? Can you tell us more?"

"Is it related to Love Warrior?"

Players were enthusiastic, and some even went so far as to crack jokes.

"Why are you talking about Love Warrior?"

As soon as someone started speaking, others joined the topic, and the discussion became heated. Alex didn't play dumb and answered all the questions.

Looking at the audience with a smile, Alex nodded gently. "When will it be released? That depends on the team's development progress. This is the first time Nebula Games has developed a large-scale game, and in addition to technical challenges, there are still many difficulties to overcome."

"But I can reveal that the game is already in development."

"We hope to create a perfect game for our players, so I can't give a specific release date. No one remembers those bad games that were released on time."

Hearing this, the players smiled with satisfaction.

Behind the exhibition area, Eric, Jane, Lisa, and other team members silently lowered their heads.

Yes, development progress is very encouraging. The game is already in development. 'When has your brother Alex ever lied to you? The folder was created two months ago.'

At the same time, Alex continued to respond in the exhibition area:

"As for what kind of game Dark Souls is, in general, it's an action role-playing game (ARPG), but compared to all current ARPG games on the market, its style is completely different. This will be a completely new ARPG."

"Finally, regarding whether this game has love, I've explained it more than once. Every game is filled with my love for players. As for whether the game itself has that supposed attribute of love, it does. Many players should have perceived it from the trailer."

"The setting of Dark Souls, as its name suggests, is a world of despair. It is in this despair that players must act as fire-bearers, carrying the flame of hope throughout the world."

"This is immense love, the kind of love that drives heroes to face the impossible and sacrifice themselves for the well-being of all."

The players present were incredibly excited. However, at this game exhibition, the entertaining Fall Guys and the highly playable Three Kingdoms Tactics had a strong presence. Many players present expressed their willingness. That is, Dark Souls' story could be quite brutal.

After all, the constant need to carry the flame of hope in a world of despair, coupled with their previous experiences with Outlast and Overcooked, left them completely paralyzed.

Although the styles of Three Kingdoms Tactics and Fall Guys seem to have allowed Alex to resume his warm "love warrior" persona, it is evident that this game, called Dark Souls, is not a lighthearted story. The trailer already hints at a somber and desolate atmosphere.

Many of Alex's loyal fans and players were already prepared.

'Perhaps it was a bit harsh, wasn't it?'

'It's not that bad. They had already been beaten before playing To the Moon.'

Just like during the first four days of the Gameplay Expo, where most players were attracted by Fall Guys and Three Kingdoms Tactics, on this last day, everyone was captivated by Nebula Games' Dark Souls.

Everyone raved about the game, and within the second hour after its launch at the Expo, the trailer was uploaded to Alex's and Nebula Games' official Twitter accounts, instantly generating countless conversations.

It could be said that the big winner of this Gameplay Expo was Nebula Games. Although the exhibition hall was not the largest, nor was the game the largest, it managed to capture all the attention.

Alex was not sure about the other game developers and designers. But for Nebula Games, at least, this Expo was a resounding success.

The next day, inside Nebula Games...

The employees who participated in the expo were still enthusiastic, commenting on the many interesting things they had seen.

"This expo was really fascinating!" Jane commented.

Lisa nodded: "Yes, and when I think about how Aether Games and NetDragon launched virtual reality games, and we ended up stealing the show, it makes me laugh."

"But, Alex, our game? We haven't even been approved!" Eric asked, standing beside him, scratching his head and looking at Alex.

He had been thinking about this ever since he returned from the expo. Although the trailer was already available, it was largely his responsibility, and the trailer itself was outsourced. As for the game, only a bit of concept art was released.

Hearing this, Jane, Lisa, and the rest of the development team turned to Alex. Observing the various online discussions, even some players, with naive optimism, believed that Dark Souls would only be seen in game footage in about a month.

But they were simply overthinking it; they knew what they were doing. This game only had one folder!

"There's no rush. Besides, didn't I specify the release date at the fair? I just said we were working on it. Players asked about the progress, so we simply said we were working on it."

"Furthermore, a game, especially one so large, even for a PC platform, not a virtual reality one, has a long development cycle. Plus, we have no experience in this area. I'll talk to you in detail once I've finalized the concept and design." "For now, let's continue with the two directions I mentioned before. We'll start with the content design of the artistic resources and the implementation of the game's various actions. Although it's an ARPG, the action elements are very important."

"Additionally, the operations area will also need to follow up on Three Kingdoms Tactics and Fall Guys. These two games are still very important for the Nebula gaming platform," Alex said, looking at the crowd.

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