[Repair Newbie Village Walls], [Store Materials], [Investigate Dead Soul Mountain Range]…
"These are all tasks specifically released for hunting Ghost Mages."
"The task of repairing the city walls requires collecting various rocks and wood from the contaminated areas, as well as materials dropped by killing monsters."
"The task of investigating the Dead Soul Mountain Range requires players to go to the Ghost Mage's territory, gather information, and dispel the fog of war."
"Upon completion of the tasks, no reward points are issued; the task rewards are various grades of reincarnation pottery jars."
Fang Yi smiled slightly and explained, "I need 500,000 reward points to upgrade the city walls myself, but by outsourcing the tasks to that group of gambling players, the rewards from the pottery jars only need 50,000 to make them work themselves to death collecting materials and upgrading the city walls for me."
The White-haired Loli worried, "The Ghost Mage is about to attack. Will such exploitation of players cause them to resist?"
There was once a technological world that did such a thing.
Besieged by a Fourth-tier contamination source, the Fallen Angel, and a group of accompanying contaminations, their choice to exploit directly led to the collapse of the technological world, turning it into an anarchic apocalypse. Even the strongest group of Mech War Gods betrayed them.
The consequences were very serious.
Fang Yi heard her concern and laughed, "I'm not holding a knife to the players' necks, so how can it be considered exploitation?"
"Everything is the players' voluntary action. They should even thank us!"
Behind the screen,
Tsunade stood at the edge of the city wall, at the station for submitting [City Wall Repair Tasks].
She opened her inventory, which was full of various materials stacked tightly together.
These materials were all picked up and put into her inventory while hunting ghosts during this period, without consuming extra time.
Of course, there were also very rare materials, such as Soul Power Crystals dropped by Ghost Captains, and leather and iron ingots imbued with a strong ghostly aura.
They all came from elite ghost monsters, and the drop rate was very low.
If sold to the Store, they could earn eight hundred reward points.
"Selling to the Store only guarantees a baseline profit; it's a huge loss!"
This was Tsunade's thought.
She was unwilling to sell materials to the Store. It was well known that selling various materials directly to the game's official channels yielded the lowest price.
Selling to some Merchant players in the Newbie Village could generally fetch about one thousand five hundred reward points.
These Merchant players had very weak combat abilities. Even if their level was not low and they had full white-grade equipment as a base, it was difficult for them to hunt monsters of the same level.
So, Merchant players gave up hunting.
They roamed around all day, buying materials and equipment from players at baseline prices, and then selling them to another group of players who were in more urgent need, earning a price difference.
"Even selling to Merchants doesn't earn much."
After careful consideration, Tsunade
emptied her inventory and threw all materials into the City Wall Repair Station.
A golden light flashed.
All materials disappeared, and a panel suddenly appeared.
[Materials Submitted: Ghost Leather (Inferior) * 15, Ghost Iron Ingot (Inferior) * 20, Soul Power Crystal (Medium) * 8, Ghost Rock (Inferior) * 99… ]
Contribution Points Owned: 5654
Tsunade muttered, calculating, "A Level 1 equipment pottery jar costs one hundred contribution points, but what I want most is a skill pottery jar, which costs one thousand contribution points. I can only buy five pottery jars."
After much thought, she finally exchanged for skill pottery jars.
She was a Level 13 Cleric, wearing a Level 10 blue-grade set, the [Ghost Cavalry Set], from the [Ruined Castle] dungeon, which greatly enhanced her defensive capabilities and added strength attributes.
She wasn't lacking equipment; what she lacked now was skill experience.
Taking her Level 10 awakened professional skill, [Holy Cross], as an example, to raise it to Lv.2, not to mention reward points, just the skill experience alone required 500 points.
This meant she needed to cast the skill five hundred times.
Not to mention the time, the massive consumption of blue potions was a significant expense.
The Game Store sold experience capsules, which were ridiculously expensive, and no sucker was willing to buy them.
Tsunade clenched her fist, anxiously staring at the pottery jar in front of her, and said, "A skill pottery jar has a 20% chance of dropping a skill experience capsule. I refuse to believe I can't get one!"
Initially, she was actually unwilling to spend a huge amount of reward points to upgrade skills.
This was a common thought among many players, simply because upgrading skills was too expensive, and the higher the quality of the skill, the more expensive the upgrade.
But in the end, they all abandoned this idea and would go bankrupt to upgrade.
There was no other way.
The temptation of upgrading skills was simply too great; players simply couldn't resist.
For the same skill,
[Holy Cross Lv.1] had a healing effect slightly stronger than ordinary Medical Ninja Art. When it reached Lv.2, its healing effect was three times that of Palm Sage Art!
It was just like Wood Release.
With the support of the Third Tsuchikage Ōnoki, a certain Iwagakure player exchanged for the expensive Wood Release skill from the Game Store.
The result, however, was disappointing.
The effect of Lv.1 Wood Release was not at all as powerful as the legendary Ninja God's, which was said to end chaos.
At best, it could create wooden houses, and its strength was only that of an ordinary Jonin.
The Tsuchikage, having witnessed Senju Hashirama's power, was unwilling to give up. He painfully upgraded that player's Wood Release to Lv.5, and then…
The originally weak Wood Release, after upgrading, increased its power countless times. Although it couldn't reach the level of Senju Hashirama, it could easily create a small forest.
Behind the screen,
The White-haired Loli asked strangely, "Master, Contribution Points and reward points are both currencies used to purchase items, so why bother with the extra step?"
"Of course, they're not the same!"
Fang Yi's lips curled slightly as he explained, "reward points are assets without any shackles; they can be freely exchanged for any item."
"Contribution Points cannot be traded and can only be exchanged for pottery jars at task points. Furthermore, they automatically reset every thirty days and cannot be stored for long periods."
The White-haired Loli felt even stranger, widening her eyes and saying, "With restricted item types, no free purchasing, and even a time limit, are the players' brains broken? They're actually using precious materials that can be directly sold for reward points to exchange for Contribution Points?"
"Of course, it's because it's cheap!"
Fang Yi said as a matter of course, "After the game update, the drop rate of equipment and skill scrolls increased, and the reincarnation pottery jars sold in the Store naturally became unsellable."
"Most players would rather grind than buy expensive random pottery jars."
"However, the Contribution Point pottery jars sold at the task points are very affordable, especially when compared to the pottery jars in the Store; they are like a ridiculously good deal."
"The only downside is that they cannot be purchased with reward points; they require Contribution Points earned from completing the 'Repair City Walls' and 'Investigate Dead Soul Mountain Range' tasks."
The issue of the Contribution Point deadline is also easy to solve: just spend them all before they expire, right?
What if they aren't spent?
Then you can't blame the Game Merchant for being black-hearted; you can only blame the player for not managing their exchange time well.
It's just like the informed consent form chosen before logging into the game. If players complain that the content is too much and they don't want to read it, can they really blame us, the game developers, afterward?
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