Entering the Nebula World, Ben quickly noticed something different.
That was the Zack parchment Chloe gave him earlier, which now had new icons.
This was a faded map of Azeroth.
On the left of the map was Kalimdor, Thunder Bluff, Orgrimmar…
On the right was the Eastern Kingdoms, Stormwind City, Ironforge…
And in the very center was a giant vortex.
'Since the Alliance and Horde fought side by side, together resisting the invasion of the Burning Legion.'
'Four years have passed since then. Although Azeroth was successfully saved.'
'But the fragile agreement between the Alliance and Horde has long since vanished.'
'Now the thunderous war drums are sounding again, and the flames of war will ignite Azeroth...'
As the narration played slowly, the scene before Ben began to change.
The original island turned into snowy mountains, and in the howling wind and snow, a dwarf appeared in Ben's view.
Ben was no stranger to dwarves, as he had seen many of them in the Stormwind City scene within the Nebula World.
However, in this close-up shot, it was still funny.
Because the nose on the dwarf's big head was too striking, taking up about one-sixth of his face.
In addition, the extremely realistic visual effects also amazed Ben.
His brown beard was covered in frost, and the fine wrinkles on his face were all clearly visible.
But as amazed as he was, he knew this wasn't a real-time game scene.
Because Nebula Games had honestly put a reminder next to it: The video footage is not from the actual game.
In the cold wind, the dwarf twisted his neck to look around, and the camera lens slowly pulled back.
The dwarf hunter, holding a rifle and his pet brown bear, walked through the snowfield towards Ironforge.
The camera zoomed out higher and higher in the blowing snow, and the magnificent scene of all of Ironforge was presented to the player.
Located on the snow-covered mountains, through the wind and snow, the entrance to Ironforge could be vaguely seen halfway up the mountain, appearing grand and magnificent.
Next, as a gust of wind blew up a flurry of snow, obscuring the camera's view.
The scene shifted to a quiet forest.
A night elf, wearing very little cloth, was examining a broken blade in his hand in the jungle.
But the next moment, as if hearing some movement, the elf turned and ran wildly into the distance.
Through the quiet forest, across streams and rivers, over cliffs, the elf finally transformed into a black panther and sped forward.
The next second, the scene switched again, a necromancer chanting spells and meteors falling from the sky.
The meteors fell and transformed into a green infernal on the sorcerer's back, letting out a deafening roar.
Tauren on Thunder Bluff.
Orc warriors in a burning city.
Human mages defending against the infernal on the city walls.
A series of thrilling combat scenes showcased different races and professions.
At the end of the video, as the tauren's totem slammed down violently.
The words "World of Warcraft" and the Nebula Games logo appeared in the center of the screen.
.........
It didn't even take a full day.
Less than an hour after Lucas posted on Weibo.
"World of Warcraft," "Azeroth," and other keywords had already climbed to the top of the trending search list.
Regarding Warcraft, although it was an old game that had been away for six years.
For many players, their memories related to it were still fresh.
And after Nebula World launched, although not all scenes from Warcraft were included, some nostalgic scenes were added after Stormwind City.
At the same time, the dungeons and class gameplay within it were already available for play.
In addition, related merchandise and collaborations. Although Nebula Games hadn't put all their effort into this, they hadn't completely abandoned it either.
So, Warcraft fans were not just the Warcraft player base.
There were also players who encountered Warcraft culture through Nebula World, or learned about Warcraft through various RPG maps.
And then there was this exquisite promotional CG animation for "World of Warcraft."
The visual impact of this promotional CG animation was too powerful.
It even shocked some players who were new to the gaming world.
As for the old players, they smiled knowingly, with expressions of nostalgia.
Nebula Games Pictures, truly stayed true to its original intention!
Back then, Nebula Games was jokingly called an animation company delayed by games by players.
In the comment section of Lucas's official Weibo and related forums, countless players expressed their excitement and curiosity.
'After six years, Boss Lucas finally remembered Warcraft!'
'With this CG animation, Nebula Games has finally returned to its roots!'
'But what does calling it "World of Warcraft" mean?'
'What about Arthas and Illidan's later stories? Why aren't they in the trailer!'
'But this promotional CG is truly awesome! It makes me experience that same shock from back then!'
'+1. Back then, seeing the CG animation of Arthas returning to Lordaeron and killing the old king, I was absolutely blown away. I never thought RTS CG story animations could be so amazing!'
'Cough, cough, stop talking about story animations, isn't anyone concerned about what kind of game "World of Warcraft" is?'
'There's no use in being concerned. Boss Lucas only released a promotional video, and besides the narration and race introductions, there's nothing else.'
While excited, many players were also curious about the content shown in the game.
In fact, Nebula Games hadn't revealed any of the game's true content yet.
And the characters appearing in the game were basically some of the races and professions that had appeared in "Warcraft" and Nebula World before.
For example, the dwarf with his brown bear companion, the night elf who could transform into a black panther, the necromancer who summoned infernals, and the tauren, mages, etc.
Popular characters like Illidan, Tyrande, and Arthas were nowhere to be seen, and not much of the story was revealed.
It was only from the promotional CG animation that one could hear.
Four years have passed since the Alliance and Horde fought side by side to resist the invasion of the Burning Legion in Azeroth.
The relationship between the Alliance and the Horde had also become fragile.
So, it was clear that conflict and war were about to break out.
The story of the new game should revolve around the conflict between the Horde and the Alliance.
This, in particular, made many players feel curious and confused.
That is, what kind of game is "World of Warcraft"?
Firstly, RTS can be ruled out.
Because neither the performance in Nebula World nor the promotional video suggested it was an RTS game.
'Do you think it might be ARPG? Doesn't the Stormwind City in Nebula World look a bit like it?'
'It's not impossible! Warcraft's story is grand and very suitable for an RPG!'
'I feel like it might be an open-world game. After all, isn't it called World of Warcraft? And when it comes to open-world games, Nebula Games is an expert!'
'It might be like "The Witcher 3," where players can choose to be in the Alliance or Horde, and their choices while completing missions will influence the course of the final war.'
'Has anyone considered it might be an MMORPG?'
'It's not impossible. The Stormwind City in Nebula World before felt quite like a high-level dungeon that required team and class cooperation.'
'Now that you mention it, it's indeed possible!'
All Warcraft fans around the world, regardless of time or region, were discussing news about "World of Warcraft" at this moment.
(End of chapter)
---
Read +100 advanced chapters on my patre*n
patr eon.com/GustinaKamiya
---
