Regarding Chloe's departure, Lucas naturally couldn't truly delete this character completely.
It's just that she would temporarily disappear for a while.
[Boss Lucas is incredibly wicked, making players complain endlessly]
Logging into his official blog, Lucas looked at the uniform comments in the comment section, feeling a lot of emotion.
It was just a small Easter egg type of content, why were players so unconfident in him?
"Chloe isn't leaving everyone, she'll be back with brand new surprises."
While feeling emotional, Lucas also logged into his official blog and sent a message to reassure the players.
And as this official blog post from Lucas was released, the players immediately exploded.
First was a piece of news that somewhat calmed them down: Lucas had confirmed Chloe would return.
Even though many players called Lucas "old thief" to his face, because his works had brought them countless pain.
But many players also had great trust in Lucas's word.
Since he said it, Chloe would definitely return.
The only thing that made players curious was the new surprise Lucas mentioned, and players online were discussing it heatedly.
"Finally! My wife Chloe can return!"
"The guy above, I have your wife's looks all figured out!"
"Yeah, everyone stand up and be proud!"
"Stop being so proud! Anyway, aren't you guys curious about the other piece of news Boss Lucas mentioned?"
"That's right, Chloe is confirmed not to leave, but what is this so-called new surprise? Can Boss Lucas's surprise really be a surprise?"
"Who knows? Boss Lucas, if there was a weapon list for drawing pictures of future projects, I think Boss Lucas would be the undisputed number one."
"You guys, you were calling him old thief just now, why have you all changed your tune to Boss Lucas now?"
Players were discussing related news online, but for all players, they had a common action.
That was to log into Star Cloud World from time to time to see if Chloe had returned.
Ben was naturally one of them. He didn't realize it when Chloe was around, but now that she was gone.
Every time he logged into Star Cloud World and played the game, he felt like something was missing.
Habitually logging on to take a look, but the next moment his eyes immediately lit up.
Because in front of the house on the small island, he saw a familiar person.
Chloe, who had left before, was back!
"Hello... I think I might need to stay with you for a while longer... because I feel like I can learn more from you, and I want to watch you go on adventures again."
"So... can you take me in for a while longer? Of course, in return, I'll take good care of everything for you." With the familiar smile, Chloe said to Ben.
With almost no hesitation, Ben agreed immediately.
Stay as long as you want, don't be polite.
Don't treat yourself as an outsider.
"Thank you. Also, during my absence, I've made some new discoveries, which you might be interested in." Chloe flashed a bright smile, then thought of something, and before Ben's astonished eyes, she took out a Zack parchment.
"What is this?" Ben was a little confused as he took the parchment from Chloe.
This seemed to be a Zack map, but it was completely unclear.
There were only a few scattered icons, and it was also incomplete.
"I'm not sure, but this seems to be a map of a known world that you've explored before," Chloe shook her head, but gave Ben a very crucial piece of information.
A map of a known world?
Thinking back to the news from Lucas's official blog, Ben was now ninety percent sure that this was likely an Easter egg for Lucas's next new game, and possibly a sequel.
But the key problem was that this was too cryptic!
Looking at the Zack parchment, Ben was completely bewildered.
Similarly, on the official blog, there were many confused players.
Welcoming Chloe back was supposed to be a very happy event.
Hearing that Nebula Games might have new work, and possibly a sequel to an IP, was even more exciting news.
But if no news was revealed, and they just said there was a new work, that was painful news.
"I'm going to be sick, I thought Boss Lucas had turned over a new leaf, but I didn't expect it to be a trap."
"Chloe is back, but she brought back news that made me incredibly upset."
"So what the heck is this parchment map! It's all blurry and I can't see anything, can any experts decipher it?"
"Don't worry everyone, the detective agency that previously solved 'Bloodborne' and other cryptic messages has already started investigating!"
While players were once again condemning Lucas for being cryptic online, they were also excitedly trying to figure out what this new Easter egg map predicted.
...............
And now, in the Nebula Games conference room, everyone was looking at Lucas, or rather, the large screen behind him, with excitement.
Before this, the planning of every little piece of content within Star Cloud World, including a special team in the art department for content refinement.
Everyone on the team knew.
Perhaps that game would arrive one day.
But now, at the actual meeting, seeing the iconic character on the big screen sent a wave of excitement through everyone.
On the big screen.
A person fully clad in armor sat on a throne, and beside him stood a sword shining with blue light.
The Lich King: Arthas
Everyone, whether they were among the first Nebula Games employees or those who joined later, was very excited.
The Warcraft project was actually not a big secret within Nebula Games.
Because in Star Cloud World, besides Stormwind City, several new scenes had been added over the past two years.
And there were also quite a few unreleased art scenes.
It was just that no one knew when it would be released.
But now was clearly the time, and everyone was incredibly excited.
For Anna, Rachel, and others, Warcraft was not their first big project, but it was definitely a deeply memorable one.
And for others, Warcraft was also an IP that made them extremely excited, after all, the original "Warcraft" and its various derivatives were popular all over the world.
Even today, it remains the most popular and classic RTS.
Especially the map editor, which gives "Warcraft" considerable vitality today, even though VR devices have become the device with the largest market share, there are still quite a few players who log into "Warcraft" in their spare time to experience various RPG maps.
It can be said that "Warcraft" is definitely a game worthy of being called great.
Now they were going to participate in the development of a sequel to this IP, how could they not be excited?
"That's right, this is our next project, and it's a huge challenge for us," Lucas said to everyone.
Before this, "World of Warcraft" had not been developed.
The main reasons were that the timing was not ripe.
On one hand, the project was too large and required accumulating resources.
On the other hand, the VR controller was a bit insufficient for "World of Warcraft."
While the PC platform fully met the requirements, Lucas didn't just want to simply recreate the "World of Warcraft" of his past life on the PC platform.
Nebula Games currently had money and technology, and what he wanted more was to present a lifelike Azeroth.
But now that brainwave devices had appeared, and with the practice of "Detroit: Become Human," Lucas had confirmed that the current technology was mature.
The VR controller itself, combined with emerging technologies.
Now was the time.
(End of chapter)
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