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Chapter 604 - Chapter 604: All Perfect Scores and Everyone is Being Vague

Facing some players' doubts, and the strong arrival of FOW's "Wasteland1981".

One picture from Zack instantly boosted the popularity of "The Last of Us".

This is a picture of Joel and Ellie walking together in the ruins of a road in the post-apocalypse, bathed in the twilight from Zack.

However, what was most eye-catching was not the content of the picture itself, but the text above and the LOGO surrounding the picture.

GameSpace, GameSpot...

All perfect scores, even the lowest-rated media gave a high score of 9.5.

And the most crucial point is that these game media are all renowned game media both domestically and internationally.

Simple scores and LOGOS left everyone who saw them in shock.

Players who had been paying attention before were stunned.

In the past, Nebula Games' new works would usually be released, and then media reviews would come out a few days later.

But this time, Nebula Games clearly secretly invited various media for exclusive preview reviews of the game!

And after Lucas released this score picture from Zack, various media outlets, who were already well-prepared, quickly posted their review scores for "The Last of Us".

Gamestop, considered the most authoritative, gave "The Last of Us" a very high evaluation:

'Unmatched atmosphere design, flawless story performance, and incredibly exciting gameplay interaction make "The Last of Us" worthy of being one of the greatest games ever made.'

'It doesn't have a massive open world, nor does it have various thrilling and spectacular large-scale scenes. This is a pure post-apocalyptic adventure game, yet it is incredibly moving.'

'In the game, Lucas has shown us a realistic and cruel post-apocalyptic world. All these main and supporting characters are connected. Its appearance can be said to redefine the upper limit of game interaction and presentation. Combined with story performance and gameplay experience, it has undoubtedly become a masterpiece.'

The evaluations from other domestic and international media were similar.

This also left many players confused.

They took money?

If it was just one or two game media, it would be understandable. But the key is that so many game media are about to praise "The Last of Us" to the skies, which is not a matter of taking money.

............

The sudden wave of perfect scores has attracted the attention of the entire gaming community.

For players, especially fans of Nebula Games.

This is incredibly exhilarating.

As these reviews came out, countless players took screenshots of the scores from various well-known media and posted them on various forums and communities.

Meanwhile, Alex and Grayson, who were also making a big fuss on the other side, were completely bewildered.

The current situation made both of them a little unable to grasp reality.

Uniform perfect scores from the media!?

What's going on!

Grayson's thought was that "The Last of Us" might be a decent game.

But as a linear gameplay game, at least from the content shown so far by "The Last of Us", it doesn't seem to have any particularly attractive elements.

Whether it's the gameplay or the background, neither looks particularly outstanding.

At least there are no points that can be used as promotional hooks, otherwise, there would be no reason not to promote it.

These factors have put the success or failure of "The Last of Us" entirely on the story.

Although this is the core of a linear game.

But who can be sure that "The Last of Us" will definitely be excellent in this regard?

Therefore, Grayson discussed with Alex and decided to prepare for the first round of testing for "Wasteland1981" in advance, to give Nebula Games a little trouble.

But now, with the media scores for "The Last of Us" coming out, Grayson and Alex instantly understood Nebula Games' plan.

Undoubtedly, they are going with a media promotion strategy, but media promotion is one aspect, and you also need to be strong yourself.

These uniform perfect scores, from another perspective, confirm one thing.

That is, the quality of "The Last of Us" is excellent enough.

Otherwise, it would be difficult for various media outlets to form such a united front.

But the problem is, can a game that focuses so much on the story truly deserve the honor of being called a 'masterpiece'?

Alex and Grayson still have some doubts.

After all, a game that can be called a masterpiece must have many aspects that reach the industry's top level, and at the same time, be able to surpass the industry's current standards from a certain angle, or bring comprehensive innovation to the industry.

But as far as Nebula Games' external promotion of "The Last of Us" is concerned.

It's clear that in terms of gameplay and other aspects, there hasn't been much breakthrough. At most, it maintains the industry's top level.

The remaining key lies in the story's performance, but what level does it need to reach to get perfect scores from various media?

This question is not just for Alex and Grayson.

It is also the question of game designers in the industry who are paying attention to "The Last of Us".

What is so divine about this game that countless media outlets have given perfect scores and called it a masterpiece.

Only when they actually get their hands on it will they be able to understand.

However, with only two days left until the official release.

It's a torment for players who are looking forward to this game.

It's one thing that there were no major leaks before, but now that various media outlets have given perfect scores, it looks like another masterpiece similar to "The Witcher 3". How can people not look forward to it?

"Damn it, Boss Lucas is getting better and better at his promotion methods!"

"+1, I now understand what it means to feel like time is passing like a year."

"The game has been pre-downloaded, and the theme of 'The Last of Us' can already be loaded in the Nebula world, but I can't play it yet! I really want to see what's so amazing about this game!"

"Boss Lucas is getting more and more vague now! And these media outlets too!"

"Exactly, they all say perfect scores and masterpieces, and they all say it's incredible, but why is it incredible, can you tell us!"

Many players are both excited and frustrated.

Even though all major media outlets have given "The Last of Us" perfect scores.

But for most players, they still don't know what story this game is about.

And all the invited media have signed confidentiality agreements. Even for external reviews, they mostly describe the performance and the general direction, without detailing the plot or background.

This situation has created a spectacle of vagueness.

All the media are praising "The Last of Us", but players have no idea what the game is about.

The only thing they know is that the story is a major core of this game.

It can be said that everyone is being vague, making players stomp their feet in frustration.

(End of this chapter)

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