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Chapter 375 - Chapter 375: Players' Intense Emotions

Looking at the morning sun, and that one deer.

Ben, who always thought he was a tough guy, completely different from his name, was sobbing uncontrollably at this moment, fully displaying what it means for a tough guy to shed tears.

In the entire game, when Arthur was diagnosed with tuberculosis, he was just shocked.

Moreover, he only found out about this news in the middle and later stages of the game. As the plot progressed, Ben felt that he had done everything to protect himself.

He thought he wouldn't be emotionally affected.

But in the ending sequence of less than half an hour, he was emotionally affected three times in a row.

The first time was when Arthur rode his beloved horse to the camp, coupled with the flashbacks and emotional background music, which directly brought tears to his eyes.

The second time was when Arthur was on the run, and his beloved horse left him forever. The scene of Arthur affectionately stroking his horse also broke Ben down.

And the last time was when Arthur gave his cowboy hat to Marston, and he was left alone, ultimately dying quietly on the cliff.

Three emotional breakdowns in a row.

Although the game wasn't over yet, and had switched to John Marston, seeming to have a sequel.

But Ben didn't care at this moment, at least not right now.

The storyline of "Red Dead Redemption" is very long. During this time, Ben didn't go fishing, hunting, or playing Texas Hold'em.

Except for occasionally helping strangers he encountered along the way, he basically focused on advancing the main storyline.

But even so, it took him nearly 40 hours.

The next part of the game will obviously be from John Marston's perspective.

Telling players what the final fate of the Van der Linde gang, the gang for which Arthur devoted his life, will be after Arthur's death.

But now Ben has completely lost his patience.

He couldn't wait to quit the game and then open Lucas's official blog.

Because his resentment was almost overflowing.

Along the way, he took the initiative to help those in need, and greeted people on the street.

He literally completed a "greeting people in the wild" experience.

His honor value was full before he died.

He just wanted to achieve a good ending.

But in the end, Arthur lying on the cliff, watching the last sunrise, is this the so-called good ending?

Not only Ben, but many players, after experiencing this plot, logged on to the official blog one after another and tagged Lucas.

Dozens of hours of gameplay, playing as Arthur, experiencing so many things in the Wild West.

It can be said that most players have developed feelings for this character.

Lucas's official blog was filled with players' discussions about the ending.

'I really screwed a chihuahua five times, is this the so-called good ending?'

'I feel like I screwed a dog too. I thought the final ending would be Arthur teaming up with Sadie, or living in seclusion in the countryside with Mary, but I didn't expect Arthur to die on the mountain in the end!'

'Screw you guys for dying on the mountain watching the sunrise, I chose the option to take the money, and in the end, I was stabbed to death by Micah!'

'Don't talk about being stabbed to death by Micah, you must have done a lot of bad things!'

'I ended up choosing to go to the cave to get the money, and then watching the sunrise in the camp.'

'Don't say anything, anyway, it's all death, it's just that one is killed by Micah, and the other is watching the sunrise and dying himself.'

'Damn! Thinking about how Micah and Dutch are still alive in the end, I can't stand it!'

'+1! Knife in hand, kill Micah!'

Below Lucas's official blog, the players' performance can be described as intense.

Because before this, many players subconsciously thought that there would be two different endings in the game.

A good ending where Arthur lives and then retires from the world, and a bad ending is death.

Even when Arthur got tuberculosis, players were fantasizing that in a good ending, Arthur could live a long life in peace.

Although tuberculosis is a terminal disease, at least he could live for many years with good care.

But they never expected that there would be four endings in the game.

In the end, Arthur will face death.

Among them, two good endings, with high honor, helping John Marston leave, will fight with Micah and die watching the sunrise.

Choosing to go to the cave to get the money will also be ambushed by Micah and die quietly watching the sunrise.

But the bad ending made many people grind their teeth.

Because they will be shot in the head by Micah or stabbed to death with a knife.

Especially when Micah stabbed Arthur in the back with a knife, many players felt that it wasn't Micah stabbing Arthur with a knife, but Lucas stabbing them with a knife.

.........

In the Nebula Games office, because it wasn't long before the New Year, and the related work for the online mode was basically done.

So at this stage, the people in the team are relatively relaxed.

In the lounge, Rachel, Anna, and Hector were sitting next to Lucas, each holding a mobile phone or tablet, browsing the discussions of players online.

"Boss Lucas, look at a fan comic drawn by a player for you!" Rachel chuckled, turning the tablet in her hand horizontally.

Lucas, who was leaning back in his chair, glanced at it and was speechless instantly.

The name of the work is "Warrior of Love," but what about the content of the drawing...

The first panel showed a cartoon version of Lucas wearing a cowboy hat and a western cowboy outfit, then taking out a revolver from his pocket.

The second panel showed the Dead Eye mode in "Red Dead Redemption," but this time there were many more people in front of Lucas in the drawing.

On closer inspection: Johnny and River from "To The Moon"; Emile from "Valiant Hearts: The Great War"; Soap, Ghost, and Roach from Task Force 141; in addition, there were also a series of games developed by Lucas such as "Outlast," "Silent Hill," and "Dark Souls."

At the same time, different attributes were also marked below, such as "To The Moon," "Valiant Hearts," and "Call of Duty," marked with magic damage; "Dark Souls" and "Monster Hunter" marked with physical damage; and "Outlast" and "Silent Hill" marked with true damage.

And turning to the third panel, there were also "Overcooked" and "It Takes Two," directly marked with a dimensional strike, only to see Lucas in the fan comic breaking the fourth wall and aiming the revolver at the players in front of the computer.

"What does this show? This shows that I love the players deeply, and the players love me deeply too. Have you ever seen other game designers being the subject of secondary fan creations by players? It's unique in the gaming world!" Lucas coughed lightly and said.

This time he didn't say that players misunderstood him too deeply.

After all, everyone in the company is his own person, and after so many years, he estimates that no one believes this kind of rhetoric anymore.

Hearing Lucas's words, Anna and the others curled their lips.

Keep bluffing, keep bluffing.

"But let's still give the players a response, after all, this commotion is making my little heart a little panicked." Lucas sighed, opened his official blog, and sent a message.

'Please savor it quietly, I believe the final ending will satisfy everyone.' After sending it, Lucas stopped looking at it.

(End of this chapter)

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