In the Nebula Games rest area, Lucas had just walked out of the office when he heard a group of people gathered around the big screen, discussing.
"They're all so good! This player called 'Gourd' hasn't lost a single time yet! This Orc is too strong!"
"It seems like he's a foreign player, with a ranking score as high as 2710 points, currently ranked number one."
"This player called 'Toilet Bro' is also very good! He's only lost to Gourd once, and his hand speed is Zack-level!"
"Yeah! This three-lane operation is a bit Zack-level, harassing with the Blademaster while still being able to do other things."
Hector, Rachel, Anna, and Edward were all watching the big screen in the rest area.
It was showing the SharkTV Gold Monthly Tournament, currently in its third week, with the final day of the group stage matches taking place.
Lucas, who happened to walk into the rest area, couldn't help but show a speechless expression when he heard their words: "Isn't this just normal operation for a high-level player? You guys should be paying attention to the tactics they're using in the game."
Lucas didn't know what to say to these four people whose combined ranking score was less than 2000 points.
After all, a new account's default ranking score is 500 points.
Three-lane operation is indeed quite difficult.
But if you want to play professionally, two-lane is a basic skill. If you can't even practice that, then don't even think about playing professionally.
"Ahem... Boss Lucas, there are experts and there are noobs, someone gains points and someone loses points, so why can't the person losing points be me?" Hector said, coughing twice as he sat there, listening to Lucas' words.
"You have too many twisted reasons." Lucas couldn't help but feel speechless, just giving up.
"But Boss Lucas, regarding the balance of the races, is the Orc race too strong? I see a lot of players already have opinions about it!"
"Yeah! Players are already protesting on community forums, and many people feel that the Orc race is too strong."
"Yeah, yeah, Boss Lucas, the internet is saying that Orcs are too strong, and Night Elves and Undead are too weak. Should we strengthen them, or weaken Orcs and Humans?" Several people said all at once.
"What's going on?" Lucas was slightly stunned, he hadn't really paid much attention to this.
As for Warcraft, Lucas admits that it is impossible to achieve complete balance.
For example, FPS games always have so-called good and bad maps for each side, and the MOBA games from his past life also always had strong heroes and weak heroes.
Including RPG games, it's even more impossible to have so-called balance, which is why there is the saying that each version has its own god.
Lucas has tried to balance the stats of the different races in Warcraft as much as possible.
At least at this stage, Lucas feels that Warcraft won't need major adjustments for a long time, at most some small stat adjustments.
And in his past life.
Night Elves, Orcs, Humans, and Undead, different races, all had players who won championships in major tournaments.
In the early days, there was Beastmaster Grubby's three-lane dream operation, which popularized the generally weak Orc race.
The human race had SKY, the original Heavenly King, who cracked and invented countless tactics, MOON, who played the Night Elf brilliantly and was called the fifth race, and TED, the ghost king who won the first Undead championship later on.
Including Infi, who played with towers to the extreme and even surpassed SKY in the later stages of Warcraft, and 120, the new generation of ghost king.
Lucas doesn't dare to say absolute balance, because no game designer dares to say that their game is truly absolutely balanced, even in his past life.
But in Lucas' opinion, Warcraft has obviously achieved relative balance.
Now players are questioning the balance?
Lucas opened his official blog and the game community forum.
At this moment, the game forum and his official blog were filled with messages from many players.
"Orcs are too strong!"
"Undead and Night Elves and Humans are crying in the bathroom, half of the players in the Gold Monthly Tournament are Orcs!"
"Actually, I felt this way when playing ranked matches, Orcs are too fierce in the early game, and the Great G (Orc grunt) is incredibly tanky, one of them can take on two of me!"
"Yeah, yeah, Orcs really need to be weakened!"
"Lucas, say something!"
"Might as well call it Orc Domination!"
Lucas frowned slightly as he looked at the various messages online.
Orcs are too strong?
You know, Orcs look like a very simple race, but in reality, it's not a race suitable for beginners. For example, Orc tier 2 units like Footmen, Wolf Riders, Taurens, and Kodo Beasts all require micro-management, otherwise they often get stuck in each other's way.
Looking at some information online, Lucas basically understood.
The main reason is that players currently don't understand Warcraft well enough.
For beginners, Orcs are tough and tanky. Forget about managing resources, everyone just makes soldiers and selects all of them to attack one lane.
In this case, many beginners find it difficult to resist the Orc's early-game Chieftain aura and grunt rush.
And for some experienced experts, after figuring out the basic gameplay, the Orc's tactics and mechanics are relatively simple compared to other races, which fits the Orc's style.
This has led to other races' players not having developed corresponding tactics yet.
In addition to some special elements, for example, Lucas watched the relevant match replays, and this player named Gourd is really strong, although Lucas feels that the other party's tactics aren't that great, but that's a matter of experience, yet the opponent managed to beat their opponents purely with micro-management.
In this case, the number one player on the ladder is an Orc, so naturally, some players who want to climb the ranks think that Orcs might be stronger, and more and more people play Orcs, which indirectly drives the evolution of Orc tactics.
Naturally, this creates a crushing effect compared to other races, creating this seemingly unbalanced situation.
Of course, there are some other factors, such as the fueling of the flames by paid posters, otherwise this imbalance point would not have been exposed like this.
However, this actually made Lucas breathe a sigh of relief.
"There's no need to change the stats, the game's balance is fine, but this is something I overlooked." Lucas shook his head at everyone.
"Control the current public opinion, don't let the enemies continue to cause trouble, and let Lisa contact SharkTV later, to clarify things directly like we did with Monster Hunter: World before." Lucas said with a smile.
???????
Like Monster Hunter before?
Everyone was stunned when they heard Lucas' words.
"Boss...Boss Lucas, how do you plan to prove it?" Hector asked tentatively, having guessed something.
"How else can we prove it? As game designers, we use data to prove it, but ordinary players can't understand it."
"Then, I'll play each race once, and the players will have a direct experience, right?" Lucas said as a matter of course.
Everyone was dumbfounded when they heard Lucas' words.
That makes sense, but what if you lose?
"Boss Lucas, do you mean we hire actors? That's not right, is it?" Rachel thought of something and said awkwardly.
"What are you thinking? I mean, I'll discuss with SharkTV and see if we can have an exhibition match, let me play against those professional players, and what if I lose? I'm a game designer, not a professional player." Lucas was speechless at everyone's gazes.
Looking at everyone's expressions, Lucas smiled and turned to leave without explaining further.
His goal isn't really to win against professional players, the main thing is to have a way to prove that these professional players and the top ranked players basically represent the top level of Warcraft.
Using them to prove that there is no problem with the balance in Warcraft is the most effective and direct way.
Moreover, he has watched the operations of these professional players. Some of them do have extremely abnormal micro-management skills, but their understanding of game tactics is obviously inferior to his at this stage. After all, the various tactics and gameplay of Warcraft from his past life have gone through more than ten years of evolution.
In addition, Lucas' own ability is really not bad. In this case, apart from the likes of Gourd, Lucas feels that some ordinary Warcraft experts may not necessarily be able to beat him through micro-management alone.
What's more, he has a special item.
This time it will come in handy.
'Keyboard Milk Card (Limited to own participation): After use, allows you to make incredible operations in the game along with the caster's prediction. Using it will bring a lot of positive attention to the game. (Sometimes keyboard glitch moments aren't always a bad thing)'
Looking at the item in his inventory, Lucas smiled slightly.
(End of The Chapter)
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