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Caster's Runes

True to chapter 65

It has been way too long without having an auxiliary chapter for all the runes and memories that Caster has. Sorry for that, I will make sure to keep updating this along the way. I actually had this as a word file for a long time, I just didn't upload it here haha.

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Name: Caster

True name: Opposer of Miracles.

Rank: Awakened.

Class: Tyrant.

Soul Cores: [5/7]

Soul Fragments: [4950/5000].

Memories: [Green Jade Jian], [Hourless Charm], [Book of Books], [Vivienna's Armor], [Spark of Light], [Bundle], [Cloak of night], [Moon Sabers], [Aquifer's Gift], [Celestial Cord], [Silent Chest], [Resonant Flute], [Dawn Shard], [Dark Wing], [Ashveil Tunic], [Nameless Sun],[—], [Starhoarder], [Pale Feast], [Cruel Sight], [Caster's Shard], [Triad of Vitalis]…

Echoes: [Evermelt] 

Attributes: [Traveller], [Weave Sorcerer], [Stormsong], [Apostle of Eternity], [Flame of Divinity].

Aspect: [Lies of the Omniscient Reader].

Aspect Rank: Divine.

Aspect Abilities: [Acquired Haste], [Grazing].

Aspect Legacy: [Fragments of the Final Wall].

Walls: [The Fourth Wall], [The Wall of Impossible Communications].

Grazes: [Arcless].

Flaw: [Strength is death], [Satisfaction's Plague].

Flaw Description: [Lifespan shortens every time aspect is used.]

Flaw description: [You will never feel satisfied.]

Gateway: Noctis Sanctuary.

***

Runes of Grazes

[Arcless]

Name: Arcless

Rank: Ascendent

Cores: [1/7]

[Would you like to sacrifice a core? Y/N]

Soul Sea: Inactive

Status: Graze

Attributes: [Empathic Sensitivity], [Directional Hearing].

[Empathic Sensitivity]: Is attuned to others' presence or emotions.

[Directional Hearing]: Can pinpoint exactly where a sound originates

Abilities: [Telekinesis], [Telekinetic Perception], [Telekinetic Field].

[Telekinesis]: Shaping the world with thought alone, where will becomes motion and the unseen hand of the mind bends matter to silent command.

[Telekinetic Perception]: The subtle sense of motion and force, where the world whispers its trajectory and every object's path sings to the mind, allowing one to feel the invisible currents of movement before they unfold.

[Telekinetic Field]: A force field where everything in under your force.

***

Runes of Echoes

[Evermelt]

Echo Name: [Evermelt].

Echo Core: Transcendent.

Echo Type: Devil.

Echo Description: [In the twilight of the Third Age, when drought and fire warred across the land, two relics already walked among mortals: Aquifer's Gift, the vessel of compassion, and Auriviel, the Gilded Flow, born of a fallen star's weeping gold. Yet between them lingered a void... Water could quench thirst, and gold could shift into any shape, but neither could endure both flame and famine.

Thus was Evermelt born. Some say Aquifer himself wept upon Auriviel, his tears mingling with its molten form; others whisper that Auriviel split a fragment of its body, kissed by Aquifer's hand, to walk the world as a new companion. Whatever its origin, Evermelt became a being of living, golden water, a fluid spirit that shimmered like sunlight on a river.

Unlike Auriviel's proud independence, Evermelt carries a gentler soul. It flows to where it is needed, pouring itself as water to slake thirst, as gold to shield the weak, or as a radiant tide to drive back corruption. Though small in voice, it is vast in heart, forever bridging the legacies of spring and starfire.

But when Auriviel, the brilliant, molten-flowing sentinel, was sundered, struck down by pride or fate unknown... Evermelt, the child of tears and gold, recoiled from its serene purpose. Once a flowing poet of mercy and marvel, it now traced a darker current, a path whispered of in fear.

Evermelt fell onto the path of the unholy.]

Echo Attributes: [Molten], [Gildflow].

[Molten]: Evermelt can only ever remain hot and molten.

[Gildflow]: Evermelt, gilded of gold, can take the form of anything.

Echo Abilities: [Auric Veil], [Weeping Quench], [Golden Tide]

[Auric Veil]: Evermelt's golden surface flows like liquid sun, brilliant enough to draw the eye and yet treacherous in its beauty. Any who dare meet their reflection in its gilded currents feel a chill in their thoughts, a subtle sinking of the will.

[Weeping Quench]: It is said that Evermelt's tears remember the sorrow of Aquifer's drought and the loneliness of Auriviel's fallen star, carrying in them both mourning and mercy. Its tears can harden itself.

[Golden Tide]: When roused to fury, it may surge as a vast flood of molten-gold water, scouring corruption yet leaving the innocent untouched.

***

Runes of memories 

[Book of Books]

Memory Name: [Book of Books].

Memory Rank: Sacred.

Memory Tier: 7

Memory Type: Tool.

Memory Description: [Knowledge is Divine].

Memory Enchantments: [Pool of Knowledge], [Sink of Strength], [Bottomless Essence]

[Pool of Knowledge]

Enchantment Description: "In exchange for essence, you can ask for any information."

[Sink of Strength]

Enchantment Description: "You can store abilities in this"

Stored Abilities: [Lightning Strike], [Telepathy], [Pupeteering], [Grazing].

[Bottomless Essence]

Enchantment Description: "Can store soul cores and essence."

Stored Cores: Awakened x105, Ascended x2

Stored Essence: —

***

[Aquifer's Gift]

Memory Name: [Aquifer's Gift].

Memory Rank: Awakened.

Memory Tier: 4

Memory Type: Tool.

Memory Description: [Aquifer's Gift was born in the age of the Great Drought, when rivers fled and skies turned to brass. Aquifer, the wanderer of hidden springs, beheld Serenya of the Dunes, who poured her last drop of water into a dying child's mouth. Struck by such selfless grace, he carved a vessel from the stone of an eternal spring and breathed into it a fragment of his spirit. Thus was the chalice named Aquifer's Gift—a well without end, sealed by compassion eternal.]

Memory Enchantments: [Endless Pour], [Healing Draught], [Flood Unbound], [Spring's Choice].

[Endless Pour]: Produces fresh, clean water without limit.

[Healing Draught]: A sip restores vigor, easing thirst, fatigue, and minor wounds.

[Flood Unbound]: When overturned, the vessel can unleash a torrent like a bursting river.

[Spring's Choice]: The water poured can shift in nature: cool for drinking, warm for comfort, or pure as rain for ritual.

 ***

[The Celestial Cord]

Memory Name: [The Celestial Cord].

Memory Rank: Ascended.

Memory Tier: 2

Memory Type: Tool.

Memory Description: [Forged in the twilight of the first age, the rope is said to have been spun from the strands of night itself, twisted with moonlight and sealed with a drop of dawn. Where Aquifer's Gift carries compassion, the Cord carries binding and passage. It links what is sundered, restrains what is untamed, and bridges what is unreachable.]

Memory Enchantments: [Horizon's Thread], [Pathfinder's Line]

[Horizon's Thread]: No matter how far it is drawn, the rope does not diminish. Like the horizon itself, it retreats as one approaches, offering length without limit.

[Pathfinder's Line]: When cast, it always anchors to the safest route or most stable point, even across impossible distances.

 ***

[Moon Sabers]

Memory Name: [Moon Sabers].

Memory Rank: Ascended.

Memory Tier: 1

Memory Type: Weapon.

Memory Description: [Upon the hushed and silvered plain, where starlight weaves through dust and vein, two sabers woke from lunar stone, not forged by fire but by silence grown. Together sung, their voices met in a harmony the void won't forget; like bells that toll where no winds stir, a hymn of balance, wanderer's lure.]

Memory Enchantments: [Moon's hymn]

[Moon's hymn]: The hymn of clashing swords can swell into a wave of soundless force, pushing back enemies like an unseen tide, or drawing them inward as if the Moon's pull itself had grown fierce.

 ***

[Vivienna's Armor]

Memory Name: [Vivienna's Armor]

Memory Rank: Awakened

Memory Tier: 6

Memory Type: Armor

Memory Description: [This is the armor of a knight that followed the path to defilement. Never lost its will, never lost its charm.]

Memory Enchantments: [Tenacious], [Diversified], [Burden]

[Diversified]

Enchantment Description: "Can change the form of the armor to an extent. Can focus its protection at parts by undoing it on other places."

[Burden]

Enchantment Description: "Can change the mass of the armor at will"

 ***

[Spark of Light]

Memory: [Spark of Light]

Memory Rank: Awakened.

Memory Tier: IV.

Memory Type: Charm.

Memory Description: [It is a light not bound by flame or star, but something older, a hush of gold that pours itself across the world. It moves without haste, a patient tide of brilliance, turning ruin into garden, and silence into song. On skin it feels like forgiveness, in the heart it feels like home. It does not burn, it does not blind, it simply gathers all that is broken, and teaches it how to be whole again.]

Memory Enchantments: [Healing light].

Enchantment Description: [The charm exudes a spark of light, where it touches, wounds soften into right, stone remembers how to be river, and sorrow exhales like mist at dawn.]

 ***

[Green Jade Jian]

Memory: [Green Jade Jian]

Memory Rank: Awakened.

Memory Tier: VI.

Memory Type: Weapon.

Memory Description: [A green jade jian rests in silence, yet its presence hums with ancient power. Its blade gleams like living stone, translucent with veins of emerald mist. The hilt carries the patience of ages, polished by forgotten hands, whispering of emperors and sages who once dreamt of immortality.]

Memory Enchantments: [Serrated], [Pliable], [Unbroken]

[Serrated]

Description: The blade is unfathomably sharp for its rank.

[Pliable]

Description: The blade is immensely flexible yet sturdy.

[Unbroken]

Description: When showed an unbreakable spirit, the blade shinies with strength.

 ***

[Hourless Charm]

Memory: [Hourless Charm]

Memory Rank: Awakened 

Memory Tier: VI

Memory Type: Charm

Memory Description: [A crystal amulet in the form of an hourglass. It comes from an awakened who in search of his dream, lost all his life. The crystal amulet can store time, releasing it at a crucial moment to momentarily give the user more time.]

Memory Enchantments: [Psuedo-Time], [Graceful]

[Psuedo-Time]

Description: Provides target with fake time temporarily. Mostly useful in medical emergencies.

[Graceful]

Description: Target ages slowly.

 ***

[Starhoarder]

Memory: [Starhoarder]

Memory Rank: Transcendent

Memory tier: V

Memory type: Tool

Memory Description: [In the First Silence, before the stars were named, there were the [REDACTED], artisans not of flesh, but of thought and gravity. They wove space itself into shapes, folding worlds into hollows and locking suns into orbits with unseen chains. Their craft was not creation but containment: to hold the infinite in finite form.]

Memory Enchantments: [Infinite Vault], [Stillroom], [Hidden Firmament], [Singularity Rend], [Warp in Silence].

[Infinite Vault]

Description: The ring has a vault that is connected to your thoughts.

[Stillroom]

Description: Everything inside is preserved.

[Hidden Firmament]

Description: Anything that's inside can't be tracked.

[Singularity Rend]

Description: With just a thought willed into the ring, the wielder can collapse a stored object into a miniature singularity, hurling it outward as a black mote.

[Warp in Silence]

Description: Space around the wielder bends.

 ***

[Nameless Sun]

Memory: Nameless Sun

Memory Rank: Ascended.

Memory Tier: VI.

Memory Type: Weapon.

Memory Description: [For a long time, the Nameless Sun suffered in solitude, longing for all the things that were lost. Only when she lost that longing, too, was the Crimson Terror of the Forgotten Shore finally born.]

Memory Enchantments: [Solar Brand], [Soulflare], [Daybreak's End],

[Solar Brand]

Description: The Sun becomes one with the light. One can augment a weapon with the Nameless Sun.

[Soulflare]

Description: It emits a light. A light, whose meaning is to end, to rend. Anything the weapon touches is struck by the concept of absolute light. A flash so pure it burns through every soul it touches. The light forces its way through the souls, degrading them painfully.

[Daybreak's End]

Description: When fully awakened, the Nameless Sun manifests as a burning halo above its host weapon, illuminating the battlefield with pale daylight that devours shadow and soul alike. Within the light, all illusions, lies, and deceptions are incinerated, causes the battlefield to glimpse the nature of the world.

 ***

[Cruel Sight]

Memory: [Cruel Sight].

Memory Rank: Ascended.

Memory Tier: IV.

Memory Type: Weapon.

Memory Description: [...Full of pride, the noble knight made a deal with the Dreamspawn. Years later, the knight had defeated all his enemies and became a mighty king. On the day that his son uttered the first word, the Dreamspawn came to the king and demanded his pay. He left the kingdom with the child and disappeared, never to be seen again.

Memory Enchantments: [Shapeshifter], [Light Eater], [Ghost Blade], [Dark Mirror].

[Shapeshifter]

Description: "This weapon can shift form between a sword and a spear."

[Light Eater]

Description: "The blade of this weapon can reflect, absorb, and expel light."

[Ghost Blade]

Description: "This weapon can strike at incorporeal targets."

[Dark Mirror]

Description: "Each attack of this weapon can be augmented with elemental damage. It can be charged with any element the wielder has been damaged by."

"Current Charge: None."

***

[Triad of Vitalis].

Memory Name: [Triad of Vitalis].

Memory Rank: Transcendent.

Memory Tier: 3

Memory Type: Charm.

Memory Description: [This slender bracelet bears three luminous beads, each pulsing with the quiet rhythm of a living heart. Said to be a gift from Vitalis, the forgotten demigod of renewal, the beads hold within them the essence of pure vitality, an echo of the world's first dawn.].

Memory Enchantments: [Grace of Renewal].

Enchantment Description: "When invoked, a soft radiance unfolds from the Triad of Vitalis, weaving through the air like the first light after a storm. The wounded feel a warmth blossom within, gentle yet absolute, as torn flesh mends and fading hearts steady once more."

Beads: [0/3]

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