Event: Midnight Assault – The Assassin of Markovis
Midnight cloaked the King Obsidian Guest House, a sacred chamber reserved for summoned heroes.
Within its mana-sealed walls, Davius — the summoned hero known as Aero — slept, his aura dimmed in rest.
But the void stirred.
A corrupted ripple tore through the dimensional veil.
From the shadows emerged a Void Assassin — a cursed agent of Markovis, the realm of the Void Demon Lord Overnins.
His stats pulsed with danger:
Dark Magic Level: 700 Sniper Shot (Dark Variant): Level 290
He fired.
The dark sniper shot sliced through the air — but Aero awakened mid-flight.
With a wind-kick, he deflected the arrow, then vanished in a blur of aerodynamics.
In a frictionless second, he struck the assassin's head with a force-punch, shattering the corrupted core.
Gravity surged.
Aero summoned elemental force and crushed the core into oblivion.
The Spell Spectrum reappeared, glowing with system resonance:
SPECTRUM UPDATE – Davius (Aero)
New Spells Obtained:
Force Rise(Mana Spell – Level 0)Dark Sniper Shot(Mana Spell – Level 0)
Mana Level: Increased to Level 4(Combat-triggered evolution)
Magic Fragment Obtained:
Dark Magic Fragment (1/6)
Collect 5 more to unlock full mastery of Dark Magic
The assassin groaned, clarity returning.
"Where… am I? I was in the forest… then… void…"
He opened his Spectrum Invitation — and gasped.
"My mana level… 700?!"
He collapsed.
Minister Verkigros Ferti arrived, robes torn from haste, eyes wide with alarm.
"The guest house is shattered! What happened here?!"
Aero stood amidst the ruins, wind swirling around him.
"A corrupted assassin from the Void Realm attacked.
I neutralized him. The core is destroyed."
Ferti's face darkened.
"Then it begins…
Overnins of the Void Abyss has made his move."
He placed a hand on Aero's shoulder.
"You'll be moved to the Main Palace.
This guest house was meant for summoning — now it's a battlefield."
Aero nodded.
The wind followed him.
Scene: Obsidian Throne Room – Main Palace of Velika Nation
The throne room was unlike any realm Aero had ever stepped into.
The floor gleamed — golden threads woven into crimson carpets, embroidered with ancient runes that pulsed faintly with mana.
The air shimmered, thick with power and prophecy.
To his left and right, royal dignitaries sat in obsidian-framed chairs, velvet cushions beneath polished armor that reflected the chamber's glow like mirrors of war and wisdom.
At the far end stood the throne — raised on five black stone steps, carved from pure obsidian, glowing with crimson veins that pulsed like a heartbeat.
Above it hung the kingdom's sigil:
A sword piercing a spiral sun, surrounded by banners of red and black — the mark of Velika Nation, capital of the Obsidus Kingdom, on the Berefeuth Continent.
The room held its breath.
Then — the figure on the throne leaned forward.
His crown was jagged, forged from nightmetal, a rare alloy mined from the Abyss Rift.
His eyes glowed with ancient wisdom… and something darker.
The Obsidian King Speaks:
"Davius, summoned hero of the spectrum…
I taught you basic magic, but that was only the beginning.
You must grow stronger — far stronger — to face the corrupted and the void creatures that now stir."
"The one who attacked you yesterday… was once a farmer, lost in the Forest of Velika.
His soul was consumed by the Void Abyss, twisted into a weapon."
"We are now in the Velika Nation, within the Obsidus Kingdom.
But your next path lies far ahead — in the Royal Academy of Neunofearth, the education continent."
"It lies 8,000 kilometers east across the mana seas.
The portal will take two days to open — and two days to teleport."
"Until then… train in the palace gardens.
Magic Teacher Orthios will arrive soon to begin your advanced training."
Aero bowed slightly, wind swirling around his boots.
"Understood, Your Majesty."
Scene: Grand Obsidus Park – Arrival of the Magic Teacher
The morning sun bathed Grand Obsidus Park in golden light.
Mana fountains shimmered. Training stones pulsed. Aero stood in quiet focus, wind swirling around him.
Then — a ripple of high-level mana surged through the air.
A tall figure stepped into the center of the park, robes embroidered with silver glyphs, eyes sharp and ancient.
"Kid of the Demon Kin," he called, voice echoing with layered resonance.
"Come here."
Aero turned, sensing power far beyond anything he'd felt in Orbretta so far.
The elf stepped forward.
Introduction: Magic Teacher Orthios Cavera
"I am Orthios Cavera, from the Absolute Royal Academy of Neunofearth.
Mana Level: 12,000 Magic Scale: 5 Spectrums Age: 73 Race: Elf Title: Homeroom Teacher Lineage: Heir of the Northfeurth Cavera Noble Clan"
He bowed slightly, then smiled.
"Nice to meet you, Aero.
I'll be your homeroom teacher for the upcoming classes."
Magic Scale System Explained
Orthios raised his hand, conjuring five glowing orbs — each representing a different affinity.
"In Orbretta, every mage must collect 6 fragments of a single magic affinity.
Once you collect 6, it becomes 1 full scale."
He pointed to the orbs.
"I currently hold full scales in:
Fire, Water, Wind, Mana, Metal"
Then he conjured swirling hybrid forms.
"There are also sub-affinities, created by combining two elements:
Lightning or Storm = Wind + Water Steam or Mist = Cold Water + Ice, or Fire + Water"
"These sub-affinities do not exist as fragments.
You must create them through mastery and combination."
He stepped forward, eyes glowing.
"Now, Aero…
Let's begin your training.
It's time to obtain your first affinity fragment."
He raised his hand.
"Tell me — which affinity calls to you first?"
"Let me introduce myself properly."
He raised his hand, and the Spectrum Invitation screen appeared once more, glowing with golden runes.
MAGICAL PROFILE – Davius (Aero)
Name: Davius (Hero Name: Aero) Age (Original): 550 Age (Orbretta Considered): 25 Race: Demon Origin: N-Tails, Osmo Country – Demon Realm Mana Level: 4 (Combat-triggered evolution) Spells Obtained: Mana Amplification Mana Drain Spectrum Invitation Force Rise , Dark Sniper Shot , Blessing: Universal Blessing from N-Tails Citizens Extra Power: Aerodynamics – Free control over Wind, Gravity, and Force Magic Fragment: Dark Magic Fragment (1/6)
Collect 5 more to unlock full mastery of Dark Magic
Aero lowered the screen.
"I've obtained one Dark Magic Fragment.
I'm the Demon King of N-Tails — summoned to this world."
Orthios Cavera nodded, eyes gleaming with approval.
"Good. Now let me explain how affinity fragments are obtained."
Orthios Explains: The Prism System
"There are three primary methods to obtain a magic fragment:
Practice — intense, focused training
Dodge — surviving a high-level critical move
Defeat — beating an opponent using a higher-tier spell"
"Each method carries only a 3% probability of yielding a fragment.
It's rare. It's earned."
He placed a hand over his heart.
"When a fragment is obtained, it embeds into your heart, forming a prism of its affinity.
Once you collect six fragments, the prism becomes triangular — enclosing your mana and protecting your heart."
"This prism grants immunity to disease, and stabilizes your magical core."
He conjured five glowing triangles around his chest.
"Each affinity you master becomes a Magic Scale — counted by the number of triangular prisms you hold."
"I have five scales: Fire, Water, Wind, Mana, and Metal."
Aero stood stunned.
"So… magic here isn't just power. It's protection. It's evolution."
Orthios smiled.
"Exactly. And you've already begun."
The wind shimmered around Aero as Orthios Cavera raised his hand. A translucent grid of runes hovered midair, pulsing with layered numbers.
"Now, let me explain the difference between Spell Level and Mana Level.
This is the foundation of combat logic in Orbretta."
System Logic: Spell Level vs Mana Level
Spell Level
Represents training speed and spell mastery Higher spell levels = greater effect, complexity, and damage Spell Level can reach infinity, but each tier demands deeper control
Mana Level
Represents your mana capacity and casting threshold Determines the maximum spell level you can cast Mana Level increases rapidly through combat, evolution, and blessings
Orthios gestured, and a memory screen appeared — a corrupted farmer striking Aero.
"That farmer who hit you yesterday — his Mana Level was 700, but the spell he used was only Level 290."
"He could've cast any spell up to Level 699, but lacked training."
Aero blinked.
"So Mana Level is the gate. Spell Level is the path."
Spell Level Examples (Mana Magic)
"This is just one affinity. Each spell type scales differently."
Orthios leaned closer.
"You can train spell levels endlessly. But your Mana Level restricts what you can cast.
That's why combat evolution matters."
Aero clenched his fist.
"Then I need to raise both. Fast."
Orthios smiled.
"Exactly. Now let's begin the next step."
Davius stepped forward, his eyes lit with understanding.
"Sir, I understand now. Let's begin."
Orthios Cavera raised a finger.
"Wait, kid. You've got one more question, don't you?
Why does the portal take two days to activate?"
Davius nodded.
"Yes. The King told me we had to wait."
Orthios turned, conjuring a glowing sigil in the air — a rotating cube inscribed with runes of light, holy, and mana magic.
Portal Astral Units – The Gatekeepers of Space-Time
"Listen carefully, Davius.
Portals are managed by a company called Portal Astral Units, based in the Akerofeuth Continent."
"They're responsible for maintaining every kingdom's portal system.
Each kingdom assigns 20 to 50 mages to the portal team."
"When activation begins, 30 mages are selected to charge the portal."
Mana Charging Logic
Required Mana: 600 Level Daily Transfer Capacity per Mage: 30 Level Mana Charging Time: 10 hours Total Daily Charge (30 Mages): 30 × 30 = 900 Level Mana Actual Used: 600 Level (buffered for stability)
"Each mage can only transfer 30 Level Mana per day safely.
That's why it takes two days — one for charging, one for calibration."
Portal Mechanics: Space-Time Fusion
"This isn't just teleportation.
The portal uses a fusion of Mana Magic, Holy Magic, and Light Magic."
"It's called the Space-Time Portal — a sacred construct that transfers you to your willed destination instantly."
"Weight doesn't matter. Distance doesn't matter.
Only your will and the mana charge determine the jump."
"Each portal can carry up to 600 people per activation."
Aero's eyes widened.
"So it's not just a gate. It's a ritual."
Orthios nodded.
"Exactly. And now… let me explain the types of mages who maintain this system."
Scene: Grand Obsidus Park – Mage Archetypes Revealed
The wind settled as Orthios Cavera stood before Aero, his robes glowing faintly with layered enchantments.
"Now, Davius… let me teach you the three primary mage types in Orbretta," Orthios said, voice steady. "Every hero must choose their path."
First — Combat Mages.
"You've seen King Obsidius, haven't you? He's a Combat Mage — a warrior who channels magic through physical mastery."
Combat Mages specialize in direct engagement and weapon-based spellcasting. They come in three styles:
— Sword Art themed Style: Magic fused with sword techniques. Obsidius uses Dark Art Dual Swords — a rare and deadly form.
— Spear Art technique Style: Long-range melee with piercing mana thrusts.
— Fist Art Phased Style: Barehanded combat infused with elemental strikes and force control.
Second — Great Mages.
Orthios gestured to himself. "I am a Great Mage — one who casts spells from a fixed position, defending with barriers and precision."
Great Mages focus on spell layering, mana control, and tactical defense. Their styles are:
— Mana Style Mage: Focused on raw mana manipulation and amplification.
— Spell Style Mage: Masters of complex incantations and multi-layered casting.
— Counter Style Mage: Reactive casters who reflect, absorb, and reverse enemy spells. That's my specialty.
Third — Dark Heaven Mages.
Orthios's tone shifted. "Now… the rarest and most dangerous mage type: Dark Heaven. They fuse both Combat and Great Mage styles — creating unstable, transcendent power."
Dark Heaven Mages are one in a trillion. Their styles are:
— Martial Style Dark Heaven: Combines martial arts with corrupted magic. Only one known user exists.
— Chrono Style Dark Heaven: Manipulates time, memory, and spell delay.
— Mana Monster Style Dark Heaven: Transforms mana into living force — unstable, overwhelming, divine-tier.
"You'll learn more about the Martial Style user in future classes," Orthios added.
He stepped back and looked at Aero.
"So, kiddo… what's your choice?"
Aero stood tall, eyes burning with possibility.
"I like Mana Monster Style, Chrono Style, and Sword Art Style. I choose."
Orthios smiled. "Good. Eat now. Rest. In the evening, we begin your final choice training. Take time to prepare. The path ahead is mythic."