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Introduction Chapter - 3 Power System; Production Class Professions & Artifacts! PART - 3

Life Class Professions – The Pillars of Creation and Civilization

In the Samsara World, not all beings pursue a path of destruction and domination. While warriors and mages battle on the frontlines, others choose a quieter yet equally critical role the Life Class, also called the Production Class Profession. These individuals dedicate themselves to the advancement of society through creation, innovation, healing, trade, and resource management. Though they may not stand in the spotlight during war, the world would crumble without their contribution.

The Life Class system is divided into 4 Main Production Classes, each representing a complete and versatile body of knowledge, filled with skills and disciplines that support the functioning of Samsara's civilizations. Every Main Class also gives rise to two focused Sub-Classes, which specialize deeply in a particular branch of their parent field. This creates a total of 12 Production Class Roles 4 Main Classes and 8 Sub-Class Specializations.

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Main Class vs. Sub-Class: Depth vs. Breadth

The Main Class embodies the breadth of the discipline individuals who follow a Main Class such as Alchemist or Blacksmith are taught a broad range of knowledge and skills across the entire field. They are versatile professionals capable of handling multiple tasks, though they may lack deep mastery in highly specialized areas.

On the other hand, the Sub-Class Specializations are narrow but deep. Sub-Class users forgot the wide knowledge of the parent class to attain extreme expertise in one specific domain, often reaching levels of mastery that even Main Class professionals cannot match within that niche. For example, while a full-fledged Alchemist may be competent in poisons, potions, herbs, and alchemical transmutation, a Poison Master (Sub-Class) dives deeper into toxin anatomy, rare venom mutation, and lethal synthesis techniques no general alchemist could replicate.

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The Four Main Life Class Professions and Their Sub-Classes

1. Alchemy Class (Main Class)

The Alchemist is a magical chemist who manipulates matter and energy through formula like Chemistry from Blue Planet, herbs, mana, and rituals. They are skilled in potion-making, poison crafting, herbology, elemental distillation, and even basic transmutation. Alchemists serve as healers, enhancers, and saboteurs, contributing greatly both in war and peace.

Sub-Classes under Alchemy:

Potion Brewer – Specializes in creating recovery, enhancement, and resistance potions. Known for developing high-grade elixirs used by elite Ascendants.

Poison Master – Focuses exclusively on venoms, toxic arts, curses, and disease crafting. Their knowledge in this deadly field far exceeds general alchemists.

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2. Blacksmith Class (Main Class)

The Blacksmith is the soul of warfare. Blacksmiths create and refine weapons, armor, tools, and magical implements. Their craft balances mana infusion, metallurgy, elemental resonance, and structural reinforcement. They are responsible for forging legendary equipment and maintaining ancient war gear.

Sub-Classes under Blacksmith:

Weapon Forger – Experts in designing and forging offensive arms such as swords, axes, bows, or staffs, especially ones capable of mana conduction or elemental channeling.

Armor Smith – Specializes in defensive gear including shields, gauntlets, armors, and cloaks. Focuses on durability, enchantment compatibility, and weight balance.

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3. Merchant Class (Main Class)

The Merchant governs the lifeblood of any civilization economy, appraisal, negotiation, and trade routes. A true Merchant does more than just sell; they influence political power through wealth, evaluate priceless relics, and monopolize key supplies during wars or crises.

Sub-Classes under Merchant:

Appraiser – Specializes in identifying the true value, history, and potential of magical artifacts, weapons, scrolls, or relics. Often work alongside adventurers or nobles.

Trader – Masters of economic flow, pricing manipulation, market trend forecasting, and supply-chain logistics. They establish trans-continental trade empires.

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4. Seer Class (Main Life Class Profession)

The Seer Class is one of the most mysterious and spiritually attuned Life Class professions in the Samsara World. Seers are not defined by physical strength or craftsmanship, but by their connection to destiny, foresight, and divine intuition. These rare individuals perceive fragments of the future, interpret cosmic signs, and serve as guides to rulers, Ascendants, and ordinary mortals alike. Though often seen as enigmatic and cryptic, their role is crucial in a world governed by fate and divine intervention.

Unlike other production classes, the Seer's influence is not material but metaphysical. They operate in the realm of time, prophecy, and spiritual energy, interpreting what has not yet come to pass and offering insight into the hidden paths of life.

Sub-Classes under the Seer Class:

1. Oracle – Oracles are conduits of fate who receive visions and divine messages through dreams, rituals, or trance states. They speak in riddles, symbols, and revelations, often predicting great calamities or the rise of heroes. Many Oracles are chosen by gods, and their words can shift kingdoms, save lives, or warn of ruin.

2. Fortune Teller – Fortune Tellers specialize in the interpretation of luck, destiny patterns, and personal fate through mystical tools such as enchanted cards, mana crystals, celestial charts, or soul-reading mirrors. While Oracles are focused on large-scale prophecies, Fortune Tellers excel in guiding individuals offering clarity in choices, warnings about unseen danger, or insight into karmic consequences. Their predictions are more personal, practical, and often eerily precise.

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Hybrid and Rare Classes

While most Ascendants commit to either a Combat Class (Martial/Magic) or a Life Class, rare individuals combine both. These hybrid prodigies might be a Battle Mage who's also a Weapon Forger, or a Beast Tamer who doubles as a Poison Master. Such versatility comes with both immense potential and overwhelming burden, as mastering two paths divides time, energy, and growth focus. Only a handful in history have truly excelled in both simultaneously.

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The Importance of Life Class in Ascendant Society

Despite being overlooked by some for their lack of combat potential, Life Class professionals are the backbone of every civilization. No warrior charges into battle without armor. No mage survives long without potions. No kingdom thrives without trade. The rise of great empires, the invention of magical weaponry, and the survival of entire races in Samsara all owe their success to the brilliance and dedication of Life Class Ascendants.

Whether crafting a sword that can slay dragons, brewing potions that resist death, or trading secrets that topple dynasties, the Production Class holds quiet power and wields it with patience, skill, and pride.

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Artifacts – Sentient Treasures Bound by Life & Death

In the Samsara World, where gods have vanished and mortals rise to chase divinity, there exists a rare class of legendary treasures Artifacts. These are no ordinary weapons or trinkets; they are sentient, soul-bound items forged from forgotten eras and lost divinities. Each Artifact forms an eternal contract with its wielder, known as a Life & Death Bond or Soul Contract, meaning that once chosen, it cannot be traded, abandoned, or replaced. These treasures are more than tools they are companions with will, memory, and purpose.

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The Three Types of Artifacts Divisions

Artifacts are divided into three primary types, each representing a different aspect of support in an Ascendant's journey:

Weapon-Type Artifacts – These include swords, spears, bows, staves, or any offensive weaponry. They amplify the user's destructive potential and may even possess unique elemental or spiritual attacks.

Armor-Type Artifacts – This category covers defensive equipment such as shields, chestplates, gauntlets, or cloaks. Armor Artifacts protect not just the body, but often the soul or mind.

Accessory-Type Artifacts – Rings, pendants, earrings, bracelets, or totems fall under this category. These artifacts typically enhance special abilities, increase talent awakening, or unlock hidden potential.

Every living being in the Samsara World is fated to bond with only one artifact from each category in their lifetime. The moment this bond is made, it becomes a permanent spiritual connection a soul seal that endures until death.

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Rarity of Artifact Bonding

Artifact bonding is exceptionally rare and considered a divine sign of destiny. Only 1 in every 1,000 beings ever bonds with a single artifact in their lifetime. To possess all three types Weapon, Armor, and Accessory is even rarer, achieved by only 1 in every 10,000 beings. Such individuals are regarded as fate-touched, often destined for greatness, godhood or tragic downfall.

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The Sentient Nature of Artifacts

What truly sets Artifacts apart from mortal tools is their sentience. Every artifact possesses the intelligence of a child, capable of emotion, thought, and growth. Some communicate telepathically, others through visions, soundless whispers, or even dreams. Ancient artifacts may retain fragmented memories of gods, wars, or creators long erased from history.

Importantly, artifacts choose their wielder. No amount of strength, talent, or wealth can force a bond. Even the mightiest of Ascendants may be rejected by a low-tier artifact if deemed unworthy, while a humble, overlooked soul may be chosen by a legendary relic of the divine.

Artifacts grows with their wielders. As the Ascendant progresses, so too does the artifact unlocking new forms, abilities, and spiritual awakenings. This evolution can be triggered by moments of emotional breakthrough, battle-born enlightenment, or divine alignment.

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Rules and Bonds of Artifact Possession

Only one artifact per type can ever be bonded in a lifetime.

Once bonded, an artifact cannot be replaced, broken, or transferred.

Artifacts may refuse to bond, enter dormancy, or challenge the will of their user.

Each bond is a soul-level contract, known as the Life & Death Bond.

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Artifact Compatibility – Power Isn't Everything

Artifact selection is not based on power level but on soul compatibility. This makes artifact bonding one of the most unpredictable forces in the Samsara World. A kind-hearted child with pure intentions might inherit a celestial sword of forgotten gods, while a king soaked in conquest might be refused by a simple pendant.

In this way, artifacts reflect not only the strength but the spirit of the bearer. They are echoes of the Samsara World's divine past reminders that destiny honors more than just might.

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The Power of Bond and Creation

Together, Life Class Professions and Artifacts form the backbone of civilization and destiny in the Samsara World.

The Life Class nurtures, forges, and sustains society. Whether crafting sacred blades, brewing immortal elixirs, or harvesting magical flora, their role in every kingdom's rise is undeniable. They are the silent architects behind every legend.

Artifacts, meanwhile, are the rarest of gifts mystical companions forged in myth, bound by fate and carried across lifetimes. To wield even one is a privilege; to wield all three is to walk the path of prophecy.

These two forces Creation and Connection remind us that not all power comes from the sword. In Samsara, those who build, bond, and heal are just as mighty as those who destroy.

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To Be Continued..!!

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