Branch I: The Ghost (Shadow & Stealth)
Tier I: Initiate of the Shadows
--Silent Step (Passive): Grants the user instinctual control over their body, allowing them to naturally suppress the sound of their footsteps with precision. While highly effective, it still relies on the user's focus and environment.
Tier II: The Wraith's Path
--Air Assassinate: A signature technique to perform a lethal, silent takedown on an unsuspecting target from a position of height.
Branch II: The Fang (Combat & Execution)
Tier I: Sellsword's Riposte
--Perfect Parry: Timing a block perfectly negates damage and briefly staggers an opponent, opening them for a counter-attack.
Tier II: The Duelist's Path
- Path B: The Weapon Master
--Blade Proficiency: (Cost: 2 SP, Prerequisite: Defeat 50 enemies with one weapon type) Jon forms a bond with a chosen weapon type (e.g., longsword). He attacks faster and his strikes are more precise. Can be purchased multiple times for different weapons.
--Wolf's Strike: (Cost: 3 SP, Prerequisite: Land 50 consecutive hits without taking damage) A powerful, focused lunge attack that can break an enemy's guard or stagger heavily armored foes.
Tier III: The Winter Fang (Capstones)
--Path B: Sword Song: (Unlock: Capstone Quest - "The Echoing Blade") Effect: An active state where, for a limited time, every strike with a chosen weapon is a critical hit, and every parry perfectly staggers the foe.
Branch III: The Strider (Mobility & Parkour)
Tier I: Initiate of the Path
--Feather Fall: The foundational skill. Jon learns to control his landings, significantly reducing damage taken from falls.
Tier II: The Traveler's Path
-Path B: The Pathfinder
Surefoot: (Cost: 2 SP, Prerequisite: Traverse 10 kilometers through difficult terrain like forests or mountains) Jon can move at high speed over uneven or treacherous ground without risk of stumbling.
Sea Legs: (Cost: 3 SP, Prerequisite: Spend one week traveling by sea) Jon develops an unshakable balance on the deck of any ship, no matter how rough the seas. His swimming speed and stamina are also greatly increased.
Tree Runner: (Cost: 3 SP, Prerequisite: Spend 1 hour traversing forest canopies) Jon develops an instinct for moving through dense forests, able to leap between branches with uncanny speed and balance.
Branch IV: Dragon & Wolf Tier I Awakening: The Blood Stirs (Unlock Trigger: First exposure to true supernatural power or near-death experience)
Cold Resistance: The Stark blood in his veins grants a high resistance to cold environments and frost-based attacks.
Wolf-Dream: Jon begins having vivid dreams from the perspective of a wolf (Ghost), often granting cryptic clues or insight.
[Core Ability: The Sight] (Eagle Vision)
Tier I - Awakening (Unlocked): Perceive the immediate intent of others as colored auras.
Tier II - Adept (Unlocks at Rank 5): The Sight becomes more active, allowing Jon to perceive the likely patrol paths of guards or track footprints invisible to the naked eye.