Now you can only see the simple introduction of the profession.
The appearance of four profession choices is quite a pleasant surprise. These are four different professional paths, representing different special attributes.
Option A: Frenzy Blood Fighter, likely a Power specialization, a Berserker type.
Option B: Blood Curse Hunter, mostly an Agility specialization, an Assassin or Archer type.
Option C: Blood Armor Shield Guard belongs to Endurance specialization, a Tank profession, primarily as a damage-resistant MT.
Option D: Blood Mage is a Spirit specialization, a Mage profession.
Bai Pu did not hesitate for long and directly chose Option C: Blood Armor Shield Guard.
Although the other three options are all tempting, Bai Pu is very rational in choosing a profession. He needs to match his Heart of Evolution talent to achieve an effect greater than 1+1.
The two major talent skills of Heart of Evolution talent, the first being Adaptive Evolution, with its targeted damage reduction feature, is simply a divine skill for Tanks.
The second, Pure Blood Protection, is mainly about driving Mutant slaves to fight, which is equivalent to half a Summoning profession.
It is well known that Summoners are most afraid of beheading tactics.
Once the Summoner is killed, no matter how many or how strong the Summoned Creatures, they are useless.
Choosing a Tank profession means self-defense is the strongest, greatly enhancing the safety factor.
Another reason is that Tank professions are generally hard to come by. Trial Takers need to show traits of withstanding a lot of damage during trials to have the option to advance to a Tank profession.
When entering the Spirit Realm, Life Value is usually only a few dozen points. Who dares to tank damage? It's typically the Natives who tank, while Trial Takers output from a safe position.
This results in Endurance specialized Tanks being quite rare. In most teams, Power specialized individuals pile up Blood Volume to temporarily take on the Tank role.
It's no exaggeration to say that a Main Tank is the stabilizing force of a team, or even a squad! Having a strong and robust MT is what many teams rely on for challenging powerful Leaders.
After choosing, a message from the Spirit Realm Will appeared:
[You have chosen the Enhanced Elite Profession: Blood Armor Shield Guard.]
[Blood Armor Shield Guard's Main Attribute: Endurance. Each time you level up, you will receive 2 points of Power, 2 points of Agility, 4 points of Endurance, and 2 points of Spirit.]
[Based on the Enhanced Elite Profession trial rewards, you have gained (10) points in Main Attributes.]
[Your Endurance +10.]
[You have gained a total of (3) points of priority, including 1 point of basic priority for Awakened and 2 points of priority for Enhanced Elite Profession.]
[Based on your profession: Blood Armor Shield Guard's characteristics, your Life Value to Endurance ratio increases to 20:1 (every 1 point of Endurance represents 20 points of Life Value).]
[You have gained Heavy Armor Mastery: Wearing heavy armor does not affect Movement Speed. While wearing heavy armor, you gain a Stable trait, making it harder to be knocked away or knocked back.]
[You have gained a special Energy Slot: Blood Fighting Qi.]
A flash of light came, a warm current surged into Bai Pu's heart, and then flowed through his limbs and bones.
Bai Pu felt a subtle change in his body; his bone and muscle density had increased. Although his physique hadn't grown, his weight had definitely increased significantly.
A new energy surged through Bai Pu's veins. This is "Blood Fighting Qi," though Bai Pu temporarily could not freely control Blood Fighting Qi.
Special energy "Blood Fighting Qi" is a resource consumed when the Blood Armor Shield Guard uses skills. Ordinary attacks cannot mobilize Blood Fighting Qi for damage enhancement.
[You have realized the Professional Skill: Flesh Armor (Two-Star).]
[Flesh Armor: You can inscribe Flesh and Blood Spells on heavy armor. Activate the Flesh and Blood Spell to absorb the Flesh and Blood energy of surrounding enemies to enhance your defense. At the same time, you can only inscribe a spell on one piece of heavy armor.]
Information flooded into his mind, and Bai Pu automatically grasped the methods of inscribing and activating the Flesh and Blood Spell, which is also a branch of Flesh and Blood Alchemy. Unfortunately, whether due to the restrictions of the Spirit Realm Will or not, the Flesh and Blood Spell cannot be enhanced through self-study nor taught to others.
Bai Pu checked the detailed data of the Flesh and Blood Spell.
[Flesh and Blood Spell: Causes (1~3 points, depending on the enemy's injury level) Dark Attribute Magic Damage per second to affected enemies, and grants you an equivalent Shield Value, lasting for 120 seconds. Shield priority is (5), with a max of (30) points.]
As for "priority," it's the decision-making level in skill conflicts during battles between Awakened individuals.
For example, when Bai Pu's Life Value drops to 1 point, he activates the Professional Skill [Flesh Armor] with a Shield priority of 5 points.
If the opponent uses a "shield-penetrating" attack with a priority below 4 points, Bai Pu can block the damage with the Shield; if the priority is 5 points or above, then Bai Pu can only rely on luck.
"You seem different," Qin observed Bai Pu.
"Yes."
Bai Pu nodded steadily.
Due to the 20:1 Life Value ratio of the Blood Armor Shield Guard, Bai Pu's 15 points of Constitution resulted in a total of 300 points of Life Value! Compared to the mere 50 points of blood upon first entering the Spirit Realm, his survival ability has substantially increased several times.
The strengths of Trial Takers and true Awakened are not on the same level.
Reflecting back, Bai Pu's trial task was to oppose a squad of Awakened, which was frighteningly difficult, and the Spirit Realm Will's S-level difficulty was definitely Hellish.
"When will you leave?" In Qin's view, Bai Pu had already achieved his goal and would not stay in this world for long.
"In about half a month," Bai Pu said.
After completing the trial task, the remaining close to 8 days became Bai Pu's free exploration time. Cumulatively, Bai Pu could explore freely for sixteen-seventeen days in the Flesh and Blood Plague: Origin Plane.
This kind of free exploration time is extremely valuable. Awakened can use their free exploration time to unearth side quests, challenge powerful monsters, and win various rewards. Even if they encounter danger, they can leave the Spirit Realm and return to reality at any time, and the rewards they have already obtained will not disappear.
Bai Pu plans to use this time to sweep the remaining bases of the Blood Ring Vanguard.
Due to the Blood Ring Curse Seal, the elite Mutant monsters of the Blood Ring Vanguard have not caused too much chaos in the Northern Brandon area, and the Brandon Camp can gradually mop up.
Bai Pu plans to participate in the combat.
Although he is now an Enhanced Elite Profession with strong abilities and a steel-like Main Tank, many teams rely on him to take on powerful Leaders.
Even though he's now an Enhanced Elite Profession with strong abilities, Bai Pu's combat specialty is still not fully realized.
It's like Duan Yu just starting out in the Infinite Sword Sect, full of Inner Power but unaware of real combat techniques, thus unable to fully unleash his strength.
Engaging in combat with the remaining enemies of the Blood Ring Vanguard is not very dangerous, but it can hone Bai Pu's combat skills. He has already decided to practice the Techniques of one-handed weapons.
Bai Pu plans to study Alchemy with Qin during rest days.
The Flesh and Blood Plague: Origin, is a "Source Plane."
A lot of knowledge from Source Planes can be learned and applied in reality because they are practical. Many great forces in the real world are in great demand for talents with sub-profession expertise.
Bai Pu definitely will not return to the real world prematurely. The Superpower Group will surely retaliate against him if he returns! Although Bai Pu already has the rudiments of a strategy in place, variables are hard to predict.
Every force increased now is for survival in future battles.
