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Chapter 70 - The Editor's Privilege

The pinnacle of the Tower felt different this time. As Jin-woo and Cid rematerialized, the Font of Starlight shone with a light that was not just powerful, but... appreciative. They had done more than just complete a tale. They had taken a story destined for a bitter, unsatisfying end and had surgically rewritten it into a saga of hope and triumph. They had acted not as characters, but as benevolent co-authors.

The runes on the plinth glowed with a new, elegant script.

"'The Tale of the Doomed Hero is complete. A flawed narrative has been mended. A tragedy has been given a heroic, satisfying conclusion. The Author is pleased with your editorial choices. For this act of profound narrative stewardship, a unique boon is granted'."

The Font of Starlight did not produce an item or an orb of power. Instead, the Unwritten Page and the Unwritten Tome, which rested in their Citadel, appeared before them, floating in the air. The light from the font flowed into both artifacts, imbuing them with a new, higher authority.

A message appeared in their minds, a direct system-update for their divine quest-board.

[Boon Acquired: 'Editor's Privilege'.]

[Description: Your authority over the 'Author's Game' has been elevated. You are no longer just 'Players' or 'Co-Authors.' You are now 'Lead Editors.' This grants you two new capabilities:

1. 'Synopsis Selection': You will no longer be presented with a single, random tale. The Unwritten Page will now present you with THREE potential synopses, allowing you to choose which story you wish to intervene in.

2. 'The Red Pen': Your 'Author's Pen' and 'Unwritten Tome' are upgraded. You now have the ability to perform one 'Major Revision' per tale. A Major Revision allows you to fundamentally alter a core aspect of a world's narrative *before* you even enter it (e.g., 'The evil empire is now suffering from a crippling economic recession,' or 'The hero's long-lost magic sword has been conveniently discovered in a cave nearby'). The world will naturally adapt to this new truth, rewriting its own history to accommodate the change. Use with care; a poorly planned revision can have unforeseen and chaotic side effects.]

This was not just a power-up. It was a promotion.

The two of them, the chaotic creator and the stoic strategist, saw the same power and perceived two entirely different, yet equally valid, aspects of it.

The upgraded artifacts returned to their Citadel. The trial space faded. Their work was done.

They stood in the Chamber of the Unwritten Page, the atmosphere humming with their new authority. The Page was already beginning to glow, ready to present them with their first "Synopsis Selection."

Three distinct stories began to write themselves onto the parchment, side-by-side.

Tale A: The Clockwork Corsair's Revenge

[Genre: Sci-Fi / Steampunk Crossover]

[Synopsis: In the world of Aethelburg, the liberated people are rebuilding their society. However, a new threat arrives from the stars: a fleet of clockwork automatons, bearing the sigil of the Crimson Corsair, Captain Jax. It seems a splinter of Cog-Primus's logical plague survived, stowing away on the Stardust Drifter and has now 'overwritten' the pirate's noble crew, turning them into cold, logical conquerors. Captain Jax, now a fugitive on his own ship, fights to reclaim his crew and his honor.]

Tale B: The Tournament of Shadows

[Genre: Wuxia / Political Thriller]

[Synopsis: In the Realm of a Thousand Blades, the legend of 'Shadow' has inspired a new generation. Dojos dedicated to 'The Way of the Unseen' have sprung up. To capitalize on this, the crafty Emperor has announced a new Kenzen, not for warriors, but for spies and assassins, to find the realm's greatest shadow-agent to serve him. Kaelen and Zenith (the echo), hearing of this, suspect a darker motive. They believe the Emperor plans to use the winner to eliminate his political rivals.]

Tale C: The City That Forgot Its Name

[Genre: Surreal Mystery / Psychological Horror]

[Synopsis: There exists a city shrouded in a perpetual, colorless fog. Its inhabitants are amnesiacs, living day-to-day with no memory of their past, their history, or even the name of their own city. They are peaceful, but hollow. At the city's center stands a silent, monolithic tower that radiates a powerful 'Amnesia Field.' A single, forgotten child, who seems to be immune, wanders the streets, trying to make people remember, unaware that the tower is feeding on the forgotten memories to sustain a sleeping, ancient entity.]

Three worlds. Three crises. Three completely different stories.

Jin-woo read each synopsis with his Narrator's Eye, seeing the plot threads, the stakes, the key players.

Tale A was a direct consequence of their past actions. A messy loose end.

Tale B was a consequence of their growing legend, a story about the impact of their myth.

Tale C was something entirely new, a conceptual puzzle box of a world.

He looked at Cid, and for the first time, the choice was not obvious. Each tale presented a unique challenge that played to their strengths.

"Before we choose," Jin-woo said, his gaze turning to the 'Red Pen' function of their new power, "we should consider what 'Major Revision' we could make to each story."

Cid's eyes lit up with a devilish glee. The real game was not just choosing the story, but deciding how to break it in their favor before it even began.

"For the Clockwork Corsair," Cid mused, "we could write that 'Captain Jax conveniently finds the original blueprint of Cog-Primus, containing a hidden backdoor.' A classic hacker plot!"

"Or," Jin-woo countered, "we could write that 'The Void Syndicate, tracking Captain Jax, arrives at the same time, creating a three-way conflict that we can manipulate'."

"For the Tournament of Shadows," Cid continued, "we could revise that 'Kaelen's long-lost master has miraculously recovered from his injuries and has returned to expose the Emperor's plot!' A dramatic mentor-returns moment!"

"Or," Jin-woo said, "we could revise that 'A massive scandal about the Emperor's finances is leaked on the first day of the tournament, distracting him and leaving his conspiracy vulnerable'."

"And as for the city that forgot," Cid whispered, his grin widening, "what if we wrote... 'The forgotten child isn't just immune to the amnesia; she is its source. She is subconsciously protecting the city from a terrible memory it chose to forget'?"

The power of the Red Pen was immense. They could change the entire nature of a conflict with a single, well-placed sentence. They were no longer just heroes. They were story-doctors, script-editors, and divine meddlers.

They stood before the three tales, the infinite possibilities of their new power stretching out before them. Their roles had evolved once more. The Author's Game had just entered a whole new level of meta-narrative madness. Their choice would not just determine their next adventure; it would be their first, true act as the multiverse's Lead Editors.

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