The fight would take place in a small, recessed area carved into the mountain wall, nestled low within the forest. Once inside, if combat began, an invisible barrier would rise—cutting off all escape routes.
In other words, the BOSS battle was confined to this tight, closed-off space.
The arena was no more than forty yards across. Despairer Hughesman, the final boss monster, loomed large and took up half of it on his own. No matter where the tank tried to drag him, ranged classes could still hit him from any angle.
To put it bluntly: the space was perfect—not for the players, but for the BOSS to slaughter them.
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Despairer Hughesman
BOSS
Level: 16
Health: 65,200
Type: Elemental
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Of all the things Ryan remembered about this BOSS, one stood out: Blackwater.