Zephyr strained as much as he could, but the floating orb of water simply refused to compress.
Clearly whatever translation origin was using to execute his intention of 'compression' wasn't working the same way as it had with the fire spell. Mainly because water was malleable and had a fixed volume compared to the fire spell that was simply a gaseous combustion reaction. It could be compressed to something very tiny to pack more violent energy within.
That's not going to work, host. Aegis informed Zephyr. Water as a liquid is mostly incompressible, so I'd suggest giving up on treating it like a gas. Rather you should focus on using it to its strengths. For example, you can visualize it as a high pressure jet.
Zephyr immediately altered his approach. He stopped trying to compress the orb of water and instead focused on giving it a rod-like shape.
